#Name Type MinTL Points minCP Limit AV minAV CCAV Power Dmg Max Dmg Mass Range Skill CCB RB MP 2H SF Specialty Troop Base 0 TL+1 2 _ TL+1 2 _ 1 _ _ 1 _ 1d6 _ _ 5 1 0 _ Amazon Base 0 TL+2 3 _ TL+1d6-3 1d6-2 _ 1 _ _ 1 _ 1d6 2 _ 7 1 0 _ Scout Base 0 TL+4 4 _ TL+1d6-4 1d6-3 _ 1 _ _ 1 _ 1d6-1 _ _ 12 1 0 Can target other units Synthetic Base 0 TL+4 4 1:5T 1d6+2 _ _ 2 _ _ 1 _ TL+1d10-4 _ _ TL+3 1 0 Has Robotic Brain Slave Base 0 TL 1 _ TL+1d6-5 1d6-2 _ 2 _ _ 1 _ 1d6-1 _ _ 6 1 0 Cannot intend to attack Timmy Base 0 1 _ _ TL+1d6-5 1d6-2 _ 2 _ _ 1 _ 1d6-1 _ _ 6 1 0 ALL players MUST attack on sight Porter Base 0 TL+2 3 _ TL+1d6-5 1d6-2 _ 2 _ _ 1 _ 1d6-1 _ _ 6 1 0 _ Pilot Base 0 TL+2 3 _ TL+1d6-3 1d6-2 _ 1 _ _ 1 _ 1d6+2 _ _ 5 1 0 Can pilot (drive vehicle & aim one set of guns) Mechanic Base 0 TL+3 4 1:1V TL+1 2 _ 1 _ _ 1 _ 1d6 _ _ 5 1 0 Can repair vehicles Medic Base 0 TL+3 4 1:10T TL+2 2 _ 1 _ _ 1 _ 1d6 _ _ 4 1 0 Can heal troops Technic Base 0 TL+2 3 1:3S TL+1 2 _ 1 _ _ 1 _ 1d6 _ _ 5 1 0 Can repair buildings Kamikaze Base 0 TL+1 2 1:4T TL+1d6-5 1d6-2 _ 1 _ _ 1 _ 1d6 _ _ 8 1 0 Explosive! Ninja Base 0 TL+16 _ 1:7T TL+1d6-2 _ +2d6 1 _ _ 1 _ 3d6+2 _ _ 10 1 1 No ranged weapons (except thrown)\nStealth\nSpider Gymnastics Hero Base 0 TL+8 _ 1:7T TL+1d10 _ _ 1 _ _ 1 _ 1d10+2 _ _ 5 1 1 Can organize troops Champion Base 0 TL+21 _ 1 TL+2d10-3 _ _ 1 _ _ 1 _ 1d10+2 _ _ 10 1 3 Can organize troops Marksmanship Att 0 0 _ 1 _ _ _ _ _ _ _ _ _ -1 1 _ _ _ _ Shock Troop Att 0 0 _ 1 _ _ _ _ _ _ _ _ _ 1 -1 _ _ _ _ Horesmanship Att 0 1 _ 1 _ _ _ _ _ _ _ _ _ _ _ _ _ _ Can direct horse and attack in same turn Speed Att 0 1 -1 -1 _ _ _ _ _ _ _ _ _ _ _ 2 _ _ _ Armor Att 0 1 -1 -1 2 _ _ _ _ _ _ _ _ _ _ _ _ _ _ Skill Att 0 1 -1 -1 _ _ _ _ _ _ _ _ 2 _ _ _ _ _ _ Strength Att 0 3 -5 -1 _ _ _ 1 _ _ _ _ _ _ _ _ _ _ _ CC Skill Att 0 1 -1 -1 _ _ _ _ _ _ _ _ _ 2 _ _ _ _ _ Dual Weapon Att 0 1 _ 1 _ _ _ _ _ _ _ _ _ _ _ _ +1 _ Can wield 2 weapons Short Bow Weapon 1 1 _ _ _ _ _ _ 1d6-1 _ _ 5 3 _ _ _ 2 _ _ Long Bow Weapon 2 5 _ _ _ _ _ _ 1d6+2 _ _ 12 5 _ _ _ 2 _ _ Crossbow Weapon 2 2 _ _ _ _ _ _ 1d6+1 _ _ 8 3(2) _ _ _ ? _ Weapon is slow to load Compound Bow Weapon 4 2 _ _ _ _ _ _ 1d6+2 _ _ 10 4 _ _ _ 2 _ _ Quiver Equip 1 1 _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Unit can carry unlimited arrows Small Rock Weapon 0 0 _ _ _ _ _ _ 1d6-1 _ 1 T 2 _ _ _ 1 _ _ Medium Rock Weapon 0 0 _ _ _ _ _ _ 1d6+1 _ 2 T 2 _ _ _ 2 _ _ Big Rock Weapon 0 0 _ _ _ _ _ _ 1d6+3 _ 3 T 2 _ _ _ 2 _ _ Huge Rock Weapon 0 0 _ _ _ _ _ _ 1d6+5 _ 4 T 2 _ _ _ 2 _ _ Sling Weapon 1 1 _ _ _ _ _ _ 1d6 _ _ T*2 3 _ _ _ 1 _ _ Bolo Weapon 1 1 _ _ _ _ _ _ -1d6S _ _ T 2 _ _ _ 1 _ _ Net Weapon 1 2 _ _ _ _ _ _ -2d6S _ _ T 3 _ _ _ 1 _ _ Boomerang Weapon 1 1 _ _ _ _ _ _ 1d6-1s _ _ T 2 _ _ _ 1 _ _ Shuriken Weapon 2 1/3 _ _ _ _ _ _ 1d6-1 _ _ T 2 _ _ _ 1 _ _ Chakram/Discus Weapon 2 3 _ _ _ _ _ _ 1d6 _ _ T*2 2 _ _ _ 1 _ _ Energy Disk Weapon 6 8 _ _ _ _ _ _ 2d6 _ _ T*3 2 _ _ _ 1 _ _ Fists Weapon 0 0 _ _ _ _ _ _ 1d6-1s _ _ CC 2 _ _ _ _ _ _ Club Weapon 0 1 _ _ _ _ _ _ 1d6s _ _ CC 2 _ _ _ 1 _ _ Staff Weapon 1 1 _ _ _ _ _ _ 1d6s _ _ CC 2 _ _ _ 2 _ _ Battering Ram Weapon 2 SX _ _ _ _ _ _ 1d6s _ _ CC 6 _ _ -SX 2 _ _ Shovel Weapon 0 0 _ _ _ _ _ _ 1d6s _ _ CC 5 _ _ _ 2 _ _ Hammer Weapon 0 0 _ _ _ _ _ _ 1d6s _ _ CC 3 _ _ _ 1 _ _ Knife Weapon 1 1 _ _ _ _ _ _ 1d6-1 _ _ CC 2 _ _ _ 1 _ _ Saber Weapon 3 2 _ _ _ _ _ _ 1d6 _ _ CC 2 _ _ _ 1 _ _ Short Sword Weapon 2 2 _ _ _ _ _ _ 1d6+1 _ _ CC 3 _ _ _ 1 _ _ Katana Weapon 2 4 _ _ _ _ _ _ 1d6+3 _ _ CC 2 _ _ _ 1 _ _ Golden Broadsword Weapon 2 5 _ _ _ _ _ _ 2d6+1 _ _ CC 3 _ _ _ 1 _ _ Chainsaw Weapon 4 3 _ _ _ _ _ _ 2d6+1 _ _ CC 6 _ _ _ 2 _ _ Lightsaber Weapon 6 10 _ _ _ _ _ _ 3d6+2 _ _ CC 2 _ _ _ 1 _ _ Double Lightsaber Weapon 6 20 _ _ _ _ _ _ 3d6+2 _ _ CC 2 _ _ _ 1 _ _ Iron Lance Weapon 2 4 _ _ _ _ _ _ _ 20 1 CC 4 _ _ -2 1 _ _ Wooden Lance Weapon 2 3 _ _ _ _ _ _ _ 15 1 CC 3 _ _ -1 1 _ _ Trident Weapon 2 3 _ _ _ _ _ _ 1d6+1 10 _ CC 3 _ _ _ 2 _ _ Spear Weapon 1 2 _ _ _ _ _ _ 1d6 10 _ CC 3 _ _ _ 2 _ _ Gold Spike Weapon 4 3 _ _ _ _ _ _ 1d6-1 30 _ CC 2 _ _ _ 1 _ _ Hatchet Weapon 1 2 _ _ _ _ _ _ 1d6 _ _ CC 2 _ _ _ 1 _ _ Pick Axe Weapon 1 2 _ _ _ _ _ _ 1d6+2 _ _ CC 3 _ _ _ 2 _ _ Battle Axe Weapon 1 3 _ _ _ _ _ _ 1d6+3 _ 1 CC 4 _ _ -1 2 _ _ Halberd Weapon 1 4 _ _ _ _ _ _ 2d6 _ 1 CC 5 _ _ -2 2 _ _ "5"" Lasso/Rope" Weapon 1 1 _ _ _ _ _ _ _ _ _ 5 2 _ _ _ 1 _ "Can lasso things, etc" "5"" Leather Whip" Weapon 1 1 _ _ _ _ _ _ 1d6s _ _ 5 3 _ _ _ 1 _ Whip only damages unarmored flesh "5"" Chain" Weapon 2 2 _ _ _ _ _ _ 1d6-1 _ _ 5 4 _ _ _ 1 _ Chain only damages living targets "5"" Flail" Weapon 2 2 _ _ _ _ _ _ 1d6+1s _ _ 5 3 _ _ _ 1 _ _ "5"" Rope w/ hook" Weapon 2 3 _ _ _ _ _ _ 1d6 _ _ 5 3 _ _ _ 1 _ _ "10"" Lasso/Rope" Weapon 1 2 _ _ _ _ _ _ _ _ _ 5 2 _ _ _ 1 _ "Can lasso things, etc" "10"" Leather Whip" Weapon 1 2 _ _ _ _ _ _ 1d6s _ _ 5 3 _ _ _ 1 _ Whip only damages unarmored flesh "10"" Chain" Weapon 2 4 _ _ _ _ _ _ 1d6-1 _ _ 5 4 _ _ _ 1 _ Chain only damages living targets "10"" Flail" Weapon 2 3 _ _ _ _ _ _ 1d6+1s _ _ 5 3 _ _ _ 1 _ _ "10"" Rope w/ hook" Weapon 2 4 _ _ _ _ _ _ 1d6 _ _ 5 3 _ _ _ 1 _ _ "15"" Lasso/Rope" Weapon 1 3 _ _ _ _ _ _ _ _ _ 5 2 _ _ _ 1 _ "Can lasso things, etc" "15"" Leather Whip" Weapon 1 3 _ _ _ _ _ _ 1d6s _ _ 5 3 _ _ _ 1 _ Whip only damages unarmored flesh "15"" Chain" Weapon 2 6 _ _ _ _ _ _ 1d6-1 _ _ 5 4 _ _ _ 1 _ Chain only damages living targets "15"" Flail" Weapon 2 4 _ _ _ _ _ _ 1d6+1s _ _ 5 3 _ _ _ 1 _ _ "15"" Rope w/ hook" Weapon 2 5 _ _ _ _ _ _ 1d6 _ _ 5 3 _ _ _ 1 _ _ Shield Equip 1 1 _ _ +2 _ _ _ _ _ _ _ _ _ _ _ 1 _ _ Big Shield Equip 1 2 _ _ +4 _ _ _ _ _ _ _ _ _ _ _ 1 _ _ Plate Armor Equip 2 5 _ _ +1d6 _ _ _ _ _ _ _ _ _ _ -1 _ _ _ No Helmet Equip 0 -1 _ _ -1 _ _ _ _ _ _ _ _ _ _ _ _ _ _ Helmet Equip 2 0 _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Visored Helmet Equip 2 1 _ _ +1 _ _ _ _ _ _ _ _ _ _ _ _ _ _ Tools Equip 1 5 _ _ _ _ _ _ _ _ _ _ _ _ _ _ 1 _ Has tools to work with Container Equip 1 1 _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Can carry other small items Epaulets Equip 2 1 _ _ _ _ _ _ _ _ _ _ +1 _ _ _ _ _ _