ID |
cannon1 |
cannon2 |
cannon3 |
cannon4 |
cannon5 |
cannon6 |
cargo |
comments |
faction |
gold |
link |
masts |
move |
name |
number |
points |
rank |
rarity |
set |
special |
status |
treasure |
type |
5758 |
|
|
|
|
|
|
|
Henry Morgan was once a feared buccaneer. Sailing under letters of marque from Sir Myngs and Governor Modyford, he became wealthy by sacking Spanish Caribbean towns. Governor Lynch sent him to England to stand trial for his crimes, but instead he was knighted and made admiral of all the English fleets on the Spanish Main. |
English |
|
|
|
|
Admiral Morgan |
EC-001 |
5 |
N/A |
Rare |
Pirates of the Spanish Main |
Once per turn, roll a d6. On a 5 or 6, this ship may be given an extra action |
Active |
|
Crew
|
5759 |
|
|
|
|
|
|
|
Almirante del Nero, commander of the Armada de Barlavento, is a man driven almost mad by his zeal to rid the Spanish Main of pirates. To fail will be to fail his duty to God. His vision is so singular that he even secretly corresponds with his nation's enemy, Governor Lynch of Jamaica. |
Spanish |
|
|
|
|
Almirante Devante del Nero |
SC-006 |
3 |
N/A |
Common |
Pirates of the Spanish Main |
This ship gets +1 to her cannon rolls against Pirate ships. |
Active |
|
Crew
|
5760 |
2S |
2S |
2S |
|
|
|
4 |
The "Ship Killer" is armed with huge bore cannons capable of devastating short-range damage. Capitan Gonzalo Mora first rose to prominence on her deck. |
Spanish |
|
|
3 |
1L |
Asesino de la Nave |
SS-010 |
12 |
N/A |
Uncommon |
Pirates of the Spanish Main |
When this ship hits an enemy ship, you may also eliminate one cargo from that ship. |
Active |
|
Ship
|
5761 |
4S |
4L |
4S |
|
|
|
2 |
Narrow of beam and light of sail, the Batavian Bat is very nimble, but not fantastically fast. She prefers to engage from long range, making her a tough target. |
Pirates |
|
|
3 |
1S 1S |
Batavian Bat |
PS-026 |
9 |
N/A |
Common |
Pirates of the Spanish Main |
range cannons cannot hit this ship. |
Active |
|
Ship
|
5762 |
|
|
|
|
|
|
|
Master Bianco has a small fleet that shuttles his secret stores from the ships in the middle of the night. The strong backs and iron arms of his Haulers help to move the cargo quickly by rowboat and to defend it from curious eyes and meddling hands. |
Spanish |
|
Master Bianco |
|
|
Bianco's Haulers |
SC-009 |
3 |
N/A |
Common |
Pirates of the Spanish Main |
This ship may unload cargo at your home island if she's within S of it. |
Active |
|
Crew
|
5763 |
2S |
3L |
|
|
|
|
2 |
The Bonny Kate is a welcoming berth to any British lad who will take an oath against all kings. |
Pirates |
|
|
2 |
1S 1L |
Bonny Kate |
PS-025 |
7 |
N/A |
Common |
Pirates of the Spanish Main |
English crew may use their abilities on this ship |
Active |
|
Ship
|
5764 |
|
|
|
|
|
|
|
Brother Virgil has been a spiritual guide to island natives for many years. No one knows exactly which holy order he belongs to, but it apparently does not require a vow of poverty: The affable monk has grown rich from "gifts" received for placing crew on ships. |
English |
|
Countess Diana Doone |
|
|
Brother Virgil |
EC-009 |
3 |
N/A |
Common |
Pirates of the Spanish Main |
Crew of any nationality may use their abilities on this ship. |
Active |
|
Crew
|
5765 |
|
|
|
|
|
|
|
Calico Cat (real name rumored to be Catherine) got her start only recently by stealing a Spanish sloop from Havana. She leads her crew with a dazzling smile that belies her deadly determination. Her anonymous past cannot hide her suffering, and she intends to make the crowns of Europe suffer as well. |
Pirates |
|
|
|
|
Calico Cat |
PC-001 |
3 |
N/A |
Rare |
Pirates of the Spanish Main |
Once per turn before you give this ship an action, roll a d6. On a 5 or 6, this ship may be given the same action twice. |
Active |
|
Crew
|
5766 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Cannoneer |
EC-CO |
1 |
N/A |
Uncommon |
Pirates of the Spanish Main |
Once per turn, one of this ship's cannons may shoot again if it misses. |
Active |
|
Treasure
|
5767 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Cannoneer |
PC-CO |
1 |
N/A |
Uncommon |
Pirates of the Spanish Main |
Once per turn, one of this ship's cannons may shoot again if it misses. |
Active |
|
Treasure
|
5768 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Cannoneer |
SC-CO |
1 |
N/A |
Uncommon |
Pirates of the Spanish Main |
Once per turn, one of this ship's cannons may shoot again if it misses. |
Active |
|
Treasure
|
5769 |
|
|
|
|
|
|
|
Castro is a dedicated man, but ultimately not to Spain. He "overcame" his Moorish heritage to rise to the top of the Spanish Navy, but he plots against every Castilian who has wronged him. Castro does his duty, but he patiently waits to make his move. |
Spanish |
|
Castro's Loyalists |
|
|
Capitan Alarico Castro |
SC-001 |
3 |
N/A |
Rare |
Pirates of the Spanish Main |
Once per turn before you give this ship an action, roll a d6. On a 5 or 6, this ship may be given the same action twice. |
Active |
|
Crew
|
5770 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Captain |
EC-CA |
3 |
N/A |
Uncommon |
Pirates of the Spanish Main |
This ship may move and shoot using the same move action. |
Active |
|
Treasure
|
5771 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Captain |
PC-CA |
3 |
N/A |
Uncommon |
Pirates of the Spanish Main |
This ship may move and shoot using the same move action. |
Active |
|
Treasure
|
5772 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Captain |
SC-CA |
3 |
N/A |
Uncommon |
Pirates of the Spanish Main |
This ship may move and shoot using the same move action. |
Active |
|
Treasure
|
5773 |
|
|
|
|
|
|
|
Angus Skyme came to the Spanish Main in the brig of HMS Prudence. He escaped the gallows and gathered the roughest crew in the Caribbean. Blackheart shows no quarter to his victims or crew, and he has killed many of both for his amusement and profit. He still bears the scar from the duel he fought with Hawkins over Lady Arcadia de Sol. |
Pirates |
|
|
|
|
Captain Blackheart |
PC-002 |
5 |
N/A |
Rare |
Pirates of the Spanish Main |
This ship may move and shoot using the same move action. Once per turn, you may eliminate one of this ship's crew to give her an extra action. |
Active |
|
Crew
|
5774 |
|
|
|
|
|
|
|
Hawkins was an expert marksman and poacher until he was caught and shipped to Port Royal as an indentured servant. Blackheart liberated Hawkins when he sacked Port Royal, and the pair was dynamic until a dispute over Lady Arcadia de Sol. Hawkins won the girl, but also a powerful enemy. |
Pirates |
|
Skyme the Monkey |
|
|
Captain Jack Hawkins |
PC-004 |
4 |
N/A |
Common |
Pirates of the Spanish Main |
This ship may move and shoot using the same move action. On the turn this ship is pinned, eliminate one crew from the enemy ship. |
Active |
|
Crew
|
5775 |
|
|
|
|
|
|
|
Always covered in soot from his forge, "Carbon Charlie" makes some of the finest firearms in the world. His crowning achievementthe secret of which he will likely take to the graveis the world's largest cannon. |
English |
|
Powder Pete |
|
|
Carbon Charlie |
EC-003 |
3 |
N/A |
Common |
Pirates of the Spanish Main |
When this ship is docked at your home island, you may eliminate one treasure. It becomes a 3S cannon that can be eliminated only when the ship sinks. |
Active |
|
Crew
|
5776 |
2S |
2S |
|
|
|
|
2 |
The Carrion Crow has not had the best of luck recently, as Fernando Sanchez has twice attacked and damaged her. The result is that the ship has no money and is becoming run down. |
Pirates |
|
|
2 |
1S 1S |
Carrion Crow |
PS-021 |
4 |
N/A |
Common |
Pirates of the Spanish Main |
Eliminate one of this ship's masts when she rolls a 1 on any cannon roll. |
Active |
|
Ship
|
5777 |
|
|
|
|
|
|
|
Over the years, Capitn Castro has surrounded himself with loyal crew. They are hardened men who fight well and don't question their orders, and Castro is betting on that when the time comes to change flags. |
Spanish |
|
Capitan Alarico Castro |
|
|
Castro's Loyalists |
SC-007 |
4 |
N/A |
Uncommon |
Pirates of the Spanish Main |
This ship gets +1 to her boarding rolls. |
Active |
|
Crew
|
5778 |
3L |
3L |
3L |
|
|
|
6 |
The crew of the "Pirate Hunter" was literally whipped into shape by the obsessive Almirante Devante del Nero. He ensured that the only thing they hated more than him was pirates. |
Spanish |
|
|
3 |
1L |
Cazador del pirata |
SS-008 |
11 |
N/A |
Uncommon |
Pirates of the Spanish Main |
This ship gets +1 to her cannon rolls against Pirate ships. |
Active |
|
Ship
|
5779 |
|
|
|
|
|
|
|
As a King's Marine, de Silva was once one of Spain's top musketeers. When he lost his right eye to a grape-shot volley fired by Christopher Myngs' ship, he feared for his career. But he learned to shoot all over again, vowing revenge on Myngs, his pirates, and all English. |
Spanish |
|
|
|
|
Comandante Antonio de Silva |
SC-012 |
2 |
N/A |
Common |
Pirates of the Spanish Main |
Once per turn when this ship hits an enemy ship, also eliminate one crew from that ship. |
Active |
|
Crew
|
5780 |
|
|
|
|
|
|
|
Some say that de Alva's influential parents are the reason for his rapid climb in the Spanish Navy; these people do not know de Alva. His singular vision is to rid the Spanish Main of foreign holdings, starting with the English and the pirates they sponsor. De Alva's biggest weakness is becoming too "involved" with his "prizes." |
Spanish |
|
|
|
|
Comandante Luys de Alva |
SC-002 |
3 |
N/A |
Rare |
Pirates of the Spanish Main |
This ship gets +1 to her cannon rolls against English ships. |
Active |
|
Crew
|
5781 |
|
|
|
|
|
|
|
Temple is the second son of an English nobleman in Ireland. Many say that his success has been greased with the blood of men he throws into hopeless situations and deadly boarding actions. His only weakness is his infatuation with the lovely Countess Doone. |
English |
|
|
|
|
Commodore Temple |
EC-012 |
6 |
N/A |
Common |
Pirates of the Spanish Main |
You own any derelict this ship explores; both ships become docked at your home island. |
Active |
|
Crew
|
5782 |
|
|
|
|
|
|
|
Countess Doone is the sweet-talking belle of English Caribbean society. Her dark secret is that she was actually shipped to the Spanish Main as an Irish indentured servant. When her ship was attacked by pirates, she took advantage of the chaos to take the possessions and personality of a rich young lady who no longer "needed" them. She has spellbound the Jamaican royal court ever since. |
English |
|
Brother Virgil |
|
|
Countess Diana Doone |
EC-006 |
2 |
N/A |
Common |
Pirates of the Spanish Main |
Place this crew face up during setup. Reduce the cost of all other crew placed on this ship by 1. |
Active |
|
Crew
|
5783 |
|
|
|
|
|
|
|
Wiley was raised and groomed for command by the dread pirate Rodriguez. When Rodriguez was killed in combat, Wiley was paralyzed by his new post. So he carved two dice out of Rodriguez's skull, allowing his mentor to guide him even in death. |
Pirates |
|
Lucky the Parrot |
|
|
David 'Bones' Wiley |
PC-007 |
3 |
N/A |
Common |
Pirates of the Spanish Main |
Once per turn, if this ship carries treasure and is within S of an enemy ship, you may randomly trade one treasure with that ship. |
Active |
|
Crew
|
5784 |
2S |
3L |
3L |
3L |
2S |
|
5 |
The captain of "The Battleship," pride of the Spanish fleet and perhaps the strongest ship ever built, claims that not even the devil himself could sink her. The mysterious pirate El Fantasma, however, may soon test that boast. |
Spanish |
|
|
5 |
1S |
El Acorazado |
SS-001 |
21 |
N/A |
Rare |
Pirates of the Spanish Main |
Two hits from the same shoot action are required to eliminate one of this ship's masts. |
Active |
|
Ship
|
5785 |
4L |
4L |
4L |
3S |
|
|
2 |
Under Spain's control, the El Ballista was considered unbeatable, but Jack Hawkins won her without firing a shot. He wanted to name her the Sea Nymph in honor of his female accomplices, but his crew decided to keep the name and lose Hawkins instead. |
Pirates |
|
|
4 |
1S 1L |
El Ballista |
PS-015 |
9 |
N/A |
Uncommon |
Pirates of the Spanish Main |
On the turn this ship is pinned, eliminate one crew from the enemy ship. |
Active |
|
Ship
|
5786 |
3S |
3S |
|
|
|
|
2 |
The Boy," formally the El Gregorio, was a member of the armada that guarded the annual treasure fleet from Tierra Firma to Spain. Her capitan, Oro Navarro, sold the fleet''s location to Blackheart, and no Spaniard will rest until Navarro and his crew are dead. |
Pirates |
|
|
2 |
1S 1L |
El Chico |
PS-019 |
5 |
N/A |
Common |
Pirates of the Spanish Main |
Spanish ships get +1 to their cannon rolls against this ship. |
Active |
|
Ship
|
5787 |
2S |
4L |
2S |
|
|
|
3 |
The crew of "The Heart of the Sea" certainly live up to their ship''s name: They put their hearts and backs into anything they do. |
Spanish |
|
|
3 |
1L |
El Corazon del Mar |
SS-014 |
8 |
N/A |
Common |
Pirates of the Spanish Main |
If derelict, this ship gains a base move of S. |
Active |
|
Ship
|
5788 |
4S |
2L |
4S |
|
|
|
2 |
"The Gilded One" was known as the San Salvador before David "Bones" Wylie won her on a lucky die roll. His crew's talents complement his luck, with several qualified captains among them. |
Pirates |
|
|
3 |
1L |
El Dorado |
PS-022 |
11 |
N/A |
Common |
Pirates of the Spanish Main |
You own any derelict this ship explores; both ships become docked at your home island. |
Active |
|
Ship
|
5789 |
4S |
3L |
4S |
|
|
|
4 |
"The Duke" was once the largest Spanish ship permanently stationed in the Caribbean. Even though there are now larger ships in the area, the El Duque is still the fleet's flagship by virtue of her exceptional crew. |
Spanish |
|
|
3 |
1S 1S |
El Duque |
SS-012 |
11 |
N/A |
Common |
Pirates of the Spanish Main |
If this ship has a Captain crew, she gets +1 to her cannon rolls. |
Active |
|
Ship
|
5790 |
|
|
|
|
|
|
|
Sailing into and out of the mists, El Fantasma uses stealth as his major weapon. None know for sure whether he and his crew are even human they seem to appear and disappear at will and are almost impossible to hit with cannons. |
Pirates |
|
Ghost Crew |
|
|
El Fantasma |
PC-003 |
4 |
N/A |
Common |
Pirates of the Spanish Main |
This ship may dock at an enemy home island and load one treasure. If able, she must leave on your next turn. |
Active |
|
Crew
|
5791 |
3S |
3S |
3S |
3S |
3S |
|
5 |
This is the capital ship of the Armada de Barlaventothe special fleet assigned to rid the Spanish Main of pirates. "The Guarantor" is often under the command of Almirante del Nero, who oversees his crew's competition with the El Acorazado. |
Spanish |
|
|
5 |
1L |
El Garante |
SS-003 |
21 |
N/A |
Rare |
Pirates of the Spanish Main |
This ship gets +1 to her cannon rolls for every friendly ship within S of her. |
Active |
|
Ship
|
5792 |
2S |
2S |
2S |
|
|
|
4 |
"The Thief" is mastered by Robert Fagan, a London street urchin who leveraged a life of petty crime into one of piracy. Fagan remembers his poor days well, ordering his crew to strip targets of every scrap before letting them sink. |
Pirates |
|
|
3 |
1L |
El Ladron |
PS-008 |
9 |
N/A |
Uncommon |
Pirates of the Spanish Main |
When this ship sinks another ship, you may repair one of this ship''''s masts. |
Active |
|
Ship
|
5793 |
2S |
2L |
2S |
|
|
|
3 |
The capitn of "The Lion" relies on his ship's incredibly strong hull and his crew's bloodthirsty nature. In combat, he favors closing in quickly and then sending boarding parties. |
Spanish |
|
|
3 |
1L |
El Leon |
SS-016 |
9 |
N/A |
Common |
Pirates of the Spanish Main |
Ramming cannot eliminate this ship's masts. |
Active |
|
Ship
|
5794 |
3S |
3S |
|
|
|
|
2 |
"The Bullfighter" was named after the story of a famous matador who went to sea after losing his leg in the arena. His spirit is said to inhabit this ship, bringing much courage to her crew. |
Spanish |
|
|
2 |
1S 1S |
El Picador |
SS-015 |
5 |
N/A |
Common |
Pirates of the Spanish Main |
No ability |
Active |
|
Ship
|
5795 |
3S |
3L |
3S |
|
|
|
3 |
Comandante Antonio de Silva personally trained the marines on "The Gunner" to pick off enemy crew from long range. The ship has thus become famous for leaving her opponents "headless." |
Spanish |
|
|
3 |
1L |
El Tirador |
SS-006 |
8 |
N/A |
Uncommon |
Pirates of the Spanish Main |
Once per turn when this ship hits an enemy ship, also eliminate one crew from that ship. |
Active |
|
Ship
|
5796 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Explorer |
EC-EX |
1 |
N/A |
Common Treasure |
Pirates of the Spanish Main |
This ship may dock and explore a wild island using the same move action. |
Active |
|
Treasure
|
5797 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Explorer |
PC-EX |
1 |
N/A |
Common Treasure |
Pirates of the Spanish Main |
This ship may dock and explore a wild island using the same move action. |
Active |
|
Treasure
|
5798 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Explorer |
SC-EX |
1 |
N/A |
Common Treasure |
Pirates of the Spanish Main |
This ship may dock and explore a wild island using the same move action. |
Active |
|
Treasure
|
5799 |
|
|
|
|
|
|
|
Sanchez uses information smuggled to him by Nemesio Diaz to raid enemy ports when they are most laden with gold. Sanchez has put a price on Hawkins' head for tricking his galleon onto a reef, and he's doubled that price for Hawkins' monkey, Skyme. His expensive hatred of the monkey remains unexplained. |
Spanish |
|
Nemesio Diaz |
|
|
Fernando Sanchez |
SC-005 |
5 |
N/A |
Common |
Pirates of the Spanish Main |
This ship may dock at an enemy home island and load one treasure. If able, she must leave on your next turn. |
Active |
|
Crew
|
5800 |
|
|
|
|
|
|
|
Fidel Zuan loves his brother, Gaspar. He reminded himself of that every day he rotted in a Spanish prison. After finally freeing him, his brother "explained" that Fidel had been falsely accused and wrongfully imprisoned. Fidel now fights the Spanish like the devil himself. |
Pirates |
|
Gaspar Zuan |
|
|
Fidel Zuan |
PC-008 |
2 |
N/A |
Common |
Pirates of the Spanish Main |
This ship gets +1 to her cannon rolls against Spanish ships. |
Active |
|
Crew
|
5801 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Forged Papers (Unique Treasure) |
TC-003 |
0 |
N/A |
Rare |
Pirates of the Spanish Main |
This ship gains the Explorer special ability. |
Active |
|
Treasure
|
5802 |
3L |
2L |
3L |
|
|
|
3 |
The Freedom''s Captain James avoids stand-up fights. As he says, "Cannons are indiscriminate: They might hurt me not just my crew!" Sneaking into port and stealing is much more his style. |
Pirates |
|
|
3 |
1L |
Freedom |
PS-012 |
12 |
N/A |
Uncommon |
Pirates of the Spanish Main |
This ship may dock at an enemy home island and load one treasure. If able, she must leave on your next turn. |
Active |
|
Ship
|
5803 |
|
|
|
|
|
|
|
Gaspar was given the El Picador by Spain to hunt English pirates, and his brother Fidel was kept hostage to ensure his return. But Gaspar betrayed them both by attacking the Spanish treasure fleet. Gaspar can talk anyone into joining him, even his brother. One day his lies will catch up with him, but that day is not today. |
Pirates |
|
Fidel Zuan |
|
|
Gaspar Zuan |
PC-012 |
2 |
N/A |
Common |
Pirates of the Spanish Main |
Place this crew face up during setup. Reduce the cost of all other crew placed on this ship by 1. |
Active |
|
Crew
|
5804 |
|
|
|
|
|
|
|
Captain Gallows has hated England since the day she watched her father's neck stretched. She will attack any ship, but relishes hurting England the most. Her crew would follow her to the gates of hell, both because of her leadership and her connections on the Spanish Main. |
Pirates |
|
Genny's Red Rampage |
|
|
Genny Gallows |
PC-005 |
3 |
N/A |
Common |
Pirates of the Spanish Main |
One of this ship's treasures is worth +2 gold when she docks at your home island. |
Active |
|
Crew
|
5805 |
|
|
|
|
|
|
|
Genny Gallows' crew have been known to kill each other for the right to wear cloth torn from the curtains of the Red Curtain bordello, which signifies membership in the Red Rampage boarding party. Rumor is that the banshees who survive a tour are treated to a night at the Red Curtain. |
Pirates |
|
Genny Gallows |
|
|
Genny's Red Rampage |
PC-011 |
3 |
N/A |
Common |
Pirates of the Spanish Main |
This ship gets +1 to her boarding rolls. |
Active |
|
Crew
|
5806 |
|
|
|
|
|
|
|
Some say the Ghost Crew are damned men cursed to sail these waters until they send enough souls to hell to get theirs back. Others say that El Fantasma and his crew are human, just tricky enough to terrify their opponents before they fire the first shot. |
Pirates |
|
El Fantasma |
|
|
Ghost Crew |
PC-006 |
6 |
N/A |
Common |
Pirates of the Spanish Main |
This ship''s crew cannot be eliminated unless she sinks. |
Active |
|
Crew
|
5807 |
|
|
|
|
|
|
|
Capitn Mora is a shark who prefers surgical strikes to the blundering tactics of the English. His instincts about the weak spot of a fleet or ship are amazing, allowing his gunners to do more damage with a single shot than other crews might do with several broadsides. |
Spanish |
|
|
|
|
Gonzalo Mora |
SC-011 |
2 |
N/A |
Common |
Pirates of the Spanish Main |
When this ship hits another ship, you choose which mast is eliminated. |
Active |
|
Crew
|
5808 |
|
|
|
|
|
|
|
Lynch hates pirates with a passion that defies reason. He despises Morgan for being a pirate and Myngs and Modyford for sullying the crown of England by associating with them. He often leads his fleets in pirate-hunting expeditions. |
English |
|
Lynch's Noose |
|
|
Governor Lynch |
EC-005 |
3 |
N/A |
Common |
Pirates of the Spanish Main |
This ship gets +1 to her cannon rolls against Pirate ships. |
Active |
|
Crew
|
5809 |
3S |
3L |
3S |
|
|
|
3 |
No crew trims sails like this ship's, and when her hull is empty she sprints like her namesake. Her accurate fore and aft guns were made by WeaponmMaster Charles Southwyn. |
Pirates |
|
|
3 |
1L |
Greyhound |
PS-020 |
9 |
N/A |
Common |
Pirates of the Spanish Main |
When this ship carries no cargo, she gets +S to her base move. |
Active |
|
Ship
|
5810 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Helmsman |
EC-HM |
2 |
N/A |
Uncommon |
Pirates of the Spanish Main |
This ship gets +S to her basic move. |
Active |
|
Treasure
|
5811 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Helmsman |
PC-HM |
2 |
N/A |
Uncommon |
Pirates of the Spanish Main |
This ship gets +S to her basic move. |
Active |
|
Treasure
|
5812 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Helmsman |
SC-HM |
2 |
N/A |
Uncommon |
Pirates of the Spanish Main |
This ship gets +S to her basic move. |
Active |
|
Treasure
|
5813 |
3S |
|
|
|
|
|
2 |
HMS Albion is an excellent scouting sloop. She especially shines in slow waters, sailing circles around more bulky vessels. |
English |
|
|
1 |
L1 |
HMS Albion |
ES-002 |
5 |
N/A |
Rare |
Pirates of the Spanish Main |
If derelict, this ship gains a base move of S. |
Active |
|
Ship
|
5814 |
3S |
4L |
3S |
|
|
|
3 |
"Ironsides Exeter," as she is known to many in the Caribbean, has plate iron surrounding all her gun decks. This makes her cannons almost impossible to destroy, but her speed and cargo capacity suffer as a result. |
English |
|
|
3 |
1L |
HMS Belle of Exeter |
ES-008 |
16 |
N/A |
Uncommon |
Pirates of the Spanish Main |
This ship's cannons may not be eliminated (masts still may be). If derelict, she cannot shoot. |
Active |
|
Ship
|
5815 |
3S |
3L |
3S |
|
|
|
4 |
HMS Birkenhead was part of several of Sir Myngs' insertions into Spanish ports. It was outfitted with spikes and guillotine lines to aid in the repelling of boarding parties. |
English |
|
|
3 |
1L |
HMS Birkenhead |
ES-012 |
11 |
N/A |
Common |
Pirates of the Spanish Main |
This ship gets +1 to her boarding rolls. |
Active |
|
Ship
|
5816 |
2S |
2L |
2S |
|
|
|
3 |
Captain McGrath is not the most flamboyant of commanders, but his gun crew is among the best on the Spanish Main thanks to his endless training. |
English |
|
|
3 |
1S 1S |
HMS Bolingbroke |
ES-010 |
9 |
N/A |
Rare |
Pirates of the Spanish Main |
Other ships do not block this ship's line of fire. |
Active |
|
Ship
|
5817 |
3S |
3L |
3L |
3S |
|
|
5 |
HMS Dover is the standard of Her Majesty's Navy. She is large, well armed, has above-average cargo capacity, and is capable of reasonable speed. |
English |
|
|
4 |
1S 1S |
HMS Dover |
ES-009 |
10 |
N/A |
Uncommon |
Pirates of the Spanish Main |
No ability |
Active |
|
Ship
|
5818 |
3S |
|
|
|
|
|
1 |
The crew of the sloop HMS Europa live in fear that Commander Temple will again come aboard on a scouting mission. |
English |
|
|
1 |
1S 1S |
HMS Europa |
ES-004 |
8 |
N/A |
Rare |
Pirates of the Spanish Main |
Once per turn, roll a d6. On a 5 or 6, this ship may be given an extra action |
Active |
|
Ship
|
5819 |
3L |
3S |
|
|
|
|
2 |
HMS Gallowglass is manned by many ex-cons, including several "Bones" Wylie's crew. These men can strip valuables from sinking ships and barely get their feet wet. |
English |
|
|
2 |
1S 1S |
HMS Gallowglass |
ES-011 |
6 |
N/A |
Common |
Pirates of the Spanish Main |
When this ship sinks another ship, you may repair one of this ship's masts. |
Active |
|
Ship
|
5820 |
4S |
4L |
4L |
4S |
|
|
6 |
HMS King Edward, the most modern English ship in the Caribbean, is often the flagship of larger naval actions. When a senior officer is on board, her crew excelsespecially her gun crew. |
English |
|
|
4 |
1L |
HMS King Edward |
ES-007 |
13 |
N/A |
Uncommon |
Pirates of the Spanish Main |
If this ship has a Captain crew, she gets +1 to her cannon rolls. |
Active |
|
Ship
|
5821 |
3S |
3L |
3L |
3S |
|
|
4 |
HMS Leicester is currently the English fleet's most effective gunship. She features batteries of a new cannon type designed by Weapon-master Charles Southwyn. |
English |
|
|
4 |
1L |
HMS Leicester |
ES-005 |
18 |
N/A |
Uncommon |
Pirates of the Spanish Main |
This ship eliminates two masts with one hit. |
Active |
|
Ship
|
5822 |
2S |
2L |
2L |
2L |
2S |
|
3 |
HMS Lord Algernon is constructed of double-planked American colonial hardwood, making her slow but almost cannon proof. She has come to the Spanish Main to support attacks on Spanish interests. |
English |
|
|
5 |
1S |
HMS Lord Algernon |
ES-003 |
15 |
N/A |
Rare |
Pirates of the Spanish Main |
This ship ignores the first hit she takes each turn as long as she has all of her masts. |
Active |
|
Ship
|
5823 |
2S |
2L |
2S |
|
|
|
4 |
HMS Lord Walpole's gun crew was personally trained by Thomas Gunn, so suffice it to say they are good shots. |
English |
|
|
3 |
1L |
HMS Lord Walpole |
ES-016 |
10 |
N/A |
Common |
Pirates of the Spanish Main |
When this ship hits another ship, you choose which mast is eliminated. |
Active |
|
Ship
|
5824 |
3S |
3S |
|
|
|
|
2 |
The guns of HMS Meresman have the longest range on the Spanish Main. |
English |
|
|
2 |
1S 1S |
HMS Meresman |
ES-013 |
6 |
N/A |
Common |
Pirates of the Spanish Main |
You may double the range of this ship's cannons each turn, but you must roll a 6 to hit. |
Active |
|
Ship
|
5825 |
4S |
4L |
4S |
|
|
|
3 |
HMS Oxley features heavy cannons that can splinter an enemy mast in a single broadside. The downside is that the guns are too heavy for the crew to maneuver quickly, reducing accuracy. |
English |
|
|
3 |
1L |
HMS Oxley |
ES-006 |
15 |
N/A |
Uncommon |
Pirates of the Spanish Main |
This ship eliminates two masts with one hit. |
Active |
|
Ship
|
5826 |
3S |
3S |
|
|
|
|
3 |
HMS Plantagenet is a small, mercurial ship able to sail in shallow waters and up streams. This pirate hunter is manned exclusively by men who have lost everything to pirates. |
English |
|
|
2 |
1S 1L |
HMS Plantagenet |
ES-015 |
8 |
N/A |
Common |
Pirates of the Spanish Main |
This ship gets +1 to her cannon rolls against Pirate ships. |
Active |
|
Ship
|
5827 |
2S |
2L |
2L |
2L |
2S |
|
5 |
HMS Titan, the largest English ship on the Spanish Main, is the only ship that has ever wounded the mysterious Revenant. Admiral Lord Battonbrig commands the Titan with iron discipline. |
English |
|
|
5 |
L1 |
HMS Titan |
ES-001 |
17 |
N/A |
Rare |
Pirates of the Spanish Main |
Once per turn, roll a d6. On a 5 or 6, this ship may be given an extra action |
Active |
|
Ship
|
5828 |
2S |
2L |
2S |
|
|
|
3 |
HMS Wycliffe was constructed in the shipyards of Boston of incredibly strong American hardwoods. It is said that she can withstand being rammed by any ship on the Spanish Main. |
English |
|
|
3 |
1L |
HMS Wycliffe |
ES-014 |
9 |
N/A |
Common |
Pirates of the Spanish Main |
Ramming cannot eliminate this ship's masts. |
Active |
|
Ship
|
5829 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Homemade Flag (Unique Treasure) |
TC-004 |
0 |
N/A |
Rare |
Pirates of the Spanish Main |
All cannon ranges are reduced to S, when attacking this ship |
Active |
|
Treasure
|
5830 |
|
|
|
|
|
|
|
Joaquin Vega is a master blacksmith. His swords rival those of Castile, and his ship armor is unparalleled the world over. |
Spanish |
|
Master Gunner Rogelio Vazquez |
|
|
Joaquin Vega |
SC-008 |
4 |
N/A |
Uncommon |
Pirates of the Spanish Main |
This ship ignores the first hit she takes each turn as long as she has all of her masts. |
Active |
|
Crew
|
5831 |
3S |
2L |
2L |
3S |
|
|
5 |
Under Capitn Alarico Castro, "The Eagle" has earned a fearsome reputation. Castro's crew has perfected the art of ransacking and destroying their pirate enemies. It is rumored that he keeps a portion of the spoils hidden from Spain. |
Spanish |
|
|
4 |
1L |
L'Aguila |
SS-007 |
12 |
N/A |
Uncommon |
Pirates of the Spanish Main |
When touching a Pirate ship, this ship may load as much of that ship's treasure as she can carry. |
Active |
|
Ship
|
5832 |
3S |
3S |
|
|
|
|
3 |
Although "The Fury" was outfitted with the same cannons as the Asesino de la Nave, she does not perform as well at short range, a fact that can be attributed only to the quality of her gun crew. |
Spanish |
|
|
2 |
1L |
La Furia |
SS-011 |
12 |
N/A |
Common |
Pirates of the Spanish Main |
This ship eliminates two masts with one hit. |
Active |
|
Ship
|
5833 |
4S |
4L |
4L |
4S |
|
|
8 |
An imposing armed merchant ship, "The Jewel of the Sun" can move quickly with a large cargo. Built by a consortium of merchants, she was outfitted with decent guns, but her crew is trained in little other than repelling boarders. |
Spanish |
|
|
4 |
1S 1S |
La Joya del Sol |
SS-005 |
12 |
N/A |
Uncommon |
Pirates of the Spanish Main |
This ship gets +1 to her boarding rolls. |
Active |
|
Ship
|
5834 |
3S |
|
|
|
|
|
2 |
"The Repulse" is a small but effective scout sloop. The confidence and performance of her small crew dramatically improve when she is part of a larger force. |
Spanish |
|
|
1 |
1S 1L |
La Repulsa |
SS-004 |
14 |
N/A |
Rare |
Pirates of the Spanish Main |
This ship gets +1 to her cannon rolls for every friendly ship within S of her. |
Active |
|
Ship
|
5835 |
2S |
3L |
3L |
2S |
|
|
4 |
Capitan Alberto Ladran was sent from the Castilian court in disgrace, his commission as capitan the only recognition of his years of royal service. He now uses the La Resolucian to prepare for his triumphant return to the royal court. |
Spanish |
|
|
4 |
1L |
La Resolucion |
SS-009 |
12 |
N/A |
Uncommon |
Pirates of the Spanish Main |
Once per turn, this ship may randomly take one treasure from any ship she touches. |
Active |
|
Ship
|
5836 |
2S |
|
|
|
|
|
1 |
The crew of the Santa Teresa believe that their sloop is blessed by Teresa herself, for their luck has never run out. |
Spanish |
|
|
1 |
1S 1L |
La Santa Teresa |
SS-002 |
9 |
N/A |
Rare |
Pirates of the Spanish Main |
range cannons cannot hit this ship. |
Active |
|
Ship
|
5837 |
3S |
3L |
3S |
|
|
|
4 |
Although they are excellent gunners, the crew of the Longshanks do not coordinate well on any other tasks, including the gathering of treasure. |
Pirates |
|
|
3 |
1S 1L |
Longshanks |
PS-018 |
6 |
N/A |
Common |
Pirates of the Spanish Main |
This ship may never load the last treasure from an island. |
Active |
|
Ship
|
5838 |
|
|
|
|
|
|
|
Bones often has Lucky fly to a ship to see what she holds. When Lucky returns, it uses its claws to "roll" dice into a stein, determining if the ship will be spared or pursued. Potential victims know that to shoot at Lucky would result in Wiley killing them and everyone they've ever met, so they leave their fate to the dice. |
Pirates |
|
David "Bones" Wiley |
|
|
Lucky the Parrot |
PC-010 |
1 |
N/A |
Common |
Pirates of the Spanish Main |
Once per turn, this ship may look at one face-down cargo on any ship. |
Active |
|
Crew
|
5839 |
|
|
|
|
|
|
|
The Noose is a special unit of the King's Marines that specializes in the bloody business of boarding actions. These men are the most loyal to Governor Lynch and his quest to rid the Caribbean of pirates. |
English |
|
Governer Lynch |
|
|
Lynch's Noose |
EC-010 |
4 |
N/A |
Common |
Pirates of the Spanish Main |
This ship gets +1 to her boarding rolls. |
Active |
|
Crew
|
5840 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Marksman's Map (Unique Treasure) |
TC-002 |
0 |
N/A |
Rare |
Pirates of the Spanish Main |
Once per turn, this ship may look at one face-down cargo on any island. |
Active |
|
Treasure
|
5841 |
|
|
|
|
|
|
|
This quiet, unassuming man is in demand for his unrivaled cargo-packing efficiency. But only Capitn Castro knows that Bianco always packs away something extra for himself. Bianco knows that Castro will one day require payment for his secrecy. |
Spanish |
|
Bianco's Haulers |
|
|
Master Bianco |
SC-004 |
3 |
N/A |
Common |
Pirates of the Spanish Main |
This ship gets +1 cargo spaces. This crew takes up no cargo space. |
Active |
|
Crew
|
5842 |
|
|
|
|
|
|
|
Vazquez can hit a wine glass with a cannonball at 500 yards. He secretly desires to own a weapon made by the master himself, Charles Southwyn, so he searches through every treasure haul, looking for items made by the English legend. |
Spanish |
|
Joaquin Vega |
|
|
Master Gunner Rogelio Vazquez |
SC-003 |
5 |
N/A |
Common |
Pirates of the Spanish Main |
All of this ship's cannons have L range. |
Active |
|
Crew
|
5843 |
3S |
3L |
3S |
|
|
|
3 |
"Death to the Crown" was so named by Gaspar Zuan to appease his brother's bloodlust for the throne of Spain. |
Pirates |
|
|
3 |
1S 1L |
Muerta de la Corona |
PS-024 |
9 |
N/A |
Common |
Pirates of the Spanish Main |
This ship gets +1 to her cannon rolls against Spanish ships. |
Active |
|
Ship
|
5844 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Musketeer |
EC-MU |
3 |
N/A |
Common Treasure |
Pirates of the Spanish Main |
This ship gains one cannon that may not have its range or cannon roll increased. It can shoot from any mast (even an eliminated mast). |
Active |
|
Treasure
|
5845 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Musketeer |
PC-MU |
3 |
N/A |
Common Treasure |
Pirates of the Spanish Main |
This ship gains one cannon that may not have its range or cannon roll increased. It can shoot from any mast (even an eliminated mast). |
Active |
|
Treasure
|
5846 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Musketeer |
SC-MU |
3 |
N/A |
Common Treasure |
Pirates of the Spanish Main |
This ship gains one cannon that may not have its range or cannon roll increased. It can shoot from any mast (even an eliminated mast). |
Active |
|
Treasure
|
5847 |
|
|
|
|
|
|
|
Myng's most-trusted men have been with him since he was captain of the 52-gun Marston Moor. They are well trained and have deadly aim. |
English |
|
Sir Christopher Myngs |
|
|
Myng's Marauders |
EC-007 |
3 |
N/A |
Common |
Pirates of the Spanish Main |
Other ships do not block this ship's line of fire. |
Active |
|
Crew
|
5848 |
|
|
|
|
|
|
|
Nemesio Diaz (aka William Cob, Jean Parisot la Valette, and Michel van Horn) is a true son of Spain, but he spends most of his time spying on the aristocracy of Spain's enemies. He works to defeat any who would plunder the riches that are Spain's by papal decree; that is, all of the Americas. |
Spanish |
|
Fernando Sanchez |
|
|
Nemesio Diaz |
SC-010 |
5 |
N/A |
Common |
Pirates of the Spanish Main |
Once per turn, cancel the ability of one crew or ship within S of this ship. |
Active |
|
Crew
|
5849 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Oarsman |
EC-OA |
1 |
N/A |
Common Treasure |
Pirates of the Spanish Main |
If derelict, this ship gains a base move of S. This crew takes up no cargo space. |
Active |
|
Treasure
|
5850 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Oarsman |
PC-OR |
1 |
N/A |
Common Treasure |
Pirates of the Spanish Main |
If derelict, this ship gains a base move of S. This crew takes up no cargo space. |
Active |
|
Treasure
|
5851 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Oarsman |
SC-OA |
1 |
N/A |
Common Treasure |
Pirates of the Spanish Main |
If derelict, this ship gains a base move of S. This crew takes up no cargo space. |
Active |
|
Treasure
|
5852 |
3S |
3L |
3S |
|
|
|
7 |
Mastered by the mysterious and beautiful Crimson Angel, the Pandora spreads death and destruction. Unlike the evils spread by the mythological relic, however, Crimson Angel's plunderings are capricious: Some ships suffer only theft, while others are wiped out. |
Pirates |
|
|
3 |
1L |
Pandora |
PS-006 |
12 |
N/A |
Uncommon |
Pirates of the Spanish Main |
This ship gets +1 to her boarding rolls. |
Active |
|
Ship
|
5853 |
2S |
2S |
|
|
|
|
3 |
The "Silver Fish" is fast and agile. Her crews are all exmerchant sailors, and so they are expert cargo handlers |
Spanish |
|
|
2 |
1S 1S |
Pescados de Plata |
SS-013 |
8 |
N/A |
Common |
Pirates of the Spanish Main |
Once per turn, this ship may move S after unloading cargo. |
Active |
|
Ship
|
5854 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Plague (Unique Treasure) |
TC-006 |
0 |
N/A |
Rare |
Pirates of the Spanish Main |
All crew on this ship are removed. When this ship touches any other ship, pass this treasure to that ship and the crew on that ship are now removed. While in possesion of the scurvy treasure this ship cannot dock. |
Active |
|
Treasure
|
5855 |
|
|
|
|
|
|
|
Pete is Carbon Charlie's right-hand manmostly because he caused Charlie to lose his right arm! Powder Pete knows how to turn cannons into gold and, when they have it, gold into more gold. |
English |
|
Carbon Charlie |
|
|
Powder Pete |
EC-011 |
2 |
N/A |
Common |
Pirates of the Spanish Main |
One of this ship's treasures is worth +1 gold when she docks at your home island. |
Active |
|
Crew
|
5856 |
3S |
2L |
2L |
3S |
|
|
6 |
The tall crows nests of the Raven's Neck provide excellent vantage points for the spotting of treasure and targets. |
Pirates |
|
|
4 |
1L |
Raven's Neck |
PS-013 |
12 |
N/A |
Uncommon |
Pirates of the Spanish Main |
Once per turn, this ship may look at one face-down treasure on any island. |
Active |
|
Ship
|
5857 |
2L |
2S |
2S |
2S |
2L |
|
4 |
The Revenant ("one who returns after death") is an appropriate name for the mysterious flagship of Capitan El Fantasma and his ghostly crew. |
Pirates |
|
|
5 |
1L |
Revenant |
PS-001 |
15 |
N/A |
Rare |
Pirates of the Spanish Main |
Other ships do not block this ship''s line of fire. |
Active |
|
Ship
|
5858 |
4S |
4L |
4L |
4S |
|
|
4 |
The Revenge was known as HMS Sedgewick before she was liberated by Genny Gallows, who gave the ship a new purpose: sending the English to their maker. |
Pirates |
|
|
4 |
1L |
Revenge |
PS-007 |
11 |
N/A |
Uncommon |
Pirates of the Spanish Main |
This ship gets +1 to her cannon rolls against English ships. |
Active |
|
Ship
|
5859 |
3S |
3L |
|
|
|
|
2 |
The Royal Fortune seeks to deliver what her name implies. Manned by both buccaneers and ex-Spanish sailors, she preys on the royal fleets of all nations. |
Pirates |
|
|
2 |
1S 1S |
Royal Fortune |
PS-023 |
7 |
N/A |
Common |
Pirates of the Spanish Main |
Spanish crew may use their abilities on this ship. |
Active |
|
Ship
|
5860 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Rum (Unique Treasure) |
TC-005 |
0 |
N/A |
Rare |
Pirates of the Spanish Main |
Do not give this ship an action the turn after loading rum. Rum is worth gold equal to 6 minus the number of crew aboard this ship when rum was loaded. |
Active |
|
Treasure
|
5861 |
3S |
3L |
3L |
3S |
|
|
3 |
After Captain Jack Hawkins was "asked" to leave the Ballista, he worked his way back to prominence by taking the El Gama Larga, which he renamed the Sea Nymph as an insult to his former crew. |
Pirates |
|
|
4 |
1S 1L |
Sea Nymph |
PS-009 |
11 |
N/A |
Uncommon |
Pirates of the Spanish Main |
If derelict, this ship gains a base move of S. |
Active |
|
Ship
|
5862 |
4S |
4L |
4L |
4S |
|
|
6 |
Taking the El Aquilinonow renamed the Shadowlaunched Calico Cat into prominence. How she managed to take such a large ship is still a mystery, but the Cat now has more firepower in her quest for revenge. |
Pirates |
|
|
4 |
1L |
Shadow |
PS-005 |
13 |
N/A |
Uncommon |
Pirates of the Spanish Main |
This ship may dock at an enemy home island and load one treasure. If able, she must leave on your next turn. |
Active |
|
Ship
|
5863 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Shipping Charts (Unique Treasure) |
TC-001 |
0 |
N/A |
Rare |
Pirates of the Spanish Main |
Once per turn, this ship may look at one face-down cargo on any ship. |
Active |
|
Treasure
|
5864 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Shipwright |
EC-SW |
2 |
N/A |
Common Treasure |
Pirates of the Spanish Main |
This ship may repair at sea or at any island. |
Active |
|
Treasure
|
5865 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Shipwright |
PC-SW |
2 |
N/A |
Common Treasure |
Pirates of the Spanish Main |
This ship may repair at sea or at any island. |
Active |
|
Treasure
|
5866 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Shipwright |
SC-SW |
2 |
N/A |
Common Treasure |
Pirates of the Spanish Main |
This ship may repair at sea or at any island. |
Active |
|
Treasure
|
5867 |
3S |
3S |
3S |
|
|
|
4 |
The Silver Dagger was taken from the Dutch near the island of St. Barts. She is swift when undamaged, but slothful when wounded. To prevent being slowed, she has excellent cannons stolen from the Spanish |
Pirates |
|
|
3 |
1S |
Silver Dagger |
PS-028 |
11 |
N/A |
Common |
Pirates of the Spanish Main |
This ship gets +L to her base move if she has all of her masts |
Active |
|
Ship
|
5868 |
2S |
4L |
2S |
|
|
|
3 |
Captain Luc de Card won the Silverback in a card game. Ironically, he later lost the French warship when he bet three kings against a full house. He remarked ruefully that he should have known better than to depend on kings, of all people. |
Pirates |
|
|
3 |
1L |
Silverback |
PS-010 |
12 |
N/A |
Uncommon |
Pirates of the Spanish Main |
range cannons cannot hit this ship. |
Active |
|
Ship
|
5869 |
|
|
|
|
|
|
|
Myngs was sent to the Spanish Main to remove the Spanish. As usual, however, he wasn't given enough ships to do the job, so he pioneered the English-buccaneer fleet. He personally led the largest of these fleets against the Spanish and Dutch. |
English |
|
Myng's Marauders |
|
|
Sir Christopher Myngs |
EC-002 |
3 |
N/A |
Rare |
Pirates of the Spanish Main |
Once per turn before you give this ship an action, roll a d6. On a 5 or 6, this ship may be given the same action twice. |
Active |
|
Crew
|
5870 |
|
|
|
|
|
|
|
Lady Arcadia de Sol gifted this monkey to Jack after he saved her from Blackheart. Jack renamed him Skyme in honor of his old partner, but wishes that he hadn't: The monkey seems to have picked up some of Blackheart's more evil mannerisms. |
Pirates |
|
Captain Jack Hawkins |
|
|
Skyme the Monkey |
PC-009 |
2 |
N/A |
Common |
Pirates of the Spanish Main |
Once per turn, this ship may randomly take one treasure from any ship she touches. |
Active |
|
Crew
|
5871 |
3S |
|
|
|
|
|
1 |
The Snipe is a fast and agile sloop whose speed is her best defense. Jack Hawkins used the Snipe to capture the Sea Nymph. |
Pirates |
|
|
1 |
1S 1L |
Snipe |
PS-002 |
6 |
N/A |
Rare |
Pirates of the Spanish Main |
range cannons cannot hit this ship. |
Active |
|
Ship
|
5872 |
2S |
3L |
3L |
2S |
|
|
8 |
The El Pjaro Relleno was Master Bianco's favorite ship before she was captured. He once said, "Given time, I could hide most of Spain in her enormous hold." |
Pirates |
|
|
4 |
1L |
The Darkhawk II |
PS-011 |
10 |
N/A |
Uncommon |
Pirates of the Spanish Main |
This ship's base move becomes S when she reaches her cargo limit. |
Active |
|
Ship
|
5873 |
2L |
2S |
2S |
2S |
2L |
|
5 |
The very sight of the black sails of Blackheart's flagship has caused ships to strike their colors and surrender. |
Pirates |
|
|
5 |
1L |
Harbinger |
PS-003 |
17 |
N/A |
Rare |
Pirates of the Spanish Main |
You own any derelict this ship explores; both ships become docked at your home island. |
Active |
|
Ship
|
5874 |
2S |
2S |
2S |
|
|
|
4 |
Sailed by a crew of buccaneers who became sharpshooters while hunting illegal game, the Recreant prefers to first eliminate enemy officers in a fight to reduce her prey's effectiveness. |
Pirates |
|
|
3 |
1L |
The Recreant |
PS-016 |
9 |
N/A |
Uncommon |
Pirates of the Spanish Main |
Once per turn when this ship hits an enemy ship, also eliminate one crew from that ship. |
Active |
|
Ship
|
5875 |
|
|
|
|
|
|
|
Gunn's family was sailing to Jamaica when the Spanish warship El Tirn attacked. His wife was killed, and Capitn de Alva took Gunn's 18-year-old daughter, Catherine, hostage. Gunn sold his soul to the navy for ransom money, but Spain denies any knowledge of her. |
English |
|
Thomas Gunn the Younger |
|
|
Thomas Gunn the Elder |
EC-004 |
3 |
N/A |
Common |
Pirates of the Spanish Main |
This ship gets +1 to her cannon rolls against Spanish ships. |
Active |
|
Crew
|
5876 |
|
|
|
|
|
|
|
Gunn became a marine in His Majesty's Navy to seek revenge on the Spanish for his mother's death and sister's abduction, and he becomes more convinced every day that pirates deserve to die. His marksmanship is famous on the Main, as is his pension for keeping to himself. |
English |
|
Thomas Gunn the Elder |
|
|
Thomas Gunn the Younger |
EC-008 |
5 |
N/A |
Common |
Pirates of the Spanish Main |
This ship may move and shoot using the same move action, plus. Once per turn when this ship hits an enemy ship, also eliminate one crew from that ship. |
Active |
|
Crew
|
5877 |
3L |
3L |
|
|
|
|
3 |
The Treachery earned her name and the eternal hatred of Her Majesty's Navy when she "guided" the fleet over a reef that splintered their hulls. Her crew later returned and looted the wrecked ships. |
Pirates |
|
|
2 |
1S 1S |
Treachery |
PS-017 |
5 |
N/A |
Common |
Pirates of the Spanish Main |
English ships get +1 to their cannon rolls against this ship. |
Active |
|
Ship
|
5878 |
3S |
3L |
|
|
|
|
2 |
Nothing ventured, nothing gained. The Venture carries more gunpowder than she should in order to double pack her guns for better range. But that makes her a potential fireworks display. |
Pirates |
|
|
2 |
1S 1S |
Venture |
PS-027 |
4 |
N/A |
Common |
Pirates of the Spanish Main |
This ship sinks when her last mast is eliminated. |
Active |
|
Ship
|
5879 |
3S |
2L |
3S |
|
|
|
3 |
The Windjammer's nimble nature makes her a tough target, but at the cost of reduced firepower. |
Pirates |
|
|
3 |
1S 1L |
Windjammer |
PS-014 |
9 |
N/A |
Uncommon |
Pirates of the Spanish Main |
Forts cannot shoot at this ship. |
Active |
|
Ship
|
5880 |
4S |
|
|
|
|
|
1 |
The Zephyr was the sloop that Calico Cat stole from Havana. Her crew is made up of the most deadly fighters Havana''s slums have ever produced. |
Pirates |
|
|
1 |
1L 1L |
Zephyr |
PS-004 |
7 |
N/A |
Rare |
Pirates of the Spanish Main |
This ship gets +1 to her boarding rolls. |
Active |
|
Ship
|
6339 |
2L |
2S |
2S |
2S |
2L |
|
4 |
Sailing out of the mist on moonless nights, the sight of the ghostly Revenant and the agonizing howls of El Fantasma and his inhuman crew have caused many ships to surrender without a shot being fired. |
Pirates |
|
|
5 |
1L |
Revenant |
GS-001 |
15 |
N/A |
Limited Edition |
Pirates of the Spanish Main |
Other ships do not block this ship's line of fire. |
Active |
|
Ship
|
6340 |
3S |
|
|
|
|
|
1 |
The Snipe fell prey to the Revenant and became part of the ghost fleet until liberated by Jack Hawkins, who had other plans for her. |
Pirates |
|
|
1 |
1S 1L |
Snipe |
GS-002 |
6 |
N/A |
Limited Edition |
Pirates of the Spanish Main |
range cannons cannot hit this ship. |
Active |
|
Ship
|
6342 |
3S |
3S |
|
|
|
|
2 |
Long range guns are of little use when there is "nothing" to hit. HMS Meresman''''s gunners swear they pumped shot after shot into the Revenant - without results. HMS Meresman was part of El Fantasma''s ghost fleet for almost two years. |
English |
|
|
2 |
1S 1S |
HMS Meresman |
GS-005 |
6 |
N/A |
Limited Edition |
Pirates of the Spanish Main |
You may double the range of this ship''s cannons each turn, but you must roll a 6 to hit. |
Active |
|
Ship
|
6344 |
2S |
3L |
3L |
2S |
|
|
4 |
When the Revenant appeared, Capitan Alberto Ladron's crew was paralyzed by their superstitious fear. When El Fantasma offered to "borrow" the ship rather than destroy her, Ladron had no choice but to accede. El Fantasma used her to sneak into and sack the Spanish port of Cuba. True to his word, the apparition returned Ladron's ship with a handshake. Ladron now believes in ghosts - and his right hand is still numb. |
Spanish |
|
|
4 |
1L |
La Resolucion |
GS-003 |
12 |
N/A |
Limited Edition |
Pirates of the Spanish Main |
Once per turn, this ship may randomly take one treasure from any ship she touches. |
Active |
|
Ship
|
6345 |
2S |
2S |
2S |
|
|
|
4 |
When this ship hits an enemy ship, you may also eliminate one cargo from that ship. When the Asesino de la Nave was captured by the Revenant after refusing to surrender, El Fantasma put the entire crew to death. When Capitan Gonzalo Mora managed to recapture the ship a year later, it was said that the screams of the dying could still be heard. |
Spanish |
|
|
3 |
1L |
Asesino de la Nave |
GS-004 |
12 |
N/A |
Limited Edition |
Pirates of the Spanish Main |
|
Active |
|
Ship
|
6346 |
2S |
2L |
2S |
|
|
|
3 |
Unfortunately, the thick hull of the HMS Wycliffe matched the thick skull of her captain. He was stupid enough to boast that his ship could withstand anything the Revenant could throw at her. When HMS Wyclifee was recaptured, her captain's skull was found implanted into the base of the main mast, staring out across the ship's deck. |
English |
|
|
3 |
1L |
HMS Wycliffe |
GS-006 |
9 |
N/A |
Limited Edition |
Pirates of the Spanish Main |
Ramming cannot eliminate this ship's masts. |
Active |
|
Ship
|
6347 |
|
|
|
|
|
|
|
Some claim that El Fantasma is nothing but a clever captain with a bag of tricks, but they have never seen right through him as he screamed like a banshee while cutting a man in two. That kind of thing makes you believe in the supernatural! |
Pirates |
|
Ghost Crew |
|
|
El Fantasma |
GC-001 |
3 |
N/A |
Limited Edition |
Pirates of the Spanish Main |
This ship may dock at an enemy home island and load one treasure. If able, she must leave on your next turn. |
Active |
|
Crew
|
6348 |
|
|
|
|
|
|
|
Once after a ship loads Ghostly Encounter, roll a d6 for each crew on the ship. On a result of 1, eliminate that crew (it dies of fright.) Ghostly Encounter is worth gold equal to the crew remaining on the ship (due to the tales they will tell.) |
Unaffiliated |
|
|
|
|
Ghostly Encounter |
GT-001 |
0 |
N/A |
Limited Edition |
Pirates of the Spanish Main |
|
Active |
|
Treasure
|
6349 |
|
|
|
|
|
|
|
Some tales say that the ranks of the ghost crew grow with every sailor their slaughter, because the only way out of the purgatory they find themselves in is to find souls to take their places. |
Pirates |
|
El Fantasma |
|
|
Ghost Crew |
GC-003 |
6 |
N/A |
Limited Edition |
Pirates of the Spanish Main |
This ship''s crew cannot be eliminated unless she sinks. |
Active |
|
Crew
|
6369 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Scrye the Explorer |
PP375 |
1 |
N/A |
Limited Edition |
Pirates of the Spanish Main |
|
Active |
|
Crew
|
6370 |
4S |
4L |
4S |
|
|
|
3 |
The Pirate Blackheart is said to have decapitated Captain McGrath when he took HMS Bolingbroke from him and his crew. |
Pirates |
|
|
3 |
S+S |
Bloody Throne |
PP375b |
9 |
N/A |
Limited Edition |
Pirates of the Spanish Main |
Other ships do not block this ship's line of fire. |
Active |
|
Ship
|
6929 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Abandoned Crew |
098 |
0 |
N/A |
Rare |
Pirates of the Crimson Coast |
When placing treasure, you may place one or more of these crew rather than a treasure, on a one-for-one basis; you must still place the required value of gold. These crew may use their abilities on any ship. Follow all other treasure-placement and crew rules. |
Active |
Note on the 10 treasure card you will find the following: Cannoneer (2), Explorer, Helmsman(2), Musketeer (2), Captain, Shipwright, Oarsman |
Treasure
|
6930 |
|
|
|
|
|
|
|
Scott Bratley is Governor Lynch's secret to keeping the Empire's interests prospering in the Caribbean. Administrator Bratley is solely responsible for the smooth working of the fleet and the thriving trade, and seems able to summon resources out of thin air. |
English |
|
|
|
|
Administror Scott Bratley |
046_2 |
0 |
N/A |
Common |
Pirates of the Crimson Coast |
Limit. Ransom. Place this crew face up during setup. You may build your fleet using 5 more points than the game's build total. This crew cannot leave this ship unless captured or eliminated. |
Active |
|
Crew
|
6931 |
3S |
3L |
3S |
|
|
|
5 |
Captain Devereaux is so obsessed with finding an artifact called the "Eye of the Dragon" that he has threatened to keel-haul any crew who pockets even a tiny trinket from a boarded ship. |
Pirates |
|
|
3 |
L |
Adventure |
011 |
9 |
N/A |
Common |
Pirates of the Crimson Coast |
Schooner. This ship gets +1 to her boarding rolls. |
Active |
|
Ship
|
6932 |
|
|
|
|
|
|
|
Born and raised in Portugal, Agustn Covas attended the prestigious navigation school founded by Columbus' navigator. He sailed for the New World to distance himself from the Inquisition, but it followed, and he lives in fear of being discovered as a Jew. Olano is compelled to find enough gold to save his people, and so seeks the mythical city of El Dorado. |
Spanish |
|
|
|
|
Agustn Covas |
062_2 |
3 |
N/A |
Common |
Pirates of the Crimson Coast |
This ship ignores terrain when she is given a move action (islands are not terrain). |
Active |
|
Crew
|
6933 |
|
|
|
|
|
|
|
Given the choice, Amiral Dupuy would much rather wear an ordinary sailor's attire than his fussy dress uniform, and he prefers to stand on the deck of his ship in a raging storm than to attend tedious staff meetings in Paris. Truly a sailors sailor, Dupuy's experience and intelligence have proved him worthy of his rank. |
French |
|
|
|
|
Amiral Stephan Dupuy |
084 |
5 |
N/A |
Rare |
Pirates of the Crimson Coast |
Once per turn, roll a d6. On a 5 or 6, this ship may be given an extra action |
Active |
|
Crew
|
6934 |
5S |
5S |
5S |
|
|
|
4 |
The Amity left England bound for the West Indies, but she never arrived. If this is the same ship, it's a pretty safe bet that she doesn't have the same crew. |
Pirates |
|
|
3 |
S+S+S |
Amity |
009 |
12 |
N/A |
Uncommon |
Pirates of the Crimson Coast |
Ghost Ship |
Active |
|
Ship
|
6935 |
4S |
3L |
3L |
4S |
|
|
4 |
Captain Barton named the Arabella after his former mother-in-law, a woman whose corset stays were reportedly as sturdy as the ship's masts. |
Pirates |
|
|
4 |
S+S |
Arabella |
006 |
11 |
N/A |
Uncommon |
Pirates of the Crimson Coast |
Ramming cannot eliminate this ship's masts. |
Active |
|
Ship
|
6936 |
|
|
|
|
|
|
|
Bloody Jake has no trouble taking orders from Havana Black. An accomplished master of torture with a variety of implements, he genuinely enjoys carrying out his captain's commandsespecially when it involves administering punishment or "encouraging" captured seamen to join Havana's bloodthirsty crew. |
Pirates |
|
|
|
|
Bloody Jake |
030_1 |
3 |
N/A |
Common |
Pirates of the Crimson Coast |
This ship gets +1 to her boarding rolls. |
Active |
|
Crew
|
6937 |
3S |
3S |
|
|
|
|
5 |
Sailing under the secret patronage of Countess Doone, the commander of the Bonnie Liz is a relatively patriotic man who charges far less ransom for English prisoners than for others. |
Pirates |
|
|
2 |
S+L |
Bonnie Liz |
015 |
8 |
N/A |
Common |
Pirates of the Crimson Coast |
English crew may use their abilities on this ship. |
Active |
|
Ship
|
6938 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Buried Treasure |
094 |
0 |
N/A |
Rare |
Pirates of the Crimson Coast |
This ship may not be given an action the turn after loading Buried Treasure. After loading Buried Treasure, roll a d6; Buried Treasure is worth gold equal to the result. |
Active |
6,5,4,4,3,3,2,1,1 |
Treasure
|
6939 |
|
|
|
|
|
|
|
Cameron had dreamed of going to sea since he was a wee lad growing up on the docks of Glasgow. He stowed away and remained undetected until hunger drove him to raid the ship's stores, but has quickly proven himself as one of the hardest-working members of the crew. Rumors allege that he is an illegitimate son of Admiral Morgan. |
English |
|
|
|
|
Cameron the Cabin Boy |
046_1 |
3 |
N/A |
Common |
Pirates of the Crimson Coast |
This crew takes up no cargo space when revealed. When revealed, put a crew with point cost 2 or less from outside of the game onto this ship. |
Active |
|
Crew
|
6940 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Cannoneer |
123 |
2 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
Once per turn, one of this ship's cannons may shoot again if it misses. |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
6941 |
|
|
|
|
|
|
|
Whatever burns in Roy "Cold Draft" Arathilel's heart is more brimstone than blood, and some believe he is actually more demon than man. His reputation for cruelty surpasses even that of some of the most well-known and feared pirates on the Crimson Coast. To know "Cold Draft" is to fear him, which is exacly the way he likes it. |
French |
|
|
|
|
Capitaine Arathiel |
090 |
5 |
N/A |
Common |
Pirates of the Crimson Coast |
This ship may move and shoot using the same move action. Once per turn, you may eliminate one of this ship's crew to give her an extra action. |
Active |
|
Crew
|
6942 |
|
|
|
|
|
|
|
The bold Capitaine Gaston de St. Croix is a member of one of France's oldest and most honored families, and his dashing good looks and forays against the English have caught the eye of Vicomtesse de Richelieu. Because she outranks him, it's quite possible that her interest is personal. Her attention has thus far been discreet, but that may change soon. |
French |
|
|
|
|
Capitaine Gaston de St. Croix |
085 |
5 |
N/A |
Rare |
Pirates of the Crimson Coast |
Once per turn before you give this ship an action, roll a d6. On a 5 or 6, this ship may be given the same action twice. This ship gets +1 to her cannon rolls against English ships. |
Active |
|
Crew
|
6944 |
|
|
|
|
|
|
|
|
American |
|
|
|
|
Captain |
115 |
3 |
N/A |
Treasure |
Pirates of the Crimson Coast |
|
Active |
|
Crew
|
6945 |
|
|
|
|
|
|
|
|
French |
|
|
|
|
Captain |
126 |
3 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
This ship may move and shoot using the same move action. |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
6947 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Captain |
127 |
3 |
N/A |
Treasure |
Pirates of the Crimson Coast |
This ship may move and shoot using the same move action. |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
6948 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Captain |
128 |
3 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
This ship may move and shoot using the same move action. |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
6949 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Captain |
129 |
3 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
This ship may move and shoot using the same move action. |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
6950 |
|
|
|
|
|
|
|
Captain Blake is a strict disciplinarian who uses the lash to urge his gun crews to perfect their skills. His excessive use of the lash may, in fact, be creating more pirates from his crew then he is catching. Percival Blake sees himself as Temple's rival suitor for Countess Doone's attentions, but while she takes his gifts, she does not take him seriously. |
English |
|
|
|
|
Captain Percival Blake |
043 |
7 |
N/A |
Rare |
Pirates of the Crimson Coast |
Broadsides Attack. This ship may move and shoot using the same move action. |
Active |
|
Crew
|
6951 |
4S |
4L |
4L |
4S |
|
|
6 |
Crimson Angel is fond of ancient history, so a ship called the Cassandra suits her nicely. She believes that coupling this four-masted beauty with the Pandora will give her a leg up on the competition. |
Pirates |
|
|
4 |
S+S |
Cassandra |
005 |
11 |
N/A |
Uncommon |
Pirates of the Crimson Coast |
Once per turn, this ship may look at one face-down cargo on any ship. |
Active |
|
Ship
|
6952 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Chainshot Cannoneer |
111 |
2 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
|
Active |
|
Treasure
|
6953 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Chainshot Cannoneer |
112 |
2 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a chainshot at a target within S. You must declare which cannon will shoot the chainshot before rolling the d6. If the chainshot hits, do not eliminate a mast; instead, the target cannot move next turn. |
Active |
1,1,1,2,2,2,3,3,4 |
Treasure
|
6954 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Chainshot Cannoneer |
113 |
2 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a chainshot at a target within S. You must declare which cannon will shoot the chainshot before rolling the d6. If the chainshot hits, do not eliminate a mast; instead, the target cannot move next turn. |
Active |
|
Treasure
|
6955 |
|
|
|
|
|
|
|
|
French |
|
|
|
|
Chainshot Cannoneer |
114 |
2 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a chainshot at a target within S. You must declare which cannon will shoot the chainshot before rolling the d6. If the chainshot hits, do not eliminate a mast; instead, the target cannot move next turn. |
Active |
1,1,1,2,2,2,3,3,4 |
Treasure
|
6956 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Chainshot Specialist |
111 |
2 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a chainshot at a target within S. You must declare which cannon will shoot the chainshot before rolling the d6. If the chainshot hits, do not eliminate a mast; instead, the target cannot move next turn. |
Active |
1,1,1,2,2,2,3,3,4 |
Treasure
|
6957 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Chainshot Specialist |
112 |
2 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a chainshot at a target within S. You must declare which cannon will shoot the chainshot before rolling the d6. If the chainshot hits, do not eliminate a mast; instead, the target cannot move next turn. |
Active |
|
Treasure
|
6958 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Chainshot Specialist |
113 |
2 |
N/A |
Treasure |
Pirates of the Crimson Coast |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a chainshot at a target within S. You must declare which cannon will shoot the chainshot before rolling the d6. If the chainshot hits, do not eliminate a mast; instead, the target cannot move next turn. |
Active |
1,1,1,2,2,2,3,3,4 |
Treasure
|
6959 |
|
|
|
|
|
|
|
|
French |
|
|
|
|
Chainshot Specialist |
114 |
2 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a chainshot at a target within S. You must declare which cannon will shoot the chainshot before rolling the d6. If the chainshot hits, do not eliminate a mast; instead, the target cannot move next turn. |
Active |
|
Treasure
|
6960 |
4L |
4S |
|
|
|
|
4 |
These pirates describe themselves as loyal English privateers and have been heard shouting "Long live the king!" in battledespite having no reservations about firing on English ships. |
Pirates |
|
|
2 |
S+S |
Charles |
014 |
9 |
N/A |
Common |
Pirates of the Crimson Coast |
If this ship has a Captain crew, she gets +1 to her cannon rolls. |
Active |
|
Ship
|
6961 |
|
|
|
|
|
|
|
The first time Claude Perier poked at a steaming pot, his wise mother apprenticed him to the best chef she could find, and he sauteed and flambeed his way to the Royal Court itself. When asked how he ended up cooking in a cramped galley, he merely shrugs, but rumors of duels, poisonings, and revenge abound. |
French |
|
|
|
|
Claude Perier |
087 |
3 |
N/A |
Common |
Pirates of the Crimson Coast |
This crew takes up no cargo space when revealed. When revealed, put a crew with point cost 2 or less from outside of the game onto this ship. |
Active |
|
Crew
|
6962 |
|
|
|
|
|
|
|
Owen's rich merchant family has never been accepted into society, so he went to sea to change his social standing. His unique command style of scanty discipline and huge cash rewards for success is possible only by paying his crew from his own pocket. Being a social climber himself, he has figured out Diana Doone's little secret, but since he has not revealed it, some arrangement must have been made. |
English |
|
|
|
|
Commodore Rhys Gryffin Owen |
044 |
6 |
N/A |
Rare |
Pirates of the Crimson Coast |
Once at the beginning of each of your turns, roll a d6. On a result of 6, any ship in your fleet may be given two actions that turn. |
Active |
|
Crew
|
6963 |
|
|
|
|
|
|
|
After two nearly fatal "accidents" at home (possibly arranged by her husband's children, all older than her), the lovely Contessa Anita decided that it might be prudent to take a long trip until her husband passes away and she inherits everything. She has been seen in the company of both Caballero Luys de Alva and the pirate Jack Hawkins. |
Spanish |
|
|
|
|
Contessa Anita Amore |
060 |
0 |
N/A |
Common |
Pirates of the Crimson Coast |
Limit. Ransom. Place this crew face up during setup. You may build your fleet using 5 more points than the game's build total. This crew cannot leave this ship unless captured or eliminated. |
Active |
|
Crew
|
6964 |
|
|
|
|
|
|
|
A magnificent creature drenched in the blood of her enemies, Crimson Angel is from either heaven or hell, depending on your point of view. She attacks crowns and pirates alike, seemingly loyal to none but her own. Even then, she rewards betrayal with swift and deadly vengeance, but her word is legend on the Crimson Coast. |
Pirates |
|
|
|
|
Crimson Angel |
023 |
6 |
N/A |
Rare |
Pirates of the Crimson Coast |
Once per turn, roll a d6. On a 5 or 6, this ship may be given an extra action |
Active |
|
Crew
|
6965 |
3L |
3L |
3L |
3L |
|
|
|
The fort at Dead Man's Point on the pirate island of Tortuga is a deadly surprise to ships moving slowly to avoid being grounded on the maze of reefs surrounding her harbor. |
Pirates |
3 |
|
4 |
|
Dead Man's Point |
031 |
0 |
N/A |
Common |
Pirates of the Crimson Coast |
When this fort hits a ship, you may also eliminate one cargo from that ship. |
Active |
|
Fort
|
6966 |
3S |
3L |
3L |
3L |
3S |
|
4 |
Damned souls are condemned to the Deliverance,where they commit the same atrocities that doomed them in life. This spectral ship is commanded by Wraithan entity whose malice rivals that of the Devil. |
Pirates |
|
|
5 |
S+L |
Deliverence |
001 |
19 |
N/A |
Rare |
Pirates of the Crimson Coast |
Ghost Ship |
Active |
|
Ship
|
6967 |
|
|
|
|
|
|
|
Doctor Urbano Javier signed on as ship's doctor in hopes of finding a cure for the virulent plague that killed his family. Amazingly, rather than being bitter about his loss, he is a kind, gentle man who cares deeply about each and every patient. |
Spanish |
|
|
|
|
Doctor Urbano Javier |
062_1 |
4 |
N/A |
Common |
Pirates of the Crimson Coast |
When another face-up crew on this ship is would be eliminated turn it face down instead. |
Active |
|
Crew
|
6968 |
|
|
|
|
|
|
|
Dr. Beattie is famous throughout the fleet for being able to save wounded men who other ship's doctors would have let die. Lucky for any crew on which Dr. Beattie serves, the wise Londoner reads current medical books and prefers to use herbal remedies, including some from distant China, instead of leeches and boiling oil. |
English |
|
|
|
|
Dr. Forbes Beattie |
045 |
5 |
N/A |
Common |
Pirates of the Crimson Coast |
When another face-up crew on this ship is would be eliminated turn it face down instead. |
Active |
|
Crew
|
6969 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Dry Powder |
095 |
0 |
N/A |
Rare |
Pirates of the Crimson Coast |
Load this treasure face down. On any one of your turns, you may turn Dry Powder face up to give this ship an extra shoot action that turn. If you do, remove Dry Powder from the game. |
Active |
6,5,4,4,3,3,2,1,1 |
Treasure
|
6970 |
3S |
3L |
3S |
|
|
|
3 |
Distinguished by her black hull and low profile, the agile Duke excels at frustrating long-range cannons. Calico Cat covets the vessel, and Jack Hawkins wants it only because she does. |
Pirates |
|
|
3 |
S+L |
Duke |
013 |
15 |
N/A |
Common |
Pirates of the Crimson Coast |
Schooner. L-range cannons cannot hit this ship. |
Active |
|
Ship
|
6971 |
3S |
2L |
2L |
3S |
|
|
5 |
As soon as marauding pirates dispatched the crew of L'Aquila, they raided Capitan Alarico Castro's private supply of amontillado, the famed Spanish sherry. |
Pirates |
|
|
4 |
L |
Eagle |
004 |
9 |
N/A |
Uncommon |
Pirates of the Crimson Coast |
Spanish ships get +1 to their cannon rolls against this ship. |
Active |
|
Ship
|
6972 |
4S |
4L |
4L |
4L |
4S |
|
5 |
The crew of The Argonauta believe their ship's name to be a curse. Perhaps because the crew identifies with the Argonauts of legend, their skills are well-honed, allowing them to destroy a target ship with a single salvo. |
Spanish |
|
|
5 |
L |
El Argonauta |
049 |
15 |
N/A |
Rare |
Pirates of the Crimson Coast |
Broadsides Attack |
Active |
|
Ship
|
6973 |
4L |
4L |
4L |
4L |
4L |
|
|
El Castillo del Infanta (Castle of the Princess) was designed to protect Lady Arcadia De Sol from the wicked world around her. Her father spared no expense, including hiring the best and most determined gunners, but ultimately it was all for naught, because the lovely lady's own desires were stronger than the stone walls constructed by her father. |
Spanish |
3 |
|
5 |
|
El Castillo del Infanta |
063 |
0 |
N/A |
Common |
Pirates of the Crimson Coast |
Once per turn, one of this fort's cannons may shoot again if it misses. |
Active |
|
Fort
|
6974 |
|
|
|
|
|
|
|
Rafael el Duque de Moreno y Rivera comes from a family made proud and rich from battles with the Moors. The current duke is incensed that Capitn Alarico Castro is in command of one of the largest Spanish ships in the Caribbean, rather than in chains, and he is constantly looking for an excuse to put the man where he belongs. |
Spanish |
|
|
|
|
El Duque Rafael de Moreno y Rivera |
059 |
6 |
N/A |
Rare |
Pirates of the Crimson Coast |
Once per turn, roll a d6. On a 5 or 6, this ship may be given an extra action |
Active |
|
Crew
|
6975 |
2S |
2S |
|
|
|
|
3 |
The capitn of El Montaez is an enterprising man. He reasons that sometimes it's better to barter than fight, a philosophy his crew appreciates when they see the shiny doubloons stored in the hold. |
Spanish |
|
|
2 |
S+S |
El Montaez |
056 |
9 |
N/A |
Common |
Pirates of the Crimson Coast |
Once per turn, if this ship carries treasure and is within S of an enemy ship, you may randomly trade one treasure with that ship. |
Active |
|
Ship
|
6976 |
4L |
4L |
4L |
4L |
4L |
|
5 |
The flagship of El Duque Rafael de Moreno y Rivera, El Neptuno is a tightly run ship. But out of their master's sight, the devout Catholic crew readily petitions the sea god to guide their cannonballs to the target. |
Spanish |
|
|
5 |
S+S |
El Neptuno |
048 |
12 |
N/A |
Rare |
Pirates of the Crimson Coast |
You may double the range of this ship's cannons each turn, but you must roll a to hit. |
Active |
|
Ship
|
6977 |
|
|
|
|
|
|
|
Does a man seek the shadows or is he forced there by the machinations of others? Some whisper of a horrific betrayal, some of years spent isolated in a French prison, and others of unspeakable torture at the hands of the Moors. Whatever the truth, El PHantasma and his sepulchral crew do not intend to make amends for their crimes. |
Pirates |
|
|
|
|
El Phantasma |
026 |
5 |
N/A |
Common |
Pirates of the Crimson Coast |
This ship may dock at an enemy home island and load one treasure. If able, she must leave on your next turn. If this crew is eliminated, place it on your home island. |
Active |
|
Crew
|
6978 |
3L |
3L |
3L |
|
|
|
|
The Escuela de Cartografia in Puerto Blanco is home to one of the greatest map collections in the world. There are legends that the maps from the library of Alexandria in ancient Egypt reside in its amazing vaults. Tended by a monastic order of mysterious origin, the thousands of maps are rumored to include the map to El Dorado. |
Spanish |
3 |
|
3 |
|
El Puerto Blanco |
064 |
0 |
N/A |
Common |
Pirates of the Crimson Coast |
A ship docks here may use its action to look at one face-down cargo on each island. |
Active |
|
Fort
|
6979 |
4S |
4S |
4S |
|
|
|
3 |
Built as sister ships, El Trueno (Thunder) and El Rayo (Lightning) made a deadly combination, with both ships' crews performing better when the other was there for support. El Trueno disappeared about six months ago. |
Spanish |
|
|
3 |
S+L |
El Rayo |
052 |
17 |
N/A |
Uncommon |
Pirates of the Crimson Coast |
This ship gets +1 to her cannon rolls for every friendly ship within S of her. |
Active |
|
Ship
|
6980 |
2L |
2S |
|
|
|
|
5 |
If it takes a thief to catch a thief, such may be the case with the captain and crew of El San Francisco, for they seem unnaturally gifted at relieving pirates of their stolen booty. |
Spanish |
|
|
2 |
S+S |
El San Francisco |
055 |
8 |
N/A |
Common |
Pirates of the Crimson Coast |
When touching a Pirate ship, this ship may load as much of that ship's treasure as she can carry. |
Active |
|
Ship
|
6981 |
2S |
2S |
|
|
|
|
3 |
The mute capitn has trained his crew to work in complete silence. That quality, added to the schooner's sleek design, fuels the rumor that the ship can transform into a bird to slip past its enemies. |
Spanish |
|
|
2 |
S+L |
El San Salvador |
057 |
8 |
N/A |
Common |
Pirates of the Crimson Coast |
Schooner. Forts cannot hit this ship. |
Active |
|
Ship
|
6982 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Explorer |
103 |
1 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
This ship may dock and explore a wild island using the same move action. |
Active |
1,2,2,2,3,3,4,4,5,5 |
Treasure
|
6983 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Explorer |
106 |
1 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
This ship may dock and explore a wild island using the same move action. |
Active |
1,2,2,2,3,3,4,4,5,5 |
Treasure
|
6985 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Explorer |
109 |
1 |
N/A |
Treasure |
Pirates of the Crimson Coast |
This ship may dock and explore a wild island using the same move action. |
Active |
1,2,2,2,3,3,4,4,5,5 |
Treasure
|
6986 |
|
|
|
|
|
|
|
|
French |
|
|
|
|
Explorer |
120 |
1 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
This ship may dock and explore a wild island using the same move action. |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
6987 |
3L |
|
|
|
|
|
2 |
To keep his crew sharp, Captain Harrison has his crew practice on larger, less-agile ships like Ville de Paris, which he would love to wrest from the simpering Phillipe du Brissac. |
Pirates |
|
|
1 |
S+L |
Fancy |
019 |
5 |
N/A |
Rare |
Pirates of the Crimson Coast |
You may double the range of this ship's cannons each turn, but you must roll a to hit. |
Active |
|
Ship
|
6988 |
3L |
3L |
3L |
3L |
|
|
|
Fort Brompton is constantly short on soldiers, especially gunnery crews. Many rumors try to explain this, from cannibals on the island to seduction by the native girls, but the truth may simply be that the strategically placed fort has seen more than its share of deadly combat. |
English |
3 |
|
4 |
|
Fort Brompton |
047 |
0 |
N/A |
Common |
Pirates of the Crimson Coast |
This fort gets +1 to its cannon rolls when a ship is docked at it. |
Active |
|
Fort
|
6989 |
|
|
|
|
|
|
|
Flores signaled his resignation from the French Navy with the dead body of his superior officer, who referred to him as a half-breed. Captain Flores is ruthless to his prey but generous to his crew. gaston de St. Croix might have damned his soul, but Crimson Angel has shown him the gates of heaven. |
Pirates |
|
|
|
|
Geoffery Flores |
022 |
6 |
N/A |
Rare |
Pirates of the Crimson Coast |
Broadsides Attack. This ship may move and shoot using the same move action. |
Active |
|
Crew
|
6990 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Ghostly Encounter |
099 |
0 |
N/A |
Rare |
Pirates of the Crimson Coast |
Once after revealing, roll a d6 for each crew on the ship. On a result of 1, that crew is eliminated. Ghostly Encounter is worth gold equal to the crew remaining on the ship after all dice are rolled. |
Active |
6,5,4,4,3,3,2,1,1 |
Treasure
|
6991 |
4S |
2L |
4S |
|
|
|
4 |
The captain of the Gilded Monkey has trained Skyme to gibber at the crew to make them load loot faster. Anyone who defies the creature usually finds an unwelcome deposit in his hammock. |
Pirates |
|
|
3 |
L |
Gilded Monkey |
012 |
11 |
N/A |
Common |
Pirates of the Crimson Coast |
Schooner. This ship may dock at an enemy home island and load one treasure. If able, she must leave on your next turn. |
Active |
|
Ship
|
6992 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Grease Barrels |
097 |
0 |
N/A |
Rare |
Pirates of the Crimson Coast |
Load this treasure face down. On any one of your turns, you may turn Grease Barrels face up to give this ship +L to her base move that turn. If you do, remove Grease Barrels from the game. |
Active |
6,5,4,4,3,3,2,1,1 |
Treasure
|
6993 |
|
|
|
|
|
|
|
Havana Black suffers no delinquency, and he revels in proving it with a cat-o-nine. Nothing raises Havana's ire faster than a slaver ship, and he particularly enjoys watching the crew of such a ship being put to the most horrible death possibledespite any pleas for leniency. It is said that even Blackheart fears this powerful ex-slave. |
Pirates |
|
|
|
|
Havana Black |
024 |
5 |
N/A |
Rare |
Pirates of the Crimson Coast |
This ship may move and shoot using the same move action. Once per turn, you may eliminate one of this ship's crew to give her an extra action. |
Active |
|
Crew
|
6994 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Helmsman |
101 |
2 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
This ship gets +S to her base move. |
Active |
1,2,2,2,3,3,4,4,5,5 |
Treasure
|
6995 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Helmsman |
104 |
2 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
This ship gets +S to her base move. |
Active |
1,2,2,2,3,3,4,4,5,5 |
Treasure
|
6997 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Helmsman |
107 |
2 |
N/A |
Treasure |
Pirates of the Crimson Coast |
This ship gets +S to her base move. |
Active |
1,2,2,2,3,3,4,4,5,5 |
Treasure
|
6998 |
|
|
|
|
|
|
|
|
French |
|
|
|
|
Helmsman |
124 |
2 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
This ship gets +S to her base move. |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
6999 |
3S |
3L |
3S |
|
|
|
4 |
Captain Maschile benefits from the rigorous training provided by Captain Blake to his crew, many of whom sailed with Blake--until they won assignment to another ship. He relies less on the lash, but has maintained his crew's deadly skill at broadsides. |
English |
|
|
3 |
S+S |
HMS Ajax |
035 |
12 |
N/A |
Uncommon |
Pirates of the Crimson Coast |
Broadsides Attack |
Active |
|
Ship
|
7000 |
3S |
3S |
|
|
|
|
4 |
The captain of the Alexander looks for skill and experience in his crew, but also for a hatred of the French that matches the intensity of his own. |
English |
|
|
2 |
S+L |
HMS Alexander |
040 |
8 |
N/A |
Common |
Pirates of the Crimson Coast |
This ship gets +1 to her cannon rolls against French ships. |
Active |
|
Ship
|
7001 |
2S |
2L |
|
|
|
|
4 |
The pirate Joffrey Flores stole the Cumberland from the Crown, and she was stolen from him by the Calico Cat, who returned the ship to the Crown in exchange for an imprisoned member of her crew. Flores has offered a reward to the pirate who can sink her for good. |
English |
|
|
2 |
L |
HMS Cumberland |
038 |
5 |
N/A |
Common |
Pirates of the Crimson Coast |
Pirate ships get +1 to their cannon rolls against this ship. |
Active |
|
Ship
|
7002 |
2S |
2S |
|
|
|
|
3 |
HMS Gibraltar is a slyly humorous nickname given to it by her crew. The "Rock" is currently the fastest ship in the fleet and uses its speed and stealth to great effect against the Spanish. |
English |
|
|
2 |
S+S+S |
HMS Gibraltar |
039 |
12 |
N/A |
Common |
Pirates of the Crimson Coast |
This ship may dock at an enemy home island and load one treasure. If able, she must leave on your next turn. |
Active |
|
Ship
|
7003 |
3S |
3L |
3L |
3L |
3S |
|
5 |
The Goliath suffered a humiliating defeat at the hands of the French on her maiden voyage, and so Captain Sinclair and the crew have sworn to avenge the honor of their beloved ship. |
English |
|
|
5 |
L |
HMS Goliath |
032 |
13 |
N/A |
Rare |
Pirates of the Crimson Coast |
This ship gets +1 to her cannon rolls against French ships. |
Active |
|
Ship
|
7004 |
4S |
4S |
|
|
|
|
6 |
Captain DeLancey's decision to name his schooner for his married mistress, Lady Provost Helena Morency, caused such a scandal in England that he was forced to leave the continent. |
English |
|
|
2 |
S+L |
HMS Lady Provost |
041 |
13 |
N/A |
Common |
Pirates of the Crimson Coast |
Schooner. This ship may dock at an enemy home island and load one treasure. If able, she must leave on your next turn. |
Active |
|
Ship
|
7005 |
2S |
2L |
2L |
2S |
|
|
4 |
Much of the London's crew was pressed into service from among the brawny stevedores working the London docks, hence their skill and speed in loading their ship with captured booty. |
English |
|
|
4 |
S+S |
HMS London |
034 |
11 |
N/A |
Uncommon |
Pirates of the Crimson Coast |
When touching a Pirate ship, this ship may load as much of that ship's treasure as she can carry. |
Active |
|
Ship
|
7006 |
2S |
2L |
2S |
|
|
|
3 |
Made in the Americas, this new schooner design is among the fastest on the Crimson Coast. The HMS Lord Lineton excels at disguising herself to look like whatever she is not. |
English |
|
|
3 |
L |
HMS Lord Lineton |
036 |
14 |
N/A |
Common |
Pirates of the Crimson Coast |
Schooner. This ship may dock at an enemy home island and load one treasure. If able, she must leave on your next turn. |
Active |
|
Ship
|
7007 |
3S |
3S |
3S |
|
|
|
5 |
HMS Sultan's gunnery crews were all hand-trained by Weaponsmaster Charles Southwyn, which guarantees they know how to get the most out of the cannons he designed. |
English |
|
|
3 |
L |
HMS Sultan |
037 |
13 |
N/A |
Common |
Pirates of the Crimson Coast |
Schooner. All of this ship's cannons have L range. |
Active |
|
Ship
|
7008 |
2S |
|
|
|
|
|
2 |
Originally owned as a private yacht by the Owen family, the HMS Swiftsure was the price of Gryffin's commission in the Royal Navy. The Swiftsure is a flush-decked sloop, difficult for other ships to target at long range. |
English |
|
|
1 |
L+L |
HMS Swiftsure |
042 |
10 |
N/A |
Rare |
Pirates of the Crimson Coast |
L-range cannons cannot hit this ship. |
Active |
|
Ship
|
7009 |
3S |
3L |
3L |
3S |
|
|
4 |
Bitter experience taught Captain Williams to never let his ship become entangled by a pirate or enemy ship, so he outfits every crewman with a hatchet and standing orders to abandon all other duties to use them as needed. |
English |
|
|
4 |
L |
HMS Viceroy |
033 |
11 |
N/A |
Uncommon |
Pirates of the Crimson Coast |
This ship cannot be pinned. |
Active |
|
Ship
|
7010 |
|
|
|
|
|
|
|
Don Sebastin de la Pea resigned his commission as a career soldier to take up the cause of the Inquisition. His passion for his work burns clearly in his eyes. Even so, the crew with whom he serves finds it remarkably easy to discuss personal matters with the war veteran, who is really using them all as spies to find Jews and heretics. |
Spanish |
|
|
|
|
Inquisitor Sebastin Blanco |
061 |
2 |
N/A |
Common |
Pirates of the Crimson Coast |
Place this crew face up during setup. Reduce the cost of all other crew placed on this ship by 1. |
Active |
|
Crew
|
7011 |
|
|
|
|
|
|
|
There are more stories about Jack Hawkins' adventures than seem possible given his age. He has taken more treasure and ships than any other pirate in the Caribbean, yet he is always broke and looking for a new ship. He courts only the most beautifuland deadlywomen, with more than his fair share of love-hate relationships, emphasis "hate." |
Pirates |
|
|
|
|
Jack Hawkins |
025 |
6 |
N/A |
Common |
Pirates of the Crimson Coast |
Once per turn before you give this ship an action, roll a d6. On a 5 or 6, this ship may be given the same action twice. This ships crew cannot be eliminated unless she sinks. |
Active |
|
Crew
|
7012 |
|
|
|
|
|
|
|
Joe didn't know who she was when he stole her meager possessions, but he would never forget the Hag of Tortuga after she cursed him. Trouble now follows Joeand anyone around himlike lightning follows thunder. Thus he is constantly on the move (before people kill him), and he has changed his name to escape his reputation. |
Pirates |
|
|
|
|
Jonah |
029_2 |
0 |
N/A |
Common |
Pirates of the Crimson Coast |
Always place this crew face up; it cannot be eliminated unless its ship sinks. Crew placed on this ship cost no points, but they always each take up one cargo space. When this ship is hit, roll a d6. On a result of 5 or 6, move the crew on this ship with the highest point cost to a wild island chosen by the player to your left. |
Active |
|
Crew
|
7013 |
3S |
4S |
|
|
|
|
4 |
Capitaine de Heiron believes, as did his Norman ancestors, that everything in Spain actually belongs to France, and it is his duty to ensure that the stolen property is returned to its original owner. |
French |
|
|
2 |
S+L |
L'Amazone |
079 |
9 |
N/A |
Common |
Pirates of the Crimson Coast |
This ship gets +1 to her cannon rolls against Spanish ships. |
Active |
|
Ship
|
7014 |
4S |
|
|
|
|
|
4 |
Some members of L'Artesien's crew know a little too much about piracy, though none have breached protocol. But Amiral Dupuy knows that Monsieur LeNoir has been leaving the ship at odd hours of the night. |
French |
|
|
1 |
S+S+S |
L'Artesien |
081 |
8 |
N/A |
Rare |
Pirates of the Crimson Coast |
Once per turn, if this ship carries treasure and is within S of an enemy ship, you may randomly trade one treasure with that ship. |
Active |
|
Ship
|
7015 |
4S |
2L |
4S |
|
|
|
4 |
The haughty L'Auguste will sail into any porteven the heavily gunned El Castillo del Infantaand take whatever she wants, ignoring minor matters such as allegiance. |
French |
|
|
3 |
S+S |
L'Auguste |
073 |
13 |
N/A |
Uncommon |
Pirates of the Crimson Coast |
This ship may dock at an enemy home island and load one treasure. If able, she must leave on your next turn. |
Active |
|
Ship
|
7016 |
3S |
2L |
2L |
3S |
|
|
3 |
The crew of L'Hercule wrestle to determine the "Strongest Man Aboard" for the duration of that tour of duty. Bo'sun Bertrand le Geant is prepared to defend his title against all comers. |
French |
|
|
4 |
S+S |
L'Hercule |
069 |
22 |
N/A |
Uncommon |
Pirates of the Crimson Coast |
This ship's cannons may not be eliminated (masts still may be). If derelict, she cannot shoot. |
Active |
|
Ship
|
7017 |
3S |
3S |
|
|
|
|
4 |
The English reserve a special hatred for L'Intrepide, who true to her name goes where others fear to treadmost especially among English Royal fleet. |
French |
|
|
2 |
S+L |
L'Intrepide |
078 |
5 |
N/A |
Common |
Pirates of the Crimson Coast |
English ships get +1 to their cannon rolls against this ship. |
Active |
|
Ship
|
7018 |
3S |
3L |
3S |
|
|
|
3 |
Rumor has it that "Cold Draft" ArathiIel protects L'Orient using a Chinese talisman, but no one knows for sureshe's never been boarded, and asking Starcher about it would be unwise. |
French |
|
|
3 |
L |
L'Orient |
074 |
10 |
N/A |
Common |
Pirates of the Crimson Coast |
Schooner. Forts cannot hit this ship. |
Active |
|
Ship
|
7019 |
4S |
4S |
4S |
|
|
|
3 |
The schooner La Bahama can dance across shoals that would bottom out larger, heavier ships, giving her the advantage when sailing among the hundreds of small islands in search of the legendary Gold Coral Caves. |
Spanish |
|
|
3 |
L |
La Bahama |
054 |
12 |
N/A |
Common |
Pirates of the Crimson Coast |
Schooner. This ship may dock at an enemy home island and load one treasure. If able, she must leave on your next turn. |
Active |
|
Ship
|
7020 |
2S |
3L |
3S |
|
|
|
3 |
Gossipmongers claim that the ship's startlingly lifelike figurehead, modeled after the famous queen of Egypt, is instead based on Vicomtesse de Richelieu, who posed for the sculptor. |
French |
|
|
3 |
L |
La Cleopatre |
076 |
12 |
N/A |
Common |
Pirates of the Crimson Coast |
Schooner. This ship may dock at an enemy home island and load one treasure. If able, she must leave on your next turn. |
Active |
|
Ship
|
7021 |
3S |
3L |
3L |
3L |
3S |
|
6 |
Not every ship can live up to the name "La Magnifique," but with Capitaine de St. Croix in command, this ship is just thatnigh invincible when delivering a full cannon barrage. |
French |
|
|
5 |
L |
La Magnifique |
065 |
17 |
N/A |
Rare |
Pirates of the Crimson Coast |
Broadsides Attack |
Active |
|
Ship
|
7022 |
2L |
3S |
3S |
|
|
|
4 |
While some pirates fly the skull and crossbones out of style, the crew of La Morte do so out of substance. After one of their own was killed savagely, they now feel it is their right that their hostages often have "accidents" right after their ransoms are paid. |
Pirates |
|
|
3 |
L |
La Morte de Yarborough |
007 |
10 |
N/A |
Uncommon |
Pirates of the Crimson Coast |
On the turn this ship is pinned, eliminate one crew from the enemy ship. |
Active |
|
Ship
|
7023 |
3S |
3L |
3L |
3S |
|
|
4 |
First Mate Claude Sevigny is an imposing man, both intellectually and physically. His vast maritime knowledge comes not from study but from experience sailing among the hundreds of islands under flags with fewer colors than France's. |
French |
|
|
4 |
S+S |
La Possession |
068 |
13 |
N/A |
Uncommon |
Pirates of the Crimson Coast |
If this ship has a Captain crew, she gets +1 to her cannon rolls. |
Active |
|
Ship
|
7024 |
2S |
2S |
|
|
|
|
3 |
Amiral Dupuy spends long hours determining the best angles of attack. He is particularly adept at using La Provence's guns to cripple ships resistant to ramming, such as El Leon. |
French |
|
|
2 |
S+L |
La Provence |
077 |
8 |
N/A |
Common |
Pirates of the Crimson Coast |
When this ship hits another ship, you choose which mast is eliminated. |
Active |
|
Ship
|
7025 |
3S |
|
|
|
|
|
2 |
La Rosario nimbly dodges the attempts of enemy ships to pin her, a skill perhaps inspired by the dashing young captain's relationship with the lovely Lady Arcadia de Sol. |
Spanish |
|
|
1 |
S+S+S |
La Rosario |
058 |
6 |
N/A |
Rare |
Pirates of the Crimson Coast |
This ship cannot be pinned. |
Active |
|
Ship
|
7026 |
4S |
4L |
4L |
4S |
|
|
6 |
While on pirate patrol along the Crimson Coast, the virulently anti-French crew nearly mutinied in order to force the captain to abandon the pirate ship they were chasing and pursue a French target instead. |
Spanish |
|
|
4 |
S+S |
La Santa Ana |
050 |
12 |
N/A |
Uncommon |
Pirates of the Crimson Coast |
This ship gets +1 to her cannon rolls against French ships. |
Active |
|
Ship
|
7027 |
4S |
4L |
4S |
|
|
|
4 |
The captain of La Trinidad benefits from a secular trinity formed of himself, Master Bianco, and Countess Amore to smuggle artifacts, rare woods and treasure along the Monkey River. |
Spanish |
|
|
3 |
L |
La Trinidad |
053 |
9 |
N/A |
Uncommon |
Pirates of the Crimson Coast |
On the turn this ship is pinned, eliminate one crew from the enemy ship. |
Active |
|
Ship
|
7028 |
2S |
3L |
3L |
3L |
2S |
|
6 |
Le Requin's language skills and treacherous use of flags conspire to lure other ships into La Victoire's net, though he is almost chivalric toward those who serve Franceafter all, they are countrymen! |
Pirates |
|
|
5 |
L |
La Victorie |
002 |
14 |
N/A |
Rare |
Pirates of the Crimson Coast |
French crew may use their abilities on this ship. |
Active |
|
Ship
|
7029 |
2S |
2L |
2L |
2L |
2S |
|
5 |
Like a true Parisian lady of fashion, La Ville de Paris usually dismisses the first insult from an opposing shipbut woe betide the foe who presumes to fires a second shot! |
French |
|
|
5 |
S |
La Ville de Paris |
066 |
16 |
N/A |
Rare |
Pirates of the Crimson Coast |
This ship ignores the first hit she takes each turn as long as she has all of her masts. |
Active |
|
Ship
|
7030 |
2L |
3S |
3S |
|
|
|
4 |
Chef Perier believes that garlic cures anythingeven scurvyso the crew of the jaunty Le Marseillais are known for the distinctive odor that rises as they sweat from loading treasure. |
French |
|
|
3 |
S+L |
Le Marseillais |
072 |
14 |
N/A |
Uncommon |
Pirates of the Crimson Coast |
When touching a Pirate ship, this ship may load as much of that ship's treasure as she can carry. |
Active |
|
Ship
|
7031 |
3S |
|
|
|
|
|
3 |
Le Colibri flits about the sea just like her hummingbird namesake. Capitaine Arnaud, the Hag of Tortuga's godson, knows the currents and winds better than any other French-born captain in the fleet. |
French |
|
|
1 |
S |
Le Colibri |
083 |
7 |
N/A |
Rare |
Pirates of the Crimson Coast |
L-range cannons cannot hit this ship. |
Active |
|
Ship
|
7032 |
3S |
2L |
2L |
2L |
3S |
|
5 |
Le Dauphin Royal carries both the name and the patronage of the royal family, and her loyal crew take seriously their responsibility of maintaining the honor of the nation. |
French |
|
|
5 |
L |
Le Dauphin Royal |
067 |
14 |
N/A |
Rare |
Pirates of the Crimson Coast |
This ship gets +1 to her cannon rolls against English ships. |
Active |
|
Ship
|
7033 |
3L |
3S |
3S |
|
|
|
4 |
The crew of Le Duc de Bourgogne claim to have sunk more pirate ships than any other vessel on the Crimson Coast. Pirate captains everywhere yearn to sink the shipwith her crew tied to their own cannons. |
French |
|
|
3 |
S+S |
Le Duc de Bourgogne |
071 |
11 |
N/A |
Uncommon |
Pirates of the Crimson Coast |
This ship gets +1 to her cannon rolls against Pirate ships. |
Active |
|
Ship
|
7034 |
2S |
2S |
|
|
|
|
2 |
Le Mercure has mastered the art of evasion, moving through enemy lines as though she were wearing the winged shoes of the messenger of the gods himself. |
French |
|
|
2 |
S+S+S |
Le Mercure |
080 |
9 |
N/A |
Common |
Pirates of the Crimson Coast |
Schooner. This ship cannot be pinned. |
Active |
|
Ship
|
7035 |
|
|
|
|
|
|
|
The mannerisms, language facility, and learned nature of the dashing Le Requin hint at a previous life of privilege. Le Requin won his first ship from Bones Wiley in a dice game, and he has proven himself a brilliant tactician and natural leader. He is on a collision course with Hawkins over the affections of the Lady De Sol. |
Pirates |
|
|
|
|
Le Requin |
029_1 |
3 |
N/A |
Common |
Pirates of the Crimson Coast |
Once per turn before you give this ship an action, roll a d6. On a 5 or 6, this ship may be given the same action twice. |
Active |
|
Crew
|
7036 |
5L |
|
|
|
|
|
1 |
France's allies are gladdened upon seeing Le Solitaire, for it means the powerful fleet is nearby. The little scout benefits from both good sailing and intelligence gained from Maurice Aristide's spy network. |
French |
|
|
1 |
L |
Le Solitaire |
082 |
17 |
N/A |
Rare |
Pirates of the Crimson Coast |
Friendly ships within S of this ship get +1 to their cannon rolls. |
Active |
|
Ship
|
7037 |
3S |
3L |
3S |
|
|
|
3 |
As feared as the ship is, her meticulously dressedyet ferociouscrew is even more reviled. For a drink, The Stump will tell stories about atrocities committed "in defense of France." |
French |
|
|
3 |
S+L |
Le St. Michel |
070 |
10 |
N/A |
Uncommon |
Pirates of the Crimson Coast |
This ship gets +1 to her boarding rolls. |
Active |
|
Ship
|
7038 |
3S |
3L |
4S |
|
|
|
5 |
In combat, a member of Le Triton's crew blows the battle call on a huge conch shell to inspire the men. Geoffrey Flores covets her and the seemingly magical seashell as trophies. |
French |
|
|
3 |
S+L |
Le Triton |
075 |
10 |
N/A |
Common |
Pirates of the Crimson Coast |
Schooner. This ship cannot be pinned. |
Active |
|
Ship
|
7039 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Letter of Marque |
093 |
0 |
N/A |
Rare |
Pirates of the Crimson Coast |
Your ship may dock at an enemy home island and be given repair actions (only) while there. Forts cannot fire on this ship unless this ship fires on them first. |
Active |
6,5,4,4,3,3,2,1,1 |
Treasure
|
7040 |
3S |
3L |
3L |
3S |
|
|
4 |
Capitn Raphael Vospero has taken a vow to avenge his brother, whose ship was sunk by the HMS Viceroy. Vospero uses his access to naval intelligence reports to mask his quest as service to the Crown. |
Spanish |
|
|
4 |
S+S |
Matthias Vospero |
051 |
12 |
N/A |
Uncommon |
Pirates of the Crimson Coast |
This ship gets +1 to her cannon rolls against English ships. |
Active |
|
Ship
|
7041 |
|
|
|
|
|
|
|
Hiding behind a ridiculous facade of heavy court makeup and a high wig, Maurice Aristide appears every bit the foppishly perfumed and helpless French courtier. In truth, he is a brilliant businessman with the knowledge both to find treasure on the Crimson Coast and to traffic it safely to his European accounts. |
French |
|
|
|
|
Maurice Aristide |
030_2 |
3 |
N/A |
Common |
Pirates of the Crimson Coast |
One of this ship's treasures is worth +2 gold when unloaded at your home island. |
Active |
|
Crew
|
7042 |
3S |
|
|
|
|
|
1 |
A tiny vessel with few crew, the Mermaid is the ideal bait for greedy vessels. A favorite tactic is to have the captain's sister, Maud, masquerade as a captured noblewoman. |
Pirates |
|
|
1 |
L+L |
Mermaid |
020 |
2 |
N/A |
Rare |
Pirates of the Crimson Coast |
This ship cannot carry crew. |
Active |
|
Ship
|
7043 |
|
|
|
|
|
|
|
Despite rumors of nobility, Monsieur LeNoir prefers to cultivate a quiet and understated persona. Although never at the forefront of events, some speculate that he orchestrates them anyway, as he has ties to almost everyone. Always dressed impeccably in black, he has many lady admirers, who find his dark good looks deliciously menacing. |
French |
|
|
|
|
Monsieur LeNoir |
088 |
5 |
N/A |
Common |
Pirates of the Crimson Coast |
Once per turn, one crew or ship within S of this ship cannot use its ability that turn. |
Active |
|
Crew
|
7044 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Musketeer |
102 |
3 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
This ship gains one cannon that may not have its range or cannon roll increased. It can shoot from any mast (even an eliminated mast). |
Active |
1,2,2,2,3,3,4,4,5,5 |
Treasure
|
7045 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Musketeer |
105 |
3 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
This ship gains one cannon that may not have its range or cannon roll increased. It can shoot from any mast (even an eliminated mast). |
Active |
1,2,2,2,3,3,4,4,5,5 |
Treasure
|
7047 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Musketeer |
108 |
3 |
N/A |
Treasure |
Pirates of the Crimson Coast |
This ship gains one cannon that may not have its range or cannon roll increased. It can shoot from any mast (even an eliminated mast). |
Active |
|
Treasure
|
7048 |
|
|
|
|
|
|
|
|
French |
|
|
|
|
Musketeer |
125 |
3 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
This ship gains one cannon that may not have its range or cannon roll increased. It can shoot from any mast (even an eliminated mast). |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
7049 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Neptune's Figurehead |
100 |
0 |
N/A |
Rare |
Pirates of the Crimson Coast |
If this ship sinks, dock it fully repaired at its home island, then remove Neptune's Figurehead from the game. |
Active |
6,5,4,4,3,3,2,1,1 |
Treasure
|
7050 |
|
|
|
|
|
|
|
|
French |
|
|
|
|
Oarsman |
121 |
1 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
If derelict, this ship gains a base move of S. This crew takes up no cargo space. |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
7051 |
|
|
|
|
|
|
|
Phillipe du Brissac makes a living luring ambitious men into the French navy, promising to introduce them to those with influence and power. By the time they see through his charade, they are out to sea, though it's only a matter of time before someone exposes him for the poseur he is. Fortunately, he is partially sheltered by his good friend, Maurice Aristide. |
French |
|
|
|
|
Phillipe du Brissac |
090_1 |
2 |
N/A |
Common |
Pirates of the Crimson Coast |
Place this crew face up during setup. Reduce the cost of all other crew placed on this ship by 1. |
Active |
|
Crew
|
7052 |
3S |
3L |
3L |
3S |
|
|
4 |
Brother Virgil inspired the crew of the Ranger to become seagoing Robin Hoods with themselves as the deserving poor! Captain Greene intends to repay Brother Virgil for his "spiritual guidance." |
Pirates |
|
|
4 |
S+S |
Ranger |
003 |
14 |
N/A |
Uncommon |
Pirates of the Crimson Coast |
Broadsides Attack |
Active |
|
Ship
|
7053 |
2S |
2S |
|
|
|
|
4 |
Captain Parrish, a man of visions, says that Branwen the White Raven protects the ship, deflecting enemy fire with her invisible wings. His claim to fame: once drinking Jack Hawkins under the table. |
Pirates |
|
|
2 |
S+S+S |
Raven |
017 |
10 |
N/A |
Common |
Pirates of the Crimson Coast |
Schooner. This ship cannot be pinned. |
Active |
|
Ship
|
7054 |
4S |
3L |
3L |
3L |
4S |
|
6 |
The Roanoke is a mystery, vanishing and reappearing seemingly at will. Captain Morris and his crew, including a Powhatan-native navigator, however, are not related to the true ghost ships of the Crimson Coast. |
American |
|
|
5 |
L |
Roanoke |
130 |
13 |
N/A |
Super Rare |
Pirates of the Crimson Coast |
Pirate crew may use their abilities on this ship. |
Active |
|
Ship
|
7055 |
2L |
|
|
|
|
|
2 |
Captain Hansson has made maps of many of the small inlets that litter the Crimson Coast, which he uses as refuge when his ship's small hold becomes laden with treasure. |
Pirates |
|
|
1 |
S+L |
Rover |
018 |
2 |
N/A |
Rare |
Pirates of the Crimson Coast |
This ships base move becomes S when she reaches her cargo limit. |
Active |
|
Ship
|
7056 |
2S |
2S |
|
|
|
|
3 |
An ongoing competition aboard the Royal James gives bonuses for firing efficiency. One-shot kills are especially prized, and golden guineas are doubled for Spanish targets. |
Pirates |
|
|
2 |
S+L |
Royal James |
016 |
8 |
N/A |
Common |
Pirates of the Crimson Coast |
Schooner. Once per turn when this ship hits an enemy ship, also eliminate one crew from that ship. |
Active |
|
Ship
|
7057 |
4S |
4L |
4S |
|
|
|
4 |
Captain Alberto Ladron could care less about collecting cargo. All he cares about is refitting captured prizes so that they are worthy of a conquering hero of Spain. |
Pirates |
|
|
3 |
1L |
Santiago |
008 |
11 |
N/A |
Uncommon |
Pirates of the Crimson Coast |
When this ship hits an enemy ship, you may also eliminate one cargo from that ship. |
Active |
|
Ship
|
7058 |
4S |
|
|
|
|
|
3 |
First Mate William Houston has taught the crew a special code using flags and lights, allowing them to safely and quickly relay information to the main shipusually about likely prey. |
Pirates |
|
|
1 |
L+L |
Scepter |
021 |
14 |
N/A |
Rare |
Pirates of the Crimson Coast |
Friendly ships within S of this ship get +1 to their cannon rolls. |
Active |
|
Ship
|
7059 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Scurvy |
092 |
0 |
N/A |
Rare |
Pirates of the Crimson Coast |
Roll a d6 at the beginning of each of your turns. On results of 4-6, eliminate a crew on this ship. Remove Scurvy from the game when this ship docks at her home island. |
Active |
6,5,4,4,3,3,2,1,1 |
Treasure
|
7060 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Shipwright |
110 |
2 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
This ship may repair at sea or at any island. |
Active |
1,2,2,2,3,3,4,4,5,5 |
Treasure
|
7061 |
|
|
|
|
|
|
|
|
French |
|
|
|
|
Shipwright |
122 |
2 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
This ship may repair at sea or at any island. |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
7062 |
4L |
4L |
4L |
4L |
4L |
|
|
Informed captains know that when they dock at the port of St. Pierre, a little extra gold ensures that their cargo will be unloaded swiftlyand without a lot of questions. |
French |
3 |
|
5 |
|
St. Pierre |
091 |
0 |
N/A |
Common |
Pirates of the Crimson Coast |
If a ship docks at this fort and unloads at least 4 gold, it may be given a second action that turn. |
Active |
|
Fort
|
7063 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Stinkpot Cannoneer |
116 |
2 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
|
Active |
|
Treasure
|
7064 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Stinkpot Cannoneer |
117 |
2 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a stinkpot at a target within S. You must declare which cannon will shoot the stinkpot before rolling the d6. If the stinkpot hits, do not eliminate a mast; instead, the target's crew cannot use their abilities next turn. |
Active |
1,1,1,2,2,2,3,3,4 |
Treasure
|
7065 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Stinkpot Cannoneer |
118 |
2 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
|
Active |
|
Treasure
|
7066 |
|
|
|
|
|
|
|
|
French |
|
|
|
|
Stinkpot Cannoneer |
119 |
2 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a stinkpot at a target within S. You must declare which cannon will shoot the stinkpot before rolling the d6. If the stinkpot hits, do not eliminate a mast; instead, the target's crew cannot use their abilities next turn. |
Active |
|
Treasure
|
7067 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Stinkpot Specialist |
116 |
2 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a stinkpot at a target within S. You must declare which cannon will shoot the stinkpot before rolling the d6. If the stinkpot hits, do not eliminate a mast; instead, the target's crew cannot use their abilities next turn. |
Active |
1,1,1,2,2,2,3,3,4 |
Treasure
|
7068 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Stinkpot Specialist |
117 |
2 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
|
Active |
|
Treasure
|
7069 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Stinkpot Specialist |
118 |
2 |
N/A |
Treasure |
Pirates of the Crimson Coast |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a stinkpot at a target within S. You must declare which cannon will shoot the stinkpot before rolling the d6. If the stinkpot hits, do not eliminate a mast; instead, the target's crew cannot use their abilities next turn. |
Active |
1,1,1,2,2,2,3,3,4 |
Treasure
|
7070 |
|
|
|
|
|
|
|
|
French |
|
|
|
|
Stinkpot Specialist |
119 |
2 |
N/A |
Common Treasure |
Pirates of the Crimson Coast |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a stinkpot at a target within S. You must declare which cannon will shoot the stinkpot before rolling the d6. If the stinkpot hits, do not eliminate a mast; instead, the target's crew cannot use their abilities next turn. |
Active |
1,1,1,2,2,2,3,3,4 |
Treasure
|
7071 |
|
|
|
|
|
|
|
Creole Amelie Lejeune, better known as the "Hag of Tortuga" is a sea crone feared and respected by all the sailors on the Crimson Coast, regardless of nationality. It is said that she can commune with the dead, control the winds, and stop a man dead in his tracks with just a glance. |
Pirates |
|
|
|
|
The Hag of Tortuga |
027 |
0 |
N/A |
Common |
Pirates of the Crimson Coast |
Limit. Ransom. Place this crew face up during setup. You may build your fleet using 5 more points than the game's build total. This crew cannot leave this ship unless captured or eliminated. |
Active |
|
Crew
|
7072 |
|
|
|
|
|
|
|
No one knows how The Stump got his peg leg, but most are happy to buy him as many rounds as it takes to hear the latest version of the tale. He's an excellent source of gossip about the latest goings-on around the Crimson Coast, and he might even know something about the "Eye of the Dragon"or so he says. |
Pirates |
|
|
|
|
The Stump |
028 |
2 |
N/A |
Common |
Pirates of the Crimson Coast |
Place this crew face up during setup. Reduce the cost of all other crew placed on this ship by 1. |
Active |
|
Crew
|
7073 |
2S |
2S |
2S |
|
|
|
3 |
Some say that naming a pirate ship "the Treasure" is asking for trouble, but Captain Prentiss isn't worried: The ship's goods are stored in a warehouse in Lucina Harbornot in her hold. |
Pirates |
|
|
3 |
S+S |
Treasure |
010 |
13 |
N/A |
Common |
Pirates of the Crimson Coast |
Schooner. Forts cannot hit this ship. |
Active |
|
Ship
|
7074 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Trees |
096 |
0 |
N/A |
Rare |
Pirates of the Crimson Coast |
Trees may remain face-down on its island if the ship that explores that island has all of its masts. When Trees is revealed, fully repair this ship, and then remove Trees from the game. |
Active |
6,5,4,4,3,3,2,1,1 |
Treasure
|
7075 |
|
|
|
|
|
|
|
Not everyone who wears a fancy uniform deserves itespecially not Vicomte Jules de Cissey. Every inch the powdered puppy, his shrill demands and pretentious behavior make him generally disliked by all who meet him. He is, however, a vicomte with means, so he continues to receive his social due, though his presence adds no luster to events. |
French |
|
|
|
|
Vicomte Jules de Cissey |
089 |
0 |
N/A |
Common |
Pirates of the Crimson Coast |
Limit. Ransom. Place this crew face up during setup. You may build your fleet using 5 more points than the game's build total. This crew cannot leave this ship unless captured or eliminated. |
Active |
|
Crew
|
7076 |
|
|
|
|
|
|
|
Vicomtesse Angelique de Richelieu's exquisite beauty belies a dangerously cunning mind. Clever and well-connected, she has established an intricate spy network whose tentacles reach all the way back to France. It is not known whether her relationship with the shadowy Monsieur LeNoir is romantic or professional, but it's safer not to inquire. |
French |
|
|
|
|
Vicomtesse Angelique de Richelieu |
086 |
3 |
N/A |
Rare |
Pirates of the Crimson Coast |
Once per turn, this ship may randomly take one treasure from any ship she touches. |
Active |
|
Crew
|
7790 |
|
|
|
|
|
|
|
Wherever Turner shows up, someone will make money, and someone will lose it. "Diamond" nearly always wins. The list of losers is a who's who of powerful New Orleans personalities. |
American |
|
|
|
|
'Diamond' Nelson Turner |
094 |
3 |
N/A |
Common |
Pirates of the Revolution |
Once per turn, if this ship carries treasure and is within S of an enemy ship, you may randomly trade one treasure with that ship. |
Active |
|
Crew
|
7791 |
|
|
|
|
|
|
|
Woodes Rogers openly scoffs at Don Pedros claim to a noble Spanish bloodline. The English fleet considers Gilbert the lowest of the pirates, and apprehending him its highest priority. |
Pirates |
|
Panda |
|
|
'Don' Pedro Gilbert |
016 |
5 |
N/A |
Rare |
Pirates of the Revolution |
Once per turn, you may eliminate one of this ship's crew to give her an extra action. After looking at treasure on a wild island, you may trade any one treasure from that island for a random treasure on any other wild island. This ship must load the traded treasure. |
Active |
|
Crew
|
7792 |
|
|
|
|
|
|
|
Most sailors consider a visit from "Hacksaw" a blessing and curse. He keeps them alive, but they'll likely end up with one less limb. |
American |
|
|
|
|
'Hacksaw' Riley |
097A |
5 |
N/A |
Common |
Pirates of the Revolution |
When another face-up crew on this ship is would be eliminated turn it face down instead. |
Active |
|
Crew
|
7793 |
|
|
|
|
|
|
|
Amos discovered rum on his first trip to Tortuga, and has been drunk on it ever since. His knack for getting friends aboard the ships he crews has saved his life repeatedly. |
Pirates |
|
|
|
|
Amos |
020A |
3 |
N/A |
Common |
Pirates of the Revolution |
This crew takes up no cargo space when revealed. When revealed, put a crew with point cost 2 or less from outside of the game onto this ship. |
Active |
|
Crew
|
7794 |
3S |
5S |
6S |
|
|
|
4 |
American sailors returning from the Barbary Coast say that this galley, captianed by kal Bhed and his cutthroats, delivers a lethal bite to anyone who stands in her way. |
Pirates |
|
|
3 |
S+S |
Asp |
141 |
11 |
N/A |
Super Rare |
Pirates of the Revolution |
|
Active |
|
Ship
|
7795 |
5S |
|
|
|
|
|
4 |
One of the fastest ships on the Crimson Coast, Banshee's Cry carries a cannon, but she rarely fires it. The crew prefers to concentrate on finding treasure, not fighting for it. |
Pirates |
|
|
1 |
L+L |
Banshee's Cry |
013 |
3 |
N/A |
Rare |
Pirates of the Revolution |
This ship cannot shoot when she carries treasure. |
Active |
|
Ship
|
7796 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Becalmed |
098B |
4 |
N/A |
Common |
Pirates of the Revolution |
Reveal this event at the beginning of one of your turns and place its token anywhere on the play area (except on an island or a ship). No ship within L of the token may be given a move action unless she can move when derelict. Remove Becalmed from the game at the beginning of your next turn. |
Active |
|
Event
|
7797 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Becalmed |
100B |
4 |
N/A |
Common |
Pirates of the Revolution |
Reveal this event at the beginning of one of your turns and place its token anywhere on the play area (except on an island or a ship). No ship within L of the token may be given a move action unless she can move when derelict. Remove Becalmed from the game at the beginning of your next turn. |
Active |
|
Event
|
7798 |
3S |
3S |
3S |
3S |
3S |
|
4 |
Christened as an English ship, the Black Swan has since flown the flag of many other nations. She lists English, French, Spanish and Americans among her crew. |
Pirates |
|
|
5 |
S+S |
Black Swan |
001 |
13 |
N/A |
Rare |
Pirates of the Revolution |
Crew of any nationality may use their abilities on this ship. |
Active |
|
Ship
|
7799 |
3L |
3S |
|
|
|
|
5 |
The Bloody Jewel preys on merchant ships sailing to and from Charleston. Anyone who brings the ships masthead to Ralph David will be rewarded with a plot of Carolina land as bounty. |
Pirates |
|
|
2 |
S+L |
Bloody Jewel |
008 |
6 |
N/A |
Common |
Pirates of the Revolution |
American ships get +1 to their cannon rolls against this ship. |
Active |
|
Ship
|
7800 |
3S |
2L |
2L |
2L |
3S |
|
5 |
From the deck of the Bonhomme Richard, John Paul Jones shouted to the the English captain of the Serapis, "I have not yet begun to fight." |
American |
|
John Paul Jones |
5 |
S+S |
Bonhomme Richard |
067 |
15 |
N/A |
Rare |
Pirates of the Revolution |
This ship gets +1 to her cannon rolls against English ships. |
Active |
|
Ship
|
7801 |
3S |
3S |
3L |
|
|
|
3 |
The Bostons first mate has gathered a veteran crew. Each member must describe the forts and islands they have encountered so he can add to his strategic plans. |
American |
|
|
3 |
S+L |
Boston |
077 |
10 |
N/A |
Common |
Pirates of the Revolution |
Schooner. Forts cannot hit this ship. |
Active |
|
Ship
|
7802 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Cannoneer |
122 |
2 |
N/A |
Common Treasure |
Pirates of the Revolution |
Once per turn, one of this ship's cannons may shoot again if it misses. |
Active |
1,1,1,2,2,3,3,4, 5 |
Treasure
|
7803 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Cannoneer |
123 |
2 |
N/A |
Common Treasure |
Pirates of the Revolution |
Once per turn, one of this ship's cannons may shoot again if it misses. |
Active |
1,1,1,2,2,3,3,4, 5 |
Treasure
|
7804 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Cannoneer |
124 |
2 |
N/A |
Common Treasure |
Pirates of the Revolution |
Once per turn, one of this ship's cannons may shoot again if it misses. |
Active |
1,1,1,2,2,3,3,4, 5 |
Treasure
|
7805 |
|
|
|
|
|
|
|
|
French |
|
|
|
|
Cannoneer |
125 |
2 |
N/A |
Common Treasure |
Pirates of the Revolution |
Once per turn, one of this ship's cannons may shoot again if it misses. |
Active |
1,1,1,2,2,3,3,4, 5 |
Treasure
|
7806 |
|
|
|
|
|
|
|
|
American |
|
|
|
|
Cannoneer |
134 |
2 |
N/A |
Common Treasure |
Pirates of the Revolution |
Once per turn, one of this ship's cannons may shoot again if it misses. |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
7807 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Captain |
112 |
3 |
N/A |
Common Treasure |
Pirates of the Revolution |
This ship may move and shoot using the same move action. |
Active |
1, 1, 2, 2, 3, 3, 4, 5, 6 |
Treasure
|
7808 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Captain |
113 |
3 |
N/A |
Common Treasure |
Pirates of the Revolution |
This ship may move and shoot using the same move action. |
Active |
1, 1, 2, 2, 3, 3, 4, 5, 6 |
Treasure
|
7809 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Captain |
114 |
3 |
N/A |
Common Treasure |
Pirates of the Revolution |
This ship may move and shoot using the same move action. |
Active |
1, 1, 2, 2, 3, 3, 4, 5, 6 |
Treasure
|
7810 |
|
|
|
|
|
|
|
|
French |
|
|
|
|
Captain |
115 |
3 |
N/A |
Common Treasure |
Pirates of the Revolution |
This ship may move and shoot using the same move action. |
Active |
1, 1, 2, 2, 3, 3, 4, 5, 6 |
Treasure
|
7811 |
|
|
|
|
|
|
|
|
American |
|
|
|
|
Captain |
132 |
3 |
N/A |
Common Treasure |
Pirates of the Revolution |
This ship may move and shoot using the same move action. |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
7812 |
|
|
|
|
|
|
|
As a merchant sailor in New England, Carl fought his share of pirates, privateers, and ships of foreign crowns. Now he sails the Atlantic Coast fighting for freedom. |
American |
|
King George |
|
|
Carl Smith |
093 |
4 |
N/A |
Common |
Pirates of the Revolution |
This ship gets +1 to her boarding rolls. |
Active |
|
Crew
|
7813 |
4S |
4S |
3S |
|
|
|
4 |
Ruth Lee pulled the Carolina out of dry dock to sell it to an old sea salt named "Captain" Henry, who claimed he was put in charge of hunting Redcoats. |
American |
|
|
3 |
S+S |
Carolina |
076 |
7 |
N/A |
Common |
Pirates of the Revolution |
|
Active |
|
Ship
|
7814 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Castaway |
108 |
0 |
N/A |
Rare |
Pirates of the Revolution |
Place any one crew with point cost 3 or less on this ship, using standard cargo capacity rules. That crew assumes this ship's nationality. Remove Castaway from the game. |
Active |
7,6,5,4,3,2,2,1,1 |
Treasure
|
7815 |
|
|
|
|
|
|
|
|
American |
|
|
|
|
Chainshot Specialist |
139 |
2 |
N/A |
Common Treasure |
Pirates of the Revolution |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a chainshot at a target within S of her. You must declare which cannon will shoot the chainshot before rolling the d6. If the chainshot hits, do not eliminate a mast; instead, the target cannot move next turn. |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
7816 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Chainshot Specialist |
144 |
2 |
N/A |
Super Rare |
Pirates of the Revolution |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a chainshot at a target within S of her. You must declare which cannon will shoot the chainshot before rolling the d6. If the chainshot hits, do not eliminate a mast; instead, the target cannot move next turn. |
Active |
1,1,2,2,3,4,5,6,7 |
Treasure
|
7817 |
2L |
|
|
|
|
|
2 |
Chesapeakes crew of veteran privateers possess a letter of marque to fight for America. They have learned to gut enemy ships, leaving no survivors to reveal their role in the massacre. |
American |
|
|
1 |
S+L |
Chesapeake |
086 |
7 |
N/A |
Rare |
Pirates of the Revolution |
Schooner. Once per turn when this ship hits an enemy ship, also eliminate one crew from that ship. |
Active |
|
Ship
|
7818 |
|
|
|
|
|
|
|
His name opens doors for him: an honest name for an honest man. But Jefferson treats everything as currencyeven human life. |
American |
|
|
|
|
Christian Jefferson, Esquire |
100A |
3 |
N/A |
Common |
Pirates of the Revolution |
After looking at treasure on a wild island, you may trade any one treasure from that island for a random treasure on any other wild island. This ship must load the traded treasure. |
Active |
|
Crew
|
7819 |
|
|
|
|
|
|
|
Crenshaw would rather fight the Redcoats than pirate scum, and so he has begun a private war on the Crimson Coast to keep his personal agenda alive. |
American |
|
|
|
|
Commander Albert Crenshaw |
095 |
5 |
N/A |
Common |
Pirates of the Revolution |
All of this ship's cannons have L range. |
Active |
|
Crew
|
7820 |
|
|
|
|
|
|
|
Backed by the power of the new American government, David Porter was taked with to ridding the area of pirates, using the efficiency of a military operation. |
American |
|
Freedom |
|
|
Commodore David Porter |
090 |
7 |
N/A |
Rare |
Pirates of the Revolution |
Broadsides Attack. This ship may move and shoot using the same move action. |
Active |
|
Crew
|
7821 |
3L |
3L |
3L |
3L |
3L |
|
4 |
Sailors nicknamed her "Old Ironsides" because she could take a full broadside attack without a chip to her hulland her crew are the best-trained navy men in America. |
American |
|
|
5 |
L |
Constitution |
068 |
22 |
N/A |
Rare |
Pirates of the Revolution |
Two hits from the same shoot action are required to eliminate one of this ship's masts. |
Active |
|
Ship
|
7822 |
2L |
|
|
|
|
|
3 |
In an inspired bit of engineering by a former English sailor, the Coral's main mast collapses when in port so that other ships can't target her from sea. |
Pirates |
|
|
1 |
S+L |
Coral |
012 |
7 |
N/A |
Rare |
Pirates of the Revolution |
This ship may not be shot at while docked. |
Active |
|
Ship
|
7823 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Cross of Coronado |
107 |
0 |
N/A |
Rare |
Pirates of the Revolution |
You may load this treasure face down. If one of this ship's masts would be eliminated, you may reveal Cross of Coronado and remove it from the game instead. |
Active |
7,6,5,4,3,2,2,1,1 |
Treasure
|
7824 |
3S |
3S |
3S |
|
|
|
5 |
Greed motivates El Gato, captain of the Cursed Blade. His crew have mastered many inventive tactics in order to steal an opponents treasure, rather than fight. |
Pirates |
|
|
3 |
S+S |
Cursed Blade |
005 |
11 |
N/A |
Common |
Pirates of the Revolution |
Schooner. Once per turn, this ship may randomly take one treasure from any ship she touches. |
Active |
|
Ship
|
7825 |
2S |
2S |
|
|
|
|
3 |
Captain Swank uses the Cutlass' maneuverability to get in so close to ports that her crew is already ashore before the ship is spotted and the shore cannons loaded. |
Pirates |
|
|
2 |
S+L |
Cutlass |
010 |
8 |
N/A |
Common |
Pirates of the Revolution |
Schooner. This ship gets +1 to her cannon rolls against forts within S of her. |
Active |
|
Ship
|
7826 |
|
|
|
|
|
|
|
Originally a French privateer, Devereaux has lost his sanity to his obsession with finding the Dragons Eye, a gem that legend says grants the owner immortality. |
Pirates |
|
|
|
|
Devereaux |
017 |
7 |
N/A |
Common |
Pirates of the Revolution |
Once per turn, this ship may look at any one face-down treasure on any ship or island. This ship may dock at an enemy home island and load one treasure. If able, she must leave on your next turn. |
Active |
|
Crew
|
7827 |
|
|
|
|
|
|
|
Haunted by the abuse he suffered when captured by pirates on his first tour of duty, Olano has vowed to hunt down every pirate on sea or land and exact his revenge. |
Spanish |
|
|
|
|
Diego Cesar Olano |
044 |
7 |
N/A |
Rare |
Pirates of the Revolution |
Marine. This crew gets +1 to its gun rolls against Pirate ships, forts, and crew. |
Active |
|
Crew
|
7828 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Divers |
020B |
1 |
N/A |
Common |
Pirates of the Revolution |
You may reveal this event immediately after one of your ships sinks an enemy ship, but you may not reveal it on the same turn an opponent reveals Raft. You receive all gold from the sunken ship. Remove Divers from the game. |
Active |
|
Event
|
7829 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Divers |
021B |
1 |
N/A |
Common |
Pirates of the Revolution |
You may reveal this event immediately after one of your ships sinks an enemy ship, but you may not reveal it on the same turn an opponent reveals Raft. You receive all gold from the sunken ship. Remove Divers from the game. |
Active |
|
Event
|
7830 |
4S |
4S |
|
|
|
|
4 |
Don Sanchez teaches his crew to defeat pirates by acting like pirates. He encourages them to trade, even with the Crown's enemies, to get what they want. |
Spanish |
|
|
2 |
S+L |
El San Jose |
042 |
9 |
N/A |
Common |
Pirates of the Revolution |
After looking at treasure on a wild island, you may trade any one treasure from that island for a random treasure on any other wild island. This ship must load the traded treasure. |
Active |
|
Ship
|
7831 |
2S |
2S |
2S |
2S |
2S |
|
5 |
Members of seasoned merchant-vessel crews familiar with the North Atlantic give the Enterprise an advantage in northern waters. |
American |
|
|
5 |
S+S |
Enterprise |
070 |
18 |
N/A |
Rare |
Pirates of the Revolution |
Once per turn, roll a d6. On a 5 or 6, this ship may be given an extra action |
Active |
|
Ship
|
7832 |
2L |
2L |
|
|
|
|
4 |
French sailors named this ship the Executioner in honor of its gunners, said to be able to take the head off a man's shoulders with a single shot. |
Pirates |
|
|
2 |
S+S |
Executioner |
007 |
8 |
N/A |
Common |
Pirates of the Revolution |
Once per turn when this ship hits an enemy ship, also eliminate one crew from that ship. |
Active |
|
Ship
|
7833 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Explorer |
126 |
1 |
N/A |
Common Treasure |
Pirates of the Revolution |
This ship may dock and explore a wild island using the same move action. |
Active |
1,1,1,2,2,3,3,4, 5 |
Treasure
|
7834 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Explorer |
127 |
1 |
N/A |
Common Treasure |
Pirates of the Revolution |
This ship may dock and explore a wild island using the same move action. |
Active |
1,1,1,2,2,3,3,4, 5 |
Treasure
|
7835 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Explorer |
128 |
1 |
N/A |
Common Treasure |
Pirates of the Revolution |
This ship may dock and explore a wild island using the same move action. |
Active |
1,1,1,2,2,3,3,4, 5 |
Treasure
|
7836 |
|
|
|
|
|
|
|
|
French |
|
|
|
|
Explorer |
129 |
1 |
N/A |
Common Treasure |
Pirates of the Revolution |
This ship may dock and explore a wild island using the same move action. |
Active |
1,1,1,2,2,3,3,4, 5 |
Treasure
|
7837 |
|
|
|
|
|
|
|
|
American |
|
|
|
|
Explorer |
136 |
1 |
N/A |
Common Treasure |
Pirates of the Revolution |
This ship may dock and explore a wild island using the same move action. |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
7838 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Explosives |
110 |
0 |
N/A |
Rare |
Pirates of the Revolution |
Load this treasure face down. You may reveal it when this ship rams or pins a ship. Roll a d6. On a result of 4-6, both ships sink. Remove Explosives from the game. |
Active |
7,6,5,4,3,2,2,1,1 |
Treasure
|
7839 |
|
|
|
|
|
|
|
As Dr. Rene Bordeaux healed mens bodies, he saw the true disease in their souls. Where Michel is sent, Father Bordeaux follows, as blood will flow, and souls need to be saved. |
French |
|
Michel Bordeaux |
|
|
Father Rene Bordeaux |
064A |
5 |
N/A |
Common |
Pirates of the Revolution |
When another face-up crew on this ship is would be eliminated turn it face down instead. |
Active |
|
Crew
|
7840 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Firepot Specialist |
023 |
2 |
N/A |
Uncommon |
Pirates of the Revolution |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a firepot at a target within S of her. Declare which cannon will shoot the firepot before rolling the d6. If it hits, the ship's controller replaces one of her masts with a fire mast. At the beginning of every turn, roll a d6 for each fire mast. On a 6 remove the fire mast; on a 1-3 the ship's controller replaces another of her masts with a fire mast. When a ship has only fire masts, she must be scuttled on her next turn. When a ship docks at her home island or at a fort, remove all fire masts as a free action. |
Active |
|
Crew
|
7841 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Firepot Specialist |
039 |
2 |
N/A |
Uncommon |
Pirates of the Revolution |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a firepot at a target within S of her. Declare which cannon will shoot the firepot before rolling the d6. If it hits, the ship's controller replaces one of her masts with a fire mast. At the beginning of every turn, roll a d6 for each fire mast. On a 6 remove the fire mast; on a 1-3 the ship's controller replaces another of her masts with a fire mast. When a ship has only fire masts, she must be scuttled on her next turn. When a ship docks at her home island or at a fort, remove all fire masts as a free action. |
Active |
|
Crew
|
7842 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Firepot Specialist |
046 |
2 |
N/A |
Uncommon |
Pirates of the Revolution |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a firepot at a target within S of her. Declare which cannon will shoot the firepot before rolling the d6. If it hits, the ship's controller replaces one of her masts with a fire mast. At the beginning of every turn, roll a d6 for each fire mast. On a 6 remove the fire mast; on a 1-3 the ship's controller replaces another of her masts with a fire mast. When a ship has only fire masts, she must be scuttled on her next turn. When a ship docks at her home island or at a fort, remove all fire masts as a free action. |
Active |
|
Crew
|
7843 |
|
|
|
|
|
|
|
|
French |
|
|
|
|
Firepot Specialist |
066 |
2 |
N/A |
Uncommon |
Pirates of the Revolution |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a firepot at a target within S of her. Declare which cannon will shoot the firepot before rolling the d6. If it hits, the ship's controller replaces one of her masts with a fire mast. At the beginning of every turn, roll a d6 for each fire mast. On a 6 remove the fire mast; on a 1-3 the ship's controller replaces another of her masts with a fire mast. When a ship has only fire masts, she must be scuttled on her next turn. When a ship docks at her home island or at a fort, remove all fire masts as a free action. |
Active |
|
Crew
|
7844 |
|
|
|
|
|
|
|
|
American |
|
|
|
|
Firepot Specialist |
102 |
2 |
N/A |
Uncommon |
Pirates of the Revolution |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a firepot at a target within S of her. Declare which cannon will shoot the firepot before rolling the d6. If it hits, the ship's controller replaces one of her masts with a fire mast. At the beginning of every turn, roll a d6 for each fire mast. On a 6 remove the fire mast; on a 1-3 the ship's controller replaces another of her masts with a fire mast. When a ship has only fire masts, she must be scuttled on her next turn. When a ship docks at her home island or at a fort, remove all fire masts as a free action. |
Active |
|
Crew
|
7845 |
3S |
3S |
3S |
3S |
3L |
3L |
|
The Spanish claim it doesn't exist. Yet natives can be persuaded to speak of the "Golden Fortress," the apparent source of the Spanish gold flowing along the Crimson Coast. |
Spanish |
5 |
|
6 |
|
Fortaleza Dorada |
045 |
0 |
N/A |
Common |
Pirates of the Revolution |
L-range cannons cannot hit this fort. |
Active |
|
Fort
|
7846 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Foul Winds |
097B |
3 |
N/A |
Common |
Pirates of the Revolution |
Reveal this event at the beginning of one of your turns and place its token anywhere on the play area (except on an island or a ship). Any ship (except docked ships) within L of the token is moved L in one direction chosen by the player to the left of that ship's controller. If a ship touches an island, eliminate one of her masts. Remove Foul Winds from the game. |
Active |
|
Event
|
7847 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Foul Winds |
099B |
3 |
N/A |
Common |
Pirates of the Revolution |
Reveal this event at the beginning of one of your turns and place its token anywhere on the play area (except on an island or a ship). Any ship (except docked ships) within L of the token is moved L in one direction chosen by the player to the left of that ship's controller. If a ship touches an island, eliminate one of her masts. Remove Foul Winds from the game. |
Active |
|
Event
|
7848 |
3S |
3L |
3L |
3S |
|
|
4 |
Sent to establish an American presence against the pirates, David Porter chose the Freedom as his flagship: the first, and last, American ship pirates would ever encounter. |
American |
|
David Porter |
4 |
S+L |
Freedom |
071 |
13 |
N/A |
Uncommon |
Pirates of the Revolution |
Schooner. This ship gets +1 to her cannon rolls against Pirate ships. |
Active |
|
Ship
|
7849 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Fruit |
104 |
0 |
N/A |
Rare |
Pirates of the Revolution |
If this ship loads Scurvy, it has no effect; remove it from the game. Fruit takes up 2 cargo spaces and cannot be unloaded. |
Active |
7,6,5,4,3,2,2,1,1 |
Treasure
|
7850 |
3L |
2L |
2L |
3S |
|
|
4 |
Lady Baptiste embodies all the best qualities of Robin Hood, with the Golden Medusa as her swift sword. Her crew serves for honor, above even gold. |
Pirates |
|
Lady Baptiste |
4 |
S+L |
Golden Medusa |
003 |
15 |
N/A |
Uncommon |
Pirates of the Revolution |
Schooner. This ships crew cannot be eliminated unless she sinks. |
Active |
|
Ship
|
7851 |
|
|
|
|
|
|
|
Born in New Orleans, he has never seen the France he defends. Both Madame LaFontaine and Viscomtesse Richelieu covet his new-world attitude, but he desires only one treasure: Lady Baptiste. |
French |
|
|
|
|
Guy LaPlante |
062 |
5 |
N/A |
Common |
Pirates of the Revolution |
This ship gets +1 to her cannon rolls against forts within S of her. She gets +1 to her boarding rolls. |
Active |
|
Crew
|
7852 |
4S |
4S |
|
|
|
|
4 |
The crew of Hades Flame killed the voodoo priest Papa Martineau for what they considered unholy practices. His curse trapped them on the ship, and their eerie wails terrify all who hear them. |
Pirates |
|
|
2 |
S+S+S |
Hades Flame |
006 |
13 |
N/A |
Common |
Pirates of the Revolution |
Ghost Ship. |
Active |
|
Ship
|
7853 |
4S |
4S |
|
|
|
|
2 |
Hannah takes advantage of an unusually tall mast and a two-man crows nest to spy out enemy positions and report its findings to the fleets larger, slower ships. |
American |
|
|
2 |
L+L |
Hannah |
080 |
16 |
N/A |
Common |
Pirates of the Revolution |
Friendly ships within S of this ship get +1 to their cannon rolls. |
Active |
|
Ship
|
7854 |
2S |
|
|
|
|
|
3 |
Devereaux traded the captain of the Harlequin a powerful English-built cannon for an old Spanish map found in a New Orleans trinket shop. |
American |
|
|
1 |
S+L |
Harelquin |
088 |
10 |
N/A |
Rare |
Pirates of the Revolution |
Schooner. All of this ship's cannons have L range. |
Active |
|
Ship
|
7855 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Helmsman |
116 |
2 |
N/A |
Common Treasure |
Pirates of the Revolution |
This ship gets +S to her base move. |
Active |
1, 1, 2, 2, 3, 3, 4, 5, 6 |
Treasure
|
7856 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Helmsman |
117 |
2 |
N/A |
Common Treasure |
Pirates of the Revolution |
This ship gets +S to her base move. |
Active |
1, 1, 2, 2, 3, 3, 4, 5, 6 |
Treasure
|
7857 |
|
|
|
|
|
|
|
|
Barbary Corsair |
|
|
|
|
Helmsman |
118 |
2 |
N/A |
Common Treasure |
Pirates of the Revolution |
This ship gets +S to her base move. |
Active |
1, 1, 2, 2, 3, 3, 4, 5, 6 |
Treasure
|
7858 |
|
|
|
|
|
|
|
|
French |
|
|
|
|
Helmsman |
119 |
2 |
N/A |
Common Treasure |
Pirates of the Revolution |
This ship gets +S to her base move. |
Active |
1, 1, 2, 2, 3, 3, 4, 5, 6 |
Treasure
|
7859 |
|
|
|
|
|
|
|
|
American |
|
|
|
|
Helmsman |
133 |
2 |
N/A |
Common Treasure |
Pirates of the Revolution |
This ship gets +S to her base move. |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
7860 |
2L |
2L |
|
|
|
|
2 |
Sir Watkins circumnavigated the globe in the Algiers, and counts the ship as his primary abode. He can tell her speed and direction by listening to the creaks of her hull. |
English |
|
Sir Watkins Defoe |
2 |
S+S |
HMS Algiers |
029 |
12 |
N/A |
Common |
Pirates of the Revolution |
Once per turn, roll a d6. On a 5 or 6, this ship may be given an extra action |
Active |
|
Ship
|
7861 |
3S |
3S |
|
|
|
|
2 |
Embarrassed by Guy LaPlante in a duel fought in New Orleans, the captain of the Apollo has sworn an oath of vengeance against all the French on the Crimson Coast. |
English |
|
|
2 |
S+L |
HMS Apollo |
031 |
9 |
N/A |
Common |
Pirates of the Revolution |
Schooner. This ship gets +1 to her cannon rolls against French ships. |
Active |
|
Ship
|
7862 |
3L |
3L |
3L |
3L |
3L |
|
5 |
The Spanish could not defeat her. The French also tried, and failed. Now, the Dreadnought's crew looks forward to continuing its winning streak in conflicts against the American colonists. |
English |
|
|
5 |
S |
HMS Dreadnought |
025 |
26 |
N/A |
Rare |
Pirates of the Revolution |
This ship's cannons may not be eliminated (masts still may be). If derelict, she cannot shoot. |
Active |
|
Ship
|
7863 |
4L |
4L |
|
|
|
|
2 |
The Frolic has yet to see combat. Rumor has it that the crew is so embarrassed by their ships name that they avoid all contact with friends and foes. |
English |
|
|
2 |
S+L |
HMS Frolic |
032 |
12 |
N/A |
Common |
Pirates of the Revolution |
Schooner. L-range cannons cannot hit this ship. |
Active |
|
Ship
|
7864 |
2S |
|
|
|
|
|
1 |
The fastest ship in Rogers fleet, the Greyhound is tasked with testing the defenses of pirate havens, French outposts and American coastal positions. |
English |
|
|
1 |
L+L |
HMS Greyhound |
033 |
7 |
N/A |
Rare |
Pirates of the Revolution |
Schooner. Forts cannot hit this ship. |
Active |
|
Ship
|
7865 |
3S |
3S |
|
|
|
|
2 |
The Lord Cauldwell was built to infiltrate pirate forts, but Lt. Nigel Hardwicke also uses this sturdy little boat quite effectively against American blockades. |
English |
|
|
2 |
L |
HMS Lord Cauldwell |
030 |
10 |
N/A |
Uncommon |
Pirates of the Revolution |
Two hits from the same shoot action are required to eliminate one of this ship's masts. |
Active |
|
Ship
|
7866 |
2S |
2L |
2S |
|
|
|
3 |
The crew of the Nautilus consists of colonists loyal to the Crown of England. They have destroyed many ships flying the "joke of a flag" created by the traitorous American scum. |
English |
|
|
3 |
S+L |
HMS Nautilus |
028 |
10 |
N/A |
Common |
Pirates of the Revolution |
Schooner. This ship gets +1 to her cannon rolls against American ships. |
Active |
|
Ship
|
7867 |
2S |
2S |
2S |
2S |
|
|
4 |
The Crown ordered Captain Kline to accommodate veteran soldier Lt. Hardwicke in training the Oxfords crew in strategies for capturing forts and cities. Disdainful of the regular army, Kline has grudgingly complied. |
English |
|
|
4 |
S+L |
HMS Oxford |
026 |
12 |
N/A |
Uncommon |
Pirates of the Revolution |
Schooner. This ship gets +1 to her cannon rolls against forts within S of her. |
Active |
|
Ship
|
7868 |
3S |
3L |
3S |
|
|
|
3 |
Responsible for patrolling the North Atlantic, the Serapis hunts down enemies of the Crown and ensures they never question her authority again. |
English |
|
|
3 |
L |
HMS Serapis |
027 |
11 |
N/A |
Common |
Pirates of the Revolution |
Schooner. If this ship has a Captain crew, she gets +1 to her cannon rolls. |
Active |
|
Ship
|
7869 |
3S |
3L |
3L |
3L |
3S |
|
5 |
The newest warship in the English fleet, has been dubbed "The Pirate Hunter" and the Swallow has direct orders to work with Woodes Rogers to clean up the Crimson Coast. |
English |
|
|
5 |
S+L |
HMS Swallow |
024 |
17 |
N/A |
Rare |
Pirates of the Revolution |
Broadsides Attack. |
Active |
|
Ship
|
7870 |
3L |
3S |
|
|
|
|
3 |
Crenshaw openly defies Porters orders to concentrate on pirates and uses the Hornet to attack English ships, claiming they are the true enemy. |
American |
|
|
2 |
S+S |
Hornet |
081 |
8 |
N/A |
Common |
Pirates of the Revolution |
This ship gets +1 to her cannon rolls against English ships. |
Active |
|
Ship
|
7871 |
3L |
3L |
3L |
|
|
|
4 |
Jarvis was built by the David family to hunt pirates plaguing Charleston. Moored near shore to lure ships onto the rocky coast, if the cannons don't destroy the enemy, the rocks will. |
American |
|
|
3 |
S+L |
Jarvis |
075 |
15 |
N/A |
Common |
Pirates of the Revolution |
Schooner. L-range cannons cannot hit this ship. |
Active |
|
Ship
|
7872 |
|
|
|
|
|
|
|
The Gentleman Pirate is so infamous in New Orleans that the French, American and Spanish leaders all have placed a bounty on his head. He has honored them with a bounty in return. |
Pirates |
|
Pride |
|
|
Jean Laffite |
015 |
5 |
N/A |
Rare |
Pirates of the Revolution |
Once at the beginning of each of your turns, roll a d6. On a result of 6, any ship in your fleet may be given two actions that turn. |
Active |
|
Crew
|
7873 |
|
|
|
|
|
|
|
A hero of the new revolution, but considered a pirate by the English, John Paul Jones took the fight directly to the king, even sinking ships within European waters. |
American |
|
Bonhomme Richard |
|
|
John Paul Jones |
089 |
7 |
N/A |
Rare |
Pirates of the Revolution |
Once per turn before you give this ship an action, roll a d6. On a 5 or 6, this ship may be given the same action twice. This ships crew cannot be eliminated unless she sinks. |
Active |
|
Crew
|
7874 |
|
|
|
|
|
|
|
Using any means necessary, from purely tactical maneuvers to sneak attacks, and once facing down an opponent with a single cannon, Haraden has captured or sunk more than one thousand cannons in his career. |
American |
|
Julius Ceaser |
|
|
Jonathan Haraden |
091 |
6 |
N/A |
Rare |
Pirates of the Revolution |
This ship may move and shoot using the same move action. Once per turn, reroll any die roll made for this ship; you must use the second die roll result. |
Active |
|
Crew
|
7875 |
3L |
2L |
3L |
|
|
|
4 |
With new guns and Haraden at the helm, the crew of the Julius Caesar have declared that they will become the new flagship of the American fleet. |
American |
|
Jonathan Haraden |
3 |
S+L |
Julius Caesar |
078 |
14 |
N/A |
Common |
Pirates of the Revolution |
Schooner. Broadsides Attack. |
Active |
|
Ship
|
7876 |
|
|
|
|
|
|
|
Kikowa sets up camp at the bow of every ship on which he serves. He never leaves that spot; eating, sleeping and, most importantly, watching the sea from his unique vantage point. |
American |
|
Ruth Lee |
|
|
Kikowa |
092 |
3 |
N/A |
Common |
Pirates of the Revolution |
This ship ignores terrain when she is given a move action (islands are not terrain). |
Active |
|
Crew
|
7877 |
|
|
|
|
|
|
|
Found by Carl Smith, he was named King George for the only other cur Smith knew. In boarding attacks, K.G. heads for the officers quarters to grab whatever fits in his mouth. |
American |
|
Carl Smith |
|
|
King George |
096A |
4 |
N/A |
Common |
Pirates of the Revolution |
Once per turn, this ship may randomly take one treasure from any ship she touches. |
Active |
|
Crew
|
7878 |
3S |
3S |
3S |
|
|
|
4 |
Madame LaFontaine's girls dote on the crew of L'Atalante, and no wonder: after every successful mission, the crew spends its reward at Chateau Fontainebleu. |
French |
|
|
3 |
L |
L'Atalante |
052 |
9 |
N/A |
Common |
Pirates of the Revolution |
Schooner. This ship gets +1 to her cannon rolls against forts within S of her. |
Active |
|
Ship
|
7879 |
2L |
4S |
|
|
|
|
4 |
When Capitan Coupet removed the ships masthead, his crew nearly mutinied. He replaced it with a bayonet, the ship's namesake, and success in their first battle proved the old man was right. |
French |
|
|
2 |
L |
La Baionnette |
054 |
8 |
N/A |
Common |
Pirates of the Revolution |
Ramming cannot eliminate this ship's masts. |
Active |
|
Ship
|
7880 |
3L |
3L |
3S |
|
|
|
5 |
The cannonneers aboard La Belle Etoile pack their cannons with double the usual amount of gunpowder in order to penetrate both sides of a ship with one shot. |
French |
|
|
3 |
S+L |
La Belle Etoile |
053 |
13 |
N/A |
Common |
Pirates of the Revolution |
Schooner. When this ship hits an enemy ship, you may also eliminate one cargo from that ship. |
Active |
|
Ship
|
7881 |
2L |
2S |
|
|
|
|
3 |
Capitan Oloma has developed a new strategy for La Cazador, using the aggressive huntress as a battering ram to discourage ships that attempt to raid Spanish holdings. |
Spanish |
|
|
2 |
S+S |
La Cazadora |
041 |
8 |
N/A |
Uncommon |
Pirates of the Revolution |
Ramming cannot eliminate this ship's masts. |
Active |
|
Ship
|
7882 |
3S |
3L |
|
|
|
|
3 |
La Danae was captured by Jean Lafitte, but was returned to France after a private audience with Madame LaFontaine. The crew doesn't care what flag flies as long as they get paid. |
French |
|
|
2 |
S+S |
La Danae |
055 |
7 |
N/A |
Common |
Pirates of the Revolution |
Pirate crew may use their abilities on this ship. |
Active |
|
Ship
|
7883 |
4L |
4L |
|
|
|
|
5 |
Owned by Vicomtesse de Richelieu, La Favori has become a favorite of Michel Bordeaux, who is searching for a ship swift and nimble enough to land raiding parties. |
French |
|
|
2 |
S+L |
La Favori |
056 |
13 |
N/A |
Common |
Pirates of the Revolution |
Schooner. L-range cannons cannot hit this ship. |
Active |
|
Ship
|
7884 |
2S |
2S |
|
|
|
|
3 |
Trained by Amiral Dupuy, the crew of La Flicit know that they must perform at the highest level to honor their country and flag. |
French |
|
|
2 |
S+S |
La Flicit |
057 |
11 |
N/A |
Common |
Pirates of the Revolution |
Schooner. All of this ship's cannons have L range. |
Active |
|
Ship
|
7885 |
5S |
5S |
|
|
|
|
4 |
Having lost two ships while docked, Alfonso Vargas, first mate of La Monarca, has taught his crew to load and unload so quickly that some say they never even drop anchor. |
Spanish |
|
|
2 |
S+S+S |
La Monarca |
043 |
8 |
N/A |
Common |
Pirates of the Revolution |
Schooner. Once per turn, this ship may move S after loading treasure. |
Active |
|
Ship
|
7886 |
3S |
3S |
3S |
3S |
|
|
6 |
With her gilded hull and polished cannons, La Santa Isabel is a throwback to the days when Spain ruled the seas. Now, she is reduced to trading between the colonies and Spain. |
Spanish |
|
|
4 |
S+L |
La Santa Isabel |
040 |
13 |
N/A |
Uncommon |
Pirates of the Revolution |
Schooner. One of this ship's treasures is worth +2 gold when unloaded at your home island. |
Active |
|
Ship
|
7887 |
3L |
3S |
3S |
3L |
|
|
5 |
In her last conflict with the English, La Vengeance lost all but five crewmembers. Those five make all new sailors swear a blood oath of revenge before coming aboard. |
French |
|
|
4 |
S+L |
La Vengeance |
049 |
12 |
N/A |
Uncommon |
Pirates of the Revolution |
Schooner. This ship gets +1 to her cannon rolls against English ships. |
Active |
|
Ship
|
7888 |
|
|
|
|
|
|
|
The beautiful Lady Baptiste, considered both a hero and a scourge, has even been asked by Madame LaFontaine to be one of her girls. Her allegiance remains true to her ship and crew. |
Pirates |
|
Golden Medusa |
|
|
Lady Baptiste |
018 |
3 |
N/A |
Common |
Pirates of the Revolution |
Once per turn, reroll any die roll made for this ship; you must use the second die roll result. |
Active |
|
Crew
|
7889 |
4S |
|
|
|
|
|
4 |
Phillipe Amqui once piloted Le Bon Marin through the bayou around New Orleans and into Jean Lafitte's hideout on a bet from Lady Baptiste. |
French |
|
|
1 |
S+L |
Le Bon Marin |
059 |
6 |
N/A |
Rare |
Pirates of the Revolution |
This ship may dock and explore a wild island using the same move action. |
Active |
|
Ship
|
7890 |
2S |
2L |
|
|
|
|
4 |
Guy LaPlante expertly captains Le Courageux; he makes sure the enemy can see his face, and know that both her guns and his sword are pointed at their heart. |
French |
|
Guy LaPlante |
2 |
S+L |
Le Courageux |
051 |
10 |
N/A |
Uncommon |
Pirates of the Revolution |
This ship ignores the first hit she takes each turn as long as she has all of her masts. |
Active |
|
Ship
|
7891 |
3S |
3S |
3S |
3S |
|
|
5 |
Le Lyon sailed out of Quebec, raiding English and American ports all along the Atlantic Coast. She remained successful to New Orleans; a new crew will make the return trip. |
French |
|
|
4 |
S+S |
Le Lyon |
050 |
14 |
N/A |
Uncommon |
Pirates of the Revolution |
Schooner. This ship gets +1 to her boarding rolls. |
Active |
|
Ship
|
7892 |
2S |
|
|
|
|
|
3 |
Guy Laplante retrieved this ship from the English and returned it to France. Its guns were upgraded by its English captors, and the current crew is learning how to fire them effectively. |
French |
|
|
1 |
S+S+S |
Le Pique |
058 |
5 |
N/A |
Rare |
Pirates of the Revolution |
You may double the range of this ship's cannons each turn, but you must roll a 6 to hit. |
Active |
|
Ship
|
7893 |
2S |
3L |
3L |
3L |
2S |
|
5 |
Capitain DeZay has assigned each of his cannonneers a specific color of cannonball, so that they get the credit they deserve in battle. |
French |
|
|
5 |
L |
Le Soleil Royal |
048 |
13 |
N/A |
Rare |
Pirates of the Revolution |
Once per turn when this ship hits an enemy ship, also eliminate one crew from that ship. |
Active |
|
Ship
|
7894 |
3L |
2L |
2L |
2L |
3L |
|
5 |
The women of France cried the day their men sailed on Le Superbe. They knew they had lost them forever, for no woman could live up to such a perfect vessel. |
French |
|
|
5 |
S+S |
Le Superbe |
047 |
16 |
N/A |
Rare |
Pirates of the Revolution |
Other ships do not block this ship's line of fire. |
Active |
|
Ship
|
7895 |
3S |
|
|
|
|
|
3 |
The Lightning was commissioned by the Americans to patrol the North Atlantic. Unfortunately for them, Captain Wright didnt like his pay, and now uses the ship as a way to collect a higher wage. |
Pirates |
|
|
1 |
S+S |
Lightning |
014 |
5 |
N/A |
Rare |
Pirates of the Revolution |
Schooner. |
Active |
|
Ship
|
7896 |
3L |
3L |
3L |
4S |
|
|
5 |
Captain Anson, once a French privateer, has taught his crew to spot and aim for the weakest points in an enemy ship, in order to do the most damage. |
American |
|
|
4 |
S+S |
Louisiana |
072 |
13 |
N/A |
Uncommon |
Pirates of the Revolution |
Schooner. Once per turn when this ship hits an enemy ship, also eliminate one crew from that ship. |
Active |
|
Ship
|
7897 |
|
|
|
|
|
|
|
A veteran of the European wars, Hardwicke uses his land-based skills at sea to crush the American revolutionaries. He believes he will be the one to plant the Union Jack in Philadelphia. |
English |
|
|
|
|
Lt. Nigel Hardwicke |
035 |
7 |
N/A |
Rare |
Pirates of the Revolution |
Marine. This crew gets +1 to its gun rolls against American ships, forts, and crew. |
Active |
|
Crew
|
7898 |
4L |
|
|
|
|
|
3 |
Once a ship sailing with Don Perdo, the Lynx was one of the first ships captured on Porters watch. |
American |
|
|
1 |
S+S |
Lynx |
087 |
7 |
N/A |
Rare |
Pirates of the Revolution |
When this ship carries no cargo, she gets +S to her base move. |
Active |
|
Ship
|
7899 |
|
|
|
|
|
|
|
Madame LaFontaine is proprietress of Chateau Fontainebleu, a burlesque house in New Orleans. Her girls report everything they hear to Madame, and she passes that information to Amiral Dupuy. |
French |
|
|
|
|
Madame LaFontaine |
060 |
0 |
N/A |
Rare |
Pirates of the Revolution |
Limit, Ransom. Choose one French crew during setup; this crew is linked to that crew. Reroll any die roll, you must use the second result. |
Active |
|
Crew
|
7900 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Mermaids |
063B |
3 |
N/A |
Common |
Pirates of the Revolution |
Reveal this event at the beginning of one of your turns and place its token on a non-docked enemy ship. That ship may not be given an action for a number of turns equal to the number of crew on her when Mermaids was revealed. After those turns have elapsed, remove Mermaids from the game. |
Active |
|
Event
|
7901 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Mermaids |
096B |
3 |
N/A |
Common |
Pirates of the Revolution |
Reveal this event at the beginning of one of your turns and place its token on a non-docked enemy ship. That ship may not be given an action for a number of turns equal to the number of crew on her when Mermaids was revealed. After those turns have elapsed, remove Mermaids from the game. |
Active |
|
Event
|
7902 |
|
|
|
|
|
|
|
At Viscomtesse Richelieus request, Bordeauxs task is to shore up the defenses of France's New World holdings. He feels obligated to protect her holdings first, then hunt down the English. |
French |
|
Father Rene Bordeaux |
|
|
Michel Bordeaux |
063A |
7 |
N/A |
Common |
Pirates of the Revolution |
Marine. This crew gets +1 to its gun rolls against English ships, forts, and crew. |
Active |
|
Crew
|
7903 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Missionary |
109 |
0 |
N/A |
Rare |
Pirates of the Revolution |
Remove all crew on this ship from the game and then remove Missionary from the game. |
Active |
7,6,5,4,3,2,2,1,1 |
Treasure
|
7904 |
|
|
|
|
|
|
|
|
American |
|
|
|
|
Musketeer |
137 |
3 |
N/A |
Common Treasure |
Pirates of the Revolution |
This ship gains one S range rank-3 cannon that may not have its range or cannon roll increased. It can shoot from any mast (even an eliminated mast). |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
7905 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Natives |
106 |
0 |
N/A |
Rare |
Pirates of the Revolution |
The ship that reveals Natives may not be given actions for a number of rounds equal to number of crew on her when Natives is revealed. Leave Natives face down on its island. |
Active |
7,6,5,4,3,2,2,1,1 |
Treasure
|
7906 |
3S |
3S |
3S |
3S |
|
|
5 |
The crew of Neptune's Hoard has mastered the fine art of negotiating the best price for their goodsthen sacking the towns that can't, or wont, meet their demands. |
Pirates |
|
|
4 |
S+L |
Neptune's Hoard |
002 |
12 |
N/A |
Uncommon |
Pirates of the Revolution |
Schooner. After looking at treasure on a wild island, you may trade any one treasure from that island for a random treasure on any other wild island. This ship must load the traded treasure. |
Active |
|
Ship
|
7907 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Neptune's Trident |
111 |
0 |
N/A |
Rare |
Pirates of the Revolution |
Give this ship a shoot action. A wave S wide and 3 L long leaves the ship in one direction. Up to 2 masts or cannons of every ship and fort in the path of the wave are eliminated. Eliminate one of this ship's masts for every affected ship and fort. Remove Neptune's Trident from the game. |
Active |
7,6,5,4,3,2,2,1,1 |
Treasure
|
7908 |
|
|
|
|
|
|
|
|
American |
|
|
|
|
Oarsmen |
138 |
1 |
N/A |
Common Treasure |
Pirates of the Revolution |
If derelict, this ship gains a base move of S. This crew takes up no cargo space. |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
7909 |
2L |
2L |
|
|
|
|
4 |
The Panda, under the command of "Don" Pedro, prefers the easy prey of ships damaged in battle or by storms, attacking as they limp back to port. |
Pirates |
|
"Don" Pedro Gilbert |
2 |
S+S |
Panda |
011 |
11 |
N/A |
Common |
Pirates of the Revolution |
Schooner. When this ship hits an enemy ship, you may also eliminate one cargo from that ship. |
Active |
|
Ship
|
7910 |
2L |
2L |
3L |
3L |
4L |
|
|
The Paradise of the Sea is now home to second-generation French settlers, who will fight to the death to keep their island safe from outsiders. |
French |
4 |
|
5 |
|
Paradis de la Mer |
065 |
0 |
N/A |
Common |
Pirates of the Revolution |
The first time this fort is shot at each turn, roll a d6. The result is the number of times this fort must be hit that turn before any of its cannons can be eliminated. |
Active |
|
Fort
|
7911 |
2S |
3S |
|
|
|
|
2 |
Jean Lafitte has tried to steal and capture the Peacock. Now hes been reduced to trying to buy the ship to gain her advantage in tight battles. |
American |
|
|
2 |
S+S+S |
Peacock |
085 |
9 |
N/A |
Common |
Pirates of the Revolution |
Schooner. This ship cannot be pinned. |
Active |
|
Ship
|
7912 |
5S |
5S |
|
|
|
|
3 |
A familiar sight near New Orleans is Ruth Lee at the helm of the Philadelphia, with a derelict pirate ship in tow. |
American |
|
|
2 |
S+L |
Philadelphia |
082 |
11 |
N/A |
Uncommon |
Pirates of the Revolution |
You own any derelict this ship explores; both ships become docked at your home island. |
Active |
|
Ship
|
7913 |
|
|
|
|
|
|
|
Amqui claims that Native Americans taught him how to talk to the water. His uncanny ability to accurately read the sea has made him worth his weight in gold. |
French |
|
|
|
|
Phillipe Amqui |
061 |
3 |
N/A |
Common |
Pirates of the Revolution |
This ship ignores terrain when she is given a move action (islands are not terrain). |
Active |
|
Crew
|
7914 |
|
|
|
|
|
|
|
Though his brother gets the fame, Phillipe is a crack shot with a cannon and has trained many cannonneers. He is responsible for the devastating attacks the Pride can unleash. |
Pirates |
|
Pride |
|
|
Phillipe Laffite |
021A |
2 |
N/A |
Common |
Pirates of the Revolution |
When this ship hits another ship, you choose which mast is eliminated. |
Active |
|
Crew
|
7915 |
3L |
2L |
3L |
|
|
|
3 |
At a distance, the Pride appears to be ideal for smuggling and making swift attacks. But if she comes alongside, concentrated fire from her cannons is the last thing a crew will see. |
Pirates |
|
Jean Laffite and Phillipe Laffite |
3 |
S+L |
Pride |
004 |
13 |
N/A |
Common |
Pirates of the Revolution |
Schooner. Broadsides Attack. |
Active |
|
Ship
|
7916 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Raft |
037B |
1 |
N/A |
Common |
Pirates of the Revolution |
You may reveal Raft immediately after one of your ships sinks. Place all crew and gold on that ship onto the nearest wild island. Remove Raft from the game. |
Active |
|
Event
|
7917 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Raft |
064B |
1 |
N/A |
Common |
Pirates of the Revolution |
You may reveal Raft immediately after one of your ships sinks. Place all crew and gold on that ship onto the nearest wild island. Remove Raft from the game. |
Active |
|
Event
|
7918 |
|
|
|
|
|
|
|
The David family is said to own Charleston, and Ralph has used his familys power and prestige to achieve his goal of owning the shipping lanes to the Crimson Coast as well. |
American |
|
|
|
|
Ralph David |
098A |
3 |
N/A |
Common |
Pirates of the Revolution |
One of this ship's treasures is worth +2 gold when unloaded at your home island. |
Active |
|
Crew
|
7919 |
3L |
3L |
3L |
3L |
3L |
|
|
The first fort that Rogers commissioned boldly declares this message: "This land and the sea around it belong to the English Crown." |
English |
4 |
|
5 |
|
Ramsgate |
038 |
0 |
N/A |
Common |
Pirates of the Revolution |
This fort has one 2 L-range cannon. When placing this fort, indicate this cannon by placing two flags side by side. |
Active |
|
Fort
|
7920 |
3S |
3L |
|
|
|
|
5 |
Originally an English ship, the Rattlesnake's American crew mutinied and forced the English officers into a rowboat. In response, Woodes Rogers issued a general order to sink the Rattlesnake. |
American |
|
|
2 |
L |
Rattlesnake |
079 |
5 |
N/A |
Common |
Pirates of the Revolution |
English ships get +1 to their cannon rolls against this ship. |
Active |
|
Ship
|
7921 |
|
|
|
|
|
|
|
Found on an uncharted island, Robinson can't remember the name of his ship, its fate, or the reason he was left behind. Woe betide the crew that rescues him! |
English |
|
|
|
|
Robinson |
037A |
0 |
N/A |
Common |
Pirates of the Revolution |
Always place this crew face up; it cannot be eliminated unless its ship sinks. Crew placed on this ship cost no points, but they always each take up one cargo space. When this ship is hit, roll a d6. On a result of 5 or 6, move the crew on this ship with the highest point cost to a wild island chosen by the player to your left. |
Active |
|
Crew
|
7922 |
|
|
|
|
|
|
|
Born and raised at sea and respected by everyone, even pirates, she has forgotten more about ships, sailors and the sea than most of the so-called professionals have ever known. |
American |
|
Kikowa |
|
|
Ruth Lee |
099A |
2 |
N/A |
Common |
Pirates of the Revolution |
Place this crew face up during setup. Reduce the cost of all other crew placed on this ship by 1. |
Active |
|
Crew
|
7923 |
2S |
2S |
3S |
4S |
|
|
4 |
Captain Oswald "recruited" his crew from the Baltimore jailhouse and gave them one law: when you hit the deck of the enemy ship, the survivor goes home a free man. |
American |
|
|
4 |
S+L |
Saratoga |
073 |
14 |
N/A |
Uncommon |
Pirates of the Revolution |
Schooner. This ship gets +1 to her boarding rolls. |
Active |
|
Ship
|
7924 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Sextant |
105 |
0 |
N/A |
Rare |
Pirates of the Revolution |
This ship ignores terrain when given move actions (islands are not terrain). |
Active |
7,6,5,4,3,2,2,1,1 |
Treasure
|
7925 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Shipwright |
120 |
2 |
N/A |
Common Treasure |
Pirates of the Revolution |
This ship may repair at sea or at any island. |
Active |
1, 1, 2, 2, 3, 3, 4, 5, 6 |
Treasure
|
7926 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Shipwright |
121 |
2 |
N/A |
Common Treasure |
Pirates of the Revolution |
This ship may repair at sea or at any island. |
Active |
1, 1, 2, 2, 3, 3, 4, 5, 6 |
Treasure
|
7927 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Shipwright |
130 |
2 |
N/A |
Common Treasure |
Pirates of the Revolution |
This ship may repair at sea or at any island. |
Active |
1,1,1,2,2,3,3,4, 5 |
Treasure
|
7928 |
|
|
|
|
|
|
|
|
French |
|
|
|
|
Shipwright |
131 |
2 |
N/A |
Common Treasure |
Pirates of the Revolution |
This ship may repair at sea or at any island. |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
7929 |
|
|
|
|
|
|
|
|
American |
|
|
|
|
Shipwright |
135 |
2 |
N/A |
Common Treasure |
Pirates of the Revolution |
This ship may repair at sea or at any island. |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
7930 |
|
|
|
|
|
|
|
Sir Watkins spends so much time aboard his ship that he is uncomfortable on land. He reads the sea as easily as a mother understands the cries of her baby. |
English |
|
HMS Algiers |
|
|
Sir Watkins Defoe |
036 |
3 |
N/A |
Common |
Pirates of the Revolution |
This ship ignores terrain when she is given a move action (islands are not terrain). |
Active |
|
Crew
|
7931 |
3S |
5S |
|
|
|
|
4 |
The Star of Siam had just raided an American ship leaving the Barbary Coast for the Americas when Wesley captured her, claiming the ship and her swollen cargo holds for himself. |
Pirates |
|
|
2 |
S+S+S |
Star of Siam |
142 |
8 |
N/A |
Super Rare |
Pirates of the Revolution |
|
Active |
|
Ship
|
7932 |
|
|
|
|
|
|
|
|
American |
|
|
|
|
Stinkpot Specialist |
140 |
2 |
N/A |
Common Treasure |
Pirates of the Revolution |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a stinkpot at a target within S of her. You must declare which cannon will shoot the stinkpot before rolling the d6. If the stinkpot hits, do not eliminate a mast; instead, the target's crew cannot use their abilities next turn. |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
7933 |
2S |
2S |
3L |
3L |
3L |
|
|
Rumors say that The Devils' Maw holds a kings ransom in gold, but you must give up your soul to claim it--a price even pirates hesitate to pay. |
Pirates |
5 |
|
5 |
|
The Devil's Maw |
022 |
0 |
N/A |
Common |
Pirates of the Revolution |
Place your eliminated crew on this fort. They gain the Ghost Ship keyword. |
Active |
|
Fort
|
7934 |
3L |
3S |
|
|
|
|
3 |
Originally part of Ralph David's privateer fleet, the Flying Fish was given to Porter so that experienced pirate hunters could teach his sailors the ins and outs of the pirate mind. |
American |
|
|
2 |
S+L |
The Flying Fish |
083 |
9 |
N/A |
Common |
Pirates of the Revolution |
Schooner. This ship gets +1 to her cannon rolls against Pirate ships. |
Active |
|
Ship
|
7935 |
|
|
|
|
|
|
|
How he lost his eye is a mystery, but rumors persist that he sold it to the Devil in exchange for the ability to see the shoals and reefs hidden bneath treacherous waters. |
Pirates |
|
|
|
|
The Patch |
019 |
3 |
N/A |
Common |
Pirates of the Revolution |
This ship ignores terrain when she is given a move action (islands are not terrain). |
Active |
|
Crew
|
7936 |
4L |
4L |
4L |
4L |
4L |
|
|
As the westernmost island in a string of dangerous, rocky atolls, controlling Thompson's Island is the key to controlling the Crimson Coast. |
American |
3 |
|
5 |
|
Thompson's Island |
101 |
0 |
N/A |
Common |
Pirates of the Revolution |
This fort gets +1 to its cannon rolls when a ship is docked at it. |
Active |
|
Fort
|
7937 |
4S |
4S |
|
|
|
|
3 |
Stolen from the Spanish, the Tiger is the prize of Captain Vivas who uses the little blockade runner to sack Spanish holdings along the Crimson Coast. |
Pirates |
|
|
2 |
L |
Tiger |
009 |
11 |
N/A |
Uncommon |
Pirates of the Revolution |
This ship's cannons may not be eliminated (masts still may be). If derelict, she cannot shoot. |
Active |
|
Ship
|
7938 |
3S |
3L |
3L |
3L |
3S |
|
3 |
The "Old War Wagon" is the slowest ship in the American navy, but when she catches you in her devastating guns, speed doesnt matter. |
American |
|
|
5 |
S |
United States |
069 |
15 |
N/A |
Rare |
Pirates of the Revolution |
Broadsides Attack. |
Active |
|
Ship
|
7939 |
4S |
3L |
|
|
|
|
3 |
Ever-changing alliances taught the Wasp's crew to unload their goods quickly and move out before they were declared an "unfriendly presence" in port. |
American |
|
|
2 |
S+S |
Wasp |
084 |
9 |
N/A |
Common |
Pirates of the Revolution |
Schooner. Once per turn, this ship may move S after loading treasure. |
Active |
|
Ship
|
7940 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Weapons |
103 |
0 |
N/A |
Rare |
Pirates of the Revolution |
This ship gets +1 to her boarding rolls for every crew on her. |
Active |
7,6,5,4,3,2,2,1,1 |
Treasure
|
7941 |
|
|
|
|
|
|
|
As an English privateer, Wesley raided ships and ports along the Barbary Coast. But a chance meeting with Jack Hawkins in Tangier convinced Wesley that he was fighitng on the wrong side. |
Pirates |
|
|
|
|
Wesley |
143 |
5 |
N/A |
Super Rare |
Pirates of the Revolution |
As part of a move action, this ship may initiate a boarding party against a ship within S of her, without having to ram. The boarded ship may not use any boaring bonuses she may have. |
Active |
|
Crew
|
7942 |
|
|
|
|
|
|
|
Few know that Rogers began his career as a privateer under the English flag. His new status angers the French and Spanishhis former victimsand earns him the begrudging respect of the pirates. |
English |
|
|
|
|
Woodes Rogers |
034 |
5 |
N/A |
Rare |
Pirates of the Revolution |
This ship gets +1 to her cannon rolls against forts within S of her. This ship gets +1 to her cannon rolls against Pirate ships. |
Active |
|
Crew
|
7943 |
4L |
4L |
4S |
4S |
|
|
4 |
The captain of the Yankee sailed her into the middle of a formation of three English ships and maneuvered so quickly that the enemy ships rammed each other. Score: Yankee 3, English 0. |
American |
|
|
4 |
S+S |
Yankee |
074 |
12 |
N/A |
Uncommon |
Pirates of the Revolution |
Schooner. This ship cannot be pinned. |
Active |
|
Ship
|
8634 |
|
|
|
|
|
|
|
Promoted and transferred to the Barbary Coast, Admiral Castros plans to destroy every Castilian who opposed him has softened, as he has become a welcome fixture in the royal court and drawing rooms of a new Spain. |
Spanish |
|
Castro's Loyalists and Granada |
|
|
Admiral Alarico Castro |
071 |
5 |
N/A |
Common |
Pirates of the Barbary Coast |
Once per turn, roll a d6. On a 5 or 6, this ship may be given an extra action |
Active |
|
Crew
|
8635 |
|
|
|
|
|
|
|
Given the title General of the Sea by the Crown, Admiral Blake is the supreme commander of the English fleets. With a selfless sense of duty, he has created the greatest naval force the world has seen, and yet he is still considered a gentleman, a sailor, and a scholar. |
English |
|
All ships |
|
|
Admiral Robert Blake |
055 |
5 |
N/A |
Rare |
Pirates of the Barbary Coast |
This ship gets +1 to her cannon rolls against Barbary Corsair ships. Once per turn before you give this ship an action, roll a d6. On a 5 or 6, this ship may be given the same action twice. |
Active |
|
Crew
|
8636 |
3L |
3S |
|
|
|
|
4 |
Nothing is known of the captain of this vessel except that the king of Spain himself put an enormous price on his head. |
Barbary Corsair |
|
|
2 |
S+S |
Agha's Whip |
025 |
6 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. Spanish ships get +1 to their cannon rolls against this ship. |
Active |
|
Ship
|
8637 |
2L |
3S |
4S |
2L |
|
|
4 |
Captured by Robert Blake and then turned over to the Knights of Malta, the Alexandria is feared by the Barbary Corsairs for both her firepower and the ferocity of her crew. |
English |
|
|
4 |
S+S |
Alexandria |
048 |
13 |
N/A |
Rare |
Pirates of the Barbary Coast |
Galley. This ship gets +1 to her cannon rolls and boarding rolls against Barbary Corsair ships. |
Active |
|
Ship
|
8638 |
3S |
3S |
4S |
|
|
|
5 |
Wesley has taken command of the Algiers, which has become the most successful Barbary Corsair ship because of his uncanny ability to turn a small supply of gold into a large one. |
Barbary Corsair |
|
Wesley |
3 |
S+L |
Algiers |
012 |
11 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. After looking at treasure on a wild island, you may trade any one treasure from that island for a random treasure on any other wild island. This ship must load the traded treasure. |
Active |
|
Ship
|
8639 |
2S |
|
|
|
|
|
2 |
The crew of El Alonso de Orozco must swear loyalty to the Knights of Malta over Spain. |
Spanish |
|
|
1 |
S+S |
Alonso de Orozco |
067 |
11 |
N/A |
Rare |
Pirates of the Barbary Coast |
Galley. After this ship resolves a shoot action, she may move as a free action. |
Active |
|
Ship
|
8640 |
|
|
|
|
|
|
|
Made an amiral because of his victories over the English in the New World, Gaston was transferred to the Barbary Coast, where he has established his presence with the ladies in court as well as with Frances enemies at sea. |
French |
|
|
|
|
Amiral Gaston de St. Croix |
084 |
6 |
N/A |
Common |
Pirates of the Barbary Coast |
Once at the beginning of each of your turns, roll a d6. On a result of 6, any ship in your fleet may be given two actions that turn. |
Active |
|
Crew
|
8641 |
|
|
|
|
|
|
|
Known for his red beard, Aruj is credited with the creation of the first Barbary Corsair fleets. Under his leadership, they began their domination of the Barbary Coast by proving that the galley could take on the biggest European ships. |
Barbary Corsair |
|
Kheir-ed-din |
|
|
Aruj Barbarossa |
039 |
10 |
N/A |
Rare |
Pirates of the Barbary Coast |
This ship may move and shoot using the same move action. If this ship wins a boarding party, she may capture the crew with the highest point cost instead of eliminating it. This captured crew becomes cargo worth its point cost in gold when unloaded at your home island. |
Active |
|
Crew
|
8642 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Barbary Banner |
107 |
0 |
N/A |
Rare |
Pirates of the Barbary Coast |
If loaded by a Barbary Corsair ship, Barbary Banner is worth 1 gold for every mast that ship eliminates while Barbary Banner is aboard. If loaded by another nations ship, it is worth 5 gold when unloaded at your home island. |
Active |
7,6,5,5,4,3,2,2,1 |
Treasure
|
8643 |
|
|
|
|
|
|
|
As soldier for the Crown, Benoit followed orders. After being deemed too old to fight on the front lines, he found that the Knights of Malta greatly appreciated his expertise. |
French |
|
Don Rafael Y de Teresa and Roderick the Pure |
|
|
Benoit de Marsilles |
083 |
6 |
N/A |
Common |
Pirates of the Barbary Coast |
Marine. |
Active |
|
Crew
|
8644 |
3S |
3S |
|
|
|
|
4 |
In Rais Haddous eyes, the crew of the Beys Revenge earn their pay only if they take down larger ships. Anything else is an insult and an embarrassment. |
Barbary Corsair |
|
|
2 |
S+L |
Bey's Revenge |
021 |
13 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. After this ship resolves a shoot action, she may move as a free action. |
Active |
|
Ship
|
8646 |
|
|
|
|
|
|
|
No one knows when Rice signed on with the American Navy; hes just always been there. Although he has no rank, his stories of ship engagements are so exact, and his knowledge of naval strategy so advanced, even Preble consults with him. |
American |
|
|
|
|
Brent Rice |
098 |
4 |
N/A |
Common |
Pirates of the Barbary Coast |
This ship gets +1 to her cannon rolls against any non-American ship or fort. |
Active |
|
Crew
|
8647 |
|
|
|
|
|
|
|
|
Barbary Corsair |
|
|
|
|
Cannoneer |
115 |
2 |
N/A |
Common Treasure |
Pirates of the Barbary Coast |
Once per turn, one of this ship's cannons may shoot again if it misses. |
Active |
1,2,2,2,3,3,4,4,5 |
Treasure
|
8648 |
|
|
|
|
|
|
|
|
Barbary Corsair |
|
|
|
|
Captain |
116 |
3 |
N/A |
Common Treasure |
Pirates of the Barbary Coast |
This ship may move and shoot using the same move action. |
Active |
1,2,2,2,3,3,4,4,5 |
Treasure
|
8649 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Captain |
129 |
3 |
N/A |
Common Treasure |
Pirates of the Barbary Coast |
This ship may move and shoot using the same move action. |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
8650 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Captain |
130 |
3 |
N/A |
Common Treasure |
Pirates of the Barbary Coast |
This ship may move and shoot using the same move action. |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
8651 |
|
|
|
|
|
|
|
|
French |
|
|
|
|
Captain |
131 |
3 |
N/A |
Common Treasure |
Pirates of the Barbary Coast |
This ship may move and shoot using the same move action. |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
8652 |
|
|
|
|
|
|
|
|
American |
|
|
|
|
Captain |
132 |
3 |
N/A |
Common Treasure |
Pirates of the Barbary Coast |
This ship may move and shoot using the same move action. |
Active |
1,1,1,2,2,2,3,4,4 |
Treasure
|
8653 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Captain |
135B |
3 |
N/A |
Super Rare |
Pirates of the Barbary Coast |
This ship may move and shoot using the same move action. |
Active |
|
Crew
|
8655 |
5S |
|
|
|
|
|
3 |
By having their oarsmen row the Carthage onto shore, the crew ensures that she is ignored by both sea and coastal cannons. |
Barbary Corsair |
|
|
1 |
S+L |
Carthage |
036 |
8 |
N/A |
Rare |
Pirates of the Barbary Coast |
Galley. This ship may not be shot at while docked. |
Active |
|
Ship
|
8656 |
|
|
|
|
|
|
|
|
Barbary Corsair |
|
|
|
|
Chainshot Specialist |
121 |
2 |
N/A |
Common Treasure |
Pirates of the Barbary Coast |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a chainshot at a target within S of her. You must declare which cannon will shoot the chainshot before rolling the d6. If the chainshot hits, do not eliminate a mast; instead, the target cannot move on her next turn. |
Active |
1,1,1,2,2,2,3,3,4 |
Treasure
|
8657 |
|
|
|
|
|
|
|
Commander of the American forces on the Barbary Coast, Decatur has vowed that no ship shall be taken by pirates. He has even gone to the extreme of sinking his own ships rather than allow them to be captured. |
American |
|
Intrepid |
|
|
Commander Steven Decatur |
094 |
7 |
N/A |
Rare |
Pirates of the Barbary Coast |
This ships crew cannot be eliminated unless she sinks. Once per turn, roll a d6. On a 5 or 6, this ship may be given an extra action. |
Active |
|
Crew
|
8658 |
|
|
|
|
|
|
|
Respected as a commander and teacher, Preble felt the only way to defeat the Barbary Corsairs was to take the battle to them. Whether on sea or land, he commands his forces to continually press the attack. |
American |
|
All ships |
|
|
Commodore Edward Preble |
097 |
6 |
N/A |
Common |
Pirates of the Barbary Coast |
Once at the beginning of each of your turns, roll a d6. On a result of 6, any ship in your fleet may be given two actions that turn. |
Active |
|
Crew
|
8659 |
|
|
|
|
|
|
|
Being given a new command on the Barbary Coast would seem like a promotion to any other naval officer, but Owen feels that he is being punished. Did he learn too much about Countess Doone or question the commands of Woodes Rogers too often? The only directive he gets is to destroy the Corsairs at all costs. |
English |
|
HMS Granville |
|
|
Commodore Rhys Gryffyn Owen |
058 |
0 |
N/A |
Common |
Pirates of the Barbary Coast |
Limit, Ransom. Choose one English crew during setup; this crew is linked to that crew. Once per turn, you may reroll any die roll you make for this ship; you must use the second die roll result. |
Active |
|
Crew
|
8660 |
2S |
2S |
2S |
|
|
|
3 |
The Concord shipped the first wave of marines to the Barbary Coast, and her crew has learned the art of close-quarters warfare from them. |
American |
|
|
3 |
S+S |
Concord |
090 |
13 |
N/A |
Common |
Pirates of the Barbary Coast |
Schooner. This ship gets +1 to her boarding rolls. |
Active |
|
Ship
|
8661 |
4L |
4S |
5S |
5L |
|
|
5 |
The devout captain of the Crescent Moon demands that his compass be accurate so that he can face Mecca when praying, no matter the ships heading. |
Barbary Corsair |
|
|
4 |
S+L |
Crescent Moon |
005 |
13 |
N/A |
Rare |
Pirates of the Barbary Coast |
Galley. Once per turn, you may reroll any die roll you make for this ship; you must use the second die roll result. |
Active |
|
Ship
|
8662 |
3L |
3S |
|
|
|
|
3 |
The diminutive Delaware is known as the Sailing Fortress because of the huge fort cannons installed on her deck. |
American |
|
|
2 |
L |
Delaware |
092 |
12 |
N/A |
Uncommon |
Pirates of the Barbary Coast |
This ship eliminates two masts with one hit. |
Active |
|
Ship
|
8663 |
4S |
5S |
|
|
|
|
4 |
The crew of the Dervish prefers to grab what it can and then flee, even if means leaving other treasure behind. After all, gold never helped a dead man. |
Barbary Corsair |
|
|
2 |
L |
Dervish |
029 |
4 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. This ships base move becomes S when she reaches her cargo limit. |
Active |
|
Ship
|
8664 |
2S |
4S |
|
|
|
|
4 |
The galley master has been told it will be his life if the ships oarsmen ever miss a beat, thus the uncanny ability of the Desert Wind to close on ships even in battle. |
Barbary Corsair |
|
|
2 |
S+L |
Desert Wind |
024 |
13 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. This ship cannot be shot at by ships within S of her. |
Active |
|
Ship
|
8665 |
2L |
3S |
4S |
|
|
|
4 |
The Moorish captain of Divans Punishment is a former prisoner of Spain who directs his attacks against their gold-bloated ships returning from the New World. |
Barbary Corsair |
|
|
3 |
S+L |
Divan's Punishment |
014 |
11 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. This ship gets +1 to her cannon rolls and boarding rolls against Spanish ships. |
Active |
|
Ship
|
8666 |
|
|
|
|
|
|
|
Freda is an experienced sailor who once owned a large shipping fleet in Naplesbefore it was all destroyed by Barbary Corsairs. He has agreed to work with Spain in exchange for a fleet to liberate his home from Barbarossa. |
Spanish |
|
|
|
|
Dominick Freda |
069 |
5 |
N/A |
Rare |
Pirates of the Barbary Coast |
This ship gets +1 to her cannon rolls against Barbary Corsair ships. Once per turn before you give this ship an action, roll a d6. On a 5 or 6, this ship may be given the same action twice. |
Active |
|
Crew
|
8667 |
|
|
|
|
|
|
|
As a doctor to the Crown, Don Rafael had all the prestige a man could want. But he knew that his skills were needed for a higher calling. He became a Knight of Malta, and now he uses his gifts to ease the pain of those fighting the Corsair scourge. |
Spanish |
|
Roderick the Pure and Benoit de Marsilles |
|
|
Don Rafael Y de Teresa |
070 |
5 |
N/A |
Common |
Pirates of the Barbary Coast |
When another face-up crew on this ship would be eliminated, turn it face down instead. |
Active |
|
Crew
|
8668 |
|
|
|
|
|
|
|
Dragut retook Tripoli from the Spanish after a bloody and bitter battle. He learned that there was more to life than just sailing, and that any man who sailed with him had to be able to fight both on land and on sea. |
Barbary Corsair |
|
|
|
|
Dragut |
045 |
5 |
N/A |
Common |
Pirates of the Barbary Coast |
This ship gets +1 to her cannon rolls against forts within S of her. She gets +1 to her boarding rolls. |
Active |
|
Crew
|
8669 |
|
|
|
|
|
|
|
Duque Vaccaro, also known as the Golden Tongue, is Spains most important negotiator. He alone can interrupt the king at any hour, and his imperatives often become reality. He has been dispatched to the Italian city-states, the Knights of Malta, and even to England and France. |
Spanish |
|
|
|
|
Duque Marcus Vaccaro |
072 |
0 |
N/A |
Common |
Pirates of the Barbary Coast |
Limit, Ransom. Choose one Spanish crew during setup; this crew is linked to that crew. Once per turn, you may reroll any die roll you make for this ship; you must use the second die roll result. |
Active |
|
Crew
|
8670 |
3L |
4L |
|
|
|
|
3 |
The crew of El Paso come from all over the Barbary Coast, and Capitan Carrillos contacts range from the throne rooms of Europe to the lowliest taverns. |
Spanish |
|
|
2 |
L |
El Paso |
064 |
10 |
N/A |
Common |
Pirates of the Barbary Coast |
Once per turn, one crew or ship within S of this ship cannot use its ability that turn. |
Active |
|
Ship
|
8671 |
2L |
2L |
|
|
|
|
2 |
El Toro, like a bull on a rampage, is sent into fleets of Barbary Corsairs with one purpose: to destroy galleys. |
Spanish |
|
|
2 |
L |
El Toro |
066 |
12 |
N/A |
Uncommon |
Pirates of the Barbary Coast |
This ship's cannons may not be eliminated (masts still may be). If derelict, she cannot shoot. |
Active |
|
Ship
|
8672 |
|
|
|
|
|
|
|
|
Barbary Corsair |
|
|
|
|
Explorer |
117 |
1 |
N/A |
Common Treasure |
Pirates of the Barbary Coast |
This ship may dock and explore a wild island using the same move action. |
Active |
1,2,2,2,3,3,4,4,5 |
Treasure
|
8673 |
2L |
4S |
5S |
6L |
|
|
3 |
Equipped with boarding hooks and ramps, the Fire Djinn strikes with the speed of a sandstorm and the deadliness of a demon. |
Barbary Corsair |
|
|
4 |
S+S |
Fire Djinn |
007 |
13 |
N/A |
Rare |
Pirates of the Barbary Coast |
Galley. As part of a move action, this ship may initiate a boarding party against a ship up to S away from her, without having to ram. The boarded ship may not use any boarding bonuses. |
Active |
|
Ship
|
8674 |
|
|
|
|
|
|
|
|
Barbary Corsair |
|
|
|
|
Firepot Specialist |
047 |
2 |
N/A |
Uncommon |
Pirates of the Barbary Coast |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a firepot at a target within S of her. Declare which cannon will shoot the firepot before rolling the d6. If it hits, the targets controller replaces one of her masts with a fire mast. At the beginning of every turn, roll a d6 for each fire mast. On a result of 6, remove the fire mast; on a 13, the ships controller replaces another of her masts with a fire mast. When a ship has only fire masts, she must be scuttled on her next turn. When a ship docks at her home island or a fort, remove all of her fire masts as a free action. |
Active |
|
Fort
|
8675 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Firepot Specialist |
060 |
2 |
N/A |
Uncommon |
Pirates of the Barbary Coast |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a firepot at a target within S of her. Declare which cannon will shoot the firepot before rolling the d6. If it hits, the targets controller replaces one of her masts with a fire mast. At the beginning of every turn, roll a d6 for each fire mast. On a result of 6, remove the fire mast; on a 13, the ships controller replaces another of her masts with a fire mast. When a ship has only fire masts, she must be scuttled on her next turn. When a ship docks at her home island or a fort, remove all of her fire masts as a free action. |
Active |
|
Fort
|
8676 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Firepot Specialist |
073 |
2 |
N/A |
Uncommon |
Pirates of the Barbary Coast |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a firepot at a target within S of her. Declare which cannon will shoot the firepot before rolling the d6. If it hits, the targets controller replaces one of her masts with a fire mast. At the beginning of every turn, roll a d6 for each fire mast. On a result of 6, remove the fire mast; on a 13, the ships controller replaces another of her masts with a fire mast. When a ship has only fire masts, she must be scuttled on her next turn. When a ship docks at her home island or a fort, remove all of her fire masts as a free action. |
Active |
|
Fort
|
8677 |
|
|
|
|
|
|
|
|
French |
|
|
|
|
Firepot Specialist |
086 |
2 |
N/A |
Uncommon |
Pirates of the Barbary Coast |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a firepot at a target within S of her. Declare which cannon will shoot the firepot before rolling the d6. If it hits, the targets controller replaces one of her masts with a fire mast. At the beginning of every turn, roll a d6 for each fire mast. On a result of 6, remove the fire mast; on a 13, the ships controller replaces another of her masts with a fire mast. When a ship has only fire masts, she must be scuttled on her next turn. When a ship docks at her home island or a fort, remove all of her fire masts as a free action. |
Active |
|
Fort
|
8678 |
|
|
|
|
|
|
|
|
American |
|
|
|
|
Firepot Specialist |
099 |
2 |
N/A |
Uncommon |
Pirates of the Barbary Coast |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a firepot at a target within S of her. Declare which cannon will shoot the firepot before rolling the d6. If it hits, the targets controller replaces one of her masts with a fire mast. At the beginning of every turn, roll a d6 for each fire mast. On a result of 6, remove the fire mast; on a 13, the ships controller replaces another of her masts with a fire mast. When a ship has only fire masts, she must be scuttled on her next turn. When a ship docks at her home island or a fort, remove all of her fire masts as a free action. |
Active |
|
Fort
|
8679 |
|
|
|
|
|
|
|
Egyptian by birth, but schooled and trained in colonial schools in Cairo, Ismail realized that the Royal Navy was his ticket out of the slums. His ability to deal with locals gets his ships the best deals and the fastest cargo turnovers. |
English |
|
|
|
|
First Mate Ismail |
059 |
3 |
N/A |
Common |
Pirates of the Barbary Coast |
This ship gets +1 cargo spaces. This crew takes up no cargo space. |
Active |
|
Crew
|
8680 |
2S |
2S |
|
|
|
|
2 |
The crew of the Gallows are outcast pirates from the Caribbean who escaped a hanging to try their fortunes on the Barbary Coast. They named their ship so as to never forget lifes quirks. |
Barbary Corsair |
|
|
2 |
S+L |
Gallows |
023 |
8 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. Pirate crew may use their abilities on this ship. |
Active |
|
Ship
|
8681 |
4L |
4S |
4S |
|
|
|
4 |
Her distinct golden sailsa gift from the pasha in Constantinoplemake the Golden Peacock a glorious vision on the Barbary Coast. |
Barbary Corsair |
|
|
3 |
S+L |
Golden Peacock |
018 |
9 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. |
Active |
|
Ship
|
8682 |
2S |
3L |
3L |
3S |
|
|
4 |
The mighty Granada is Admiral Castros flagship in the Mediterranean. She is known for ruthlessly hunting Corsairs to the very ends of the Earth. |
Spanish |
|
Admiral Alarico Castro and Castro's Loyalists |
4 |
S+S |
Granada |
062 |
13 |
N/A |
Uncommon |
Pirates of the Barbary Coast |
Schooner. This ship gets +1 to her cannon rolls and boarding rolls against Barbary Corsair ships. |
Active |
|
Ship
|
8683 |
3L |
3S |
|
|
|
|
4 |
The Griffin was the first ship to capture an American crewand then sell them back to their own. American sailors have thus made the ship their number-one target. |
Barbary Corsair |
|
|
2 |
S+L |
Griffin |
031 |
6 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. American ships get +1 to their cannon rolls against this ship. |
Active |
|
Ship
|
8684 |
|
|
|
|
|
|
|
|
Barbary Corsair |
|
|
|
|
Helmsman |
118 |
2 |
N/A |
Common Treasure |
Pirates of the Barbary Coast |
This ship gets +S to her base move. |
Active |
1,2,2,2,3,3,4,4,5 |
Treasure
|
8685 |
4L |
4L |
|
|
|
|
2 |
Small, fast, and perpetually leaky, HMS Antelope is crewed by Barretts Privateers, and she is charged with harassing anyone not flying the Union Jack. |
English |
|
|
2 |
S+L |
HMS Antelope |
052 |
5 |
N/A |
Common |
Pirates of the Barbary Coast |
|
Active |
|
Ship
|
8686 |
2S |
3S |
3S |
2S |
|
|
5 |
Lawrence has tuned the crew of HMS Durham to perfection using both the tactics of the Barbary Corsairs and the training of the Royal Navy. |
English |
|
Lawrence |
4 |
S+L |
HMS Durham |
049 |
15 |
N/A |
Uncommon |
Pirates of the Barbary Coast |
Schooner. This ship gets +1 to her boarding rolls. |
Active |
|
Ship
|
8687 |
3L |
3L |
3L |
|
|
|
4 |
Commodore Owen fills the cannons of the fearsome Granville with grapeshot so that they can take out as many Barbary Corsairs as possible. |
English |
|
Commodore Rhys Gryffyn Owen |
3 |
S+S |
HMS Granville |
050 |
11 |
N/A |
Common |
Pirates of the Barbary Coast |
Schooner. Once per turn when this ship hits an enemy ship, also eliminate one crew from that ship. |
Active |
|
Ship
|
8688 |
3S |
3S |
|
|
|
|
4 |
Financed privately and constructed of the hardiest materials, HMS Lord Kenyon prowls the profitable Barbary Coast, preying upon those who underestimate her. |
English |
|
|
2 |
L |
HMS Lord Kenyon |
053 |
10 |
N/A |
Uncommon |
Pirates of the Barbary Coast |
Two hits from the same shoot action are required to eliminate one of this ship's masts. |
Active |
|
Ship
|
8689 |
4S |
3L |
4S |
|
|
|
4 |
Captain Hawley flies the flags of over 30 nations from HMS Westminster in an effort to confuse enemies and give his crew the upper hand in combat. |
English |
|
|
3 |
S+S |
HMS Westminster |
051 |
14 |
N/A |
Common |
Pirates of the Barbary Coast |
Schooner. L-range cannons cannot hit this ship. |
Active |
|
Ship
|
8690 |
2L |
2S |
|
|
|
|
2 |
Captain Carter has yet to find proof that France is supporting some Barbary Corsair captains, but he plans to continue his raids on French ships until he does. |
American |
|
|
2 |
L |
Horizon |
091 |
8 |
N/A |
Common |
Pirates of the Barbary Coast |
This ship gets +1 to her cannon rolls against French ships. |
Active |
|
Ship
|
8691 |
2L |
3L |
3L |
2L |
|
|
4 |
Decatur has the Intrepids crew in their dress whites at all times. He wants the Old World to see that the New World always means business. |
American |
|
Commander Steven Decatur |
4 |
S+S |
Intrepid |
088 |
15 |
N/A |
Uncommon |
Pirates of the Barbary Coast |
Schooner. If this ship has a Captain crew, she gets +1 to her cannon rolls. |
Active |
|
Ship
|
8692 |
3L |
3S |
4S |
5L |
|
|
3 |
The Ivory Stars hull is covered with polished ivory. From a distance, she looks like a cresting wave, entrancing opponents into a state of vulnerability. |
Barbary Corsair |
|
|
4 |
S+S |
Ivory Star |
002 |
12 |
N/A |
Rare |
Pirates of the Barbary Coast |
Galley. L-range cannons cannot hit this ship. |
Active |
|
Ship
|
8693 |
|
|
|
|
|
|
|
Because pirate hunting had become the priority of both the Americans and English in the New World, Jack decided to seek his fortune elsewhere. After landing at Tangier, he saw the piles of goldand he knew he was home. |
Barbary Corsair |
|
|
|
|
Jack Hawkins |
043 |
5 |
N/A |
Common |
Pirates of the Barbary Coast |
Pirate crew may use their abilities on this ship. Once per turn before you give this ship an action, roll a d6. On a 5 or 6, this ship may be given the same action twice. |
Active |
|
Crew
|
8694 |
3L |
3S |
4S |
4L |
|
|
4 |
During boarding attacks, the crew of the Jackals Teeth howl like ghostly dogs, striking fear in the hearts of even the most stalwart defenders. |
Barbary Corsair |
|
|
4 |
S+L |
Jackal's Teeth |
003 |
13 |
N/A |
Rare |
Pirates of the Barbary Coast |
Galley. This ship gets +1 to her boarding rolls. |
Active |
|
Ship
|
8695 |
3L |
3S |
3S |
3L |
|
|
3 |
The crew of Janissaries Blood has been culled entirely from the Barbary Coast, and Rais Murat makes sure their hatred for Europeans is matched only by their loyalty to him. |
Barbary Corsair |
|
Murat Rais |
4 |
S+L |
Janissaries' Blood |
006 |
16 |
N/A |
Rare |
Pirates of the Barbary Coast |
Galley. After this ship resolves a shoot action, she may move as a free action. |
Active |
|
Ship
|
8696 |
|
|
|
|
|
|
|
Described by his former English commander as a drunk, a fool, and an idiot, Ward decided that stealing for himself was better than serving as a slave on an English warship. |
Barbary Corsair |
|
|
|
|
John Ward |
046 |
3 |
N/A |
Common |
Pirates of the Barbary Coast |
Once per turn, this ship may randomly take one treasure from any ship she touches. |
Active |
|
Crew
|
8697 |
|
|
|
|
|
|
|
No one denies that Dumas has a past: advisor to the king of France, minister, merchant, thief, priest, even spy. But it is his current occupation as captain of Le Loup-Garou that makes people wonder if he has any soul left. |
French |
|
Le Loup-Garou |
|
|
Jordan Dumas |
082 |
6 |
N/A |
Rare |
Pirates of the Barbary Coast |
This ship may move and shoot using the same move action. Once per turn, you may reroll any die roll you make for this ship; you must use the second die roll result. |
Active |
|
Crew
|
8698 |
|
|
|
|
|
|
|
Moroccan by birth but raised in Marseilles, Youssef has the ability to blend in wherever he is, allowing him to make deals that would get anyone else the guillotine. |
French |
|
|
|
|
Khalid Youssef |
085 |
3 |
N/A |
Common |
Pirates of the Barbary Coast |
After looking at treasure on a wild island, you may trade any one treasure from that island for a random treasure on any other wild island. This ship must load the traded treasure. |
Active |
|
Crew
|
8699 |
|
|
|
|
|
|
|
Kheir-ed-din (gift of God) is the strategic half of his partnership with his charismatic brother, Aruj. He leads the fleets of the Barbary Corsairs and works both for the emir of Ottoman Empire and the sultan of Tunis. |
Barbary Corsair |
|
Aruj Barbarossa |
|
|
Kheir-ed-din |
041 |
6 |
N/A |
Common |
Pirates of the Barbary Coast |
Once at the beginning of each of your turns, roll a d6. On a result of 6, any ship in your fleet may be given two actions that turn. |
Active |
|
Crew
|
8700 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Knights of Malta Banner |
106 |
0 |
N/A |
Rare |
Pirates of the Barbary Coast |
If loaded by a Barbary Corsair ship, Knights of Malta Banner is worth 5 gold when unloaded at your home island. If loaded by another nations ship, it is worth 1 gold for every mast that ship eliminates while Knights of Malta Banner is aboard. |
Active |
7,6,5,5,4,3,2,2,1 |
Treasure
|
8701 |
3L |
4L |
|
|
|
|
4 |
LAfriques speed is a weapon. The crew acts as if she is running away, but then they double back to help flank her enemies. |
French |
|
|
2 |
S |
L'Afrique |
078 |
9 |
N/A |
Common |
Pirates of the Barbary Coast |
This ship gets +L to her base move if she has all of her masts. |
Active |
|
Ship
|
8702 |
3S |
3L |
3L |
3S |
|
|
4 |
LAnge de la Mer survived battles with the English that sent many of her sister ships to the bottom of the sea. She has earned the distinction of flagship on the Barbary Coast. |
French |
|
|
4 |
S+S |
L'Ange de la Mer |
075 |
13 |
N/A |
Uncommon |
Pirates of the Barbary Coast |
Schooner. If this ship has a Captain crew, she gets +1 to her cannon rolls. |
Active |
|
Ship
|
8703 |
3L |
3S |
4S |
5S |
|
|
5 |
La Espada del Dios is a captured galley disguised as a Barbary Corsair ship, and her capitan is happy to let them take the blame for his plunders. |
Spanish |
|
|
4 |
S+L |
La Espada de Dios |
061 |
15 |
N/A |
Rare |
Pirates of the Barbary Coast |
Galley. This ship may dock at an enemy home island and load one treasure. If able, she must leave on your next turn. |
Active |
|
Ship
|
8704 |
2L |
2S |
|
|
|
|
3 |
An undeclared war exists between French and American ships, but the crew of La Martinique treats it as if it is the war to end all wars. |
French |
|
|
2 |
L |
La Martinique |
077 |
8 |
N/A |
Common |
Pirates of the Barbary Coast |
Schooner. This ship gets +1 to her cannon rolls against American ships. |
Active |
|
Ship
|
8705 |
2S |
2S |
|
|
|
|
2 |
Murat Rais swears he has sunk La Republique three times, and the English claim two victoriesand yet she still floats and fights. |
French |
|
|
2 |
S |
La Republique |
079 |
7 |
N/A |
Uncommon |
Pirates of the Barbary Coast |
This ship cannot sink, but she can be scuttled. |
Active |
|
Ship
|
8706 |
2S |
3S |
|
|
|
|
3 |
La Serpientes crew are the finest cannoneers on the Barbary Coast. It is said they can hit a ship docked in Morocco from Barcelona. |
Spanish |
|
|
2 |
L |
La Serpiente |
065 |
7 |
N/A |
Common |
Pirates of the Barbary Coast |
You may double the range of this ship's cannons each turn, but you must roll a 6 showing to hit. |
Active |
|
Ship
|
8707 |
4S |
|
|
|
|
|
3 |
This ships crew swears that Joan of Arc herself protects her. Not even the Knights of Malta dare to claim otherwise. |
French |
|
|
1 |
S+S+S |
La St. Joan |
080 |
8 |
N/A |
Rare |
Pirates of the Barbary Coast |
Galley. L-range cannons cannot hit this ship. |
Active |
|
Ship
|
8708 |
|
|
|
|
|
|
|
After going native, Ethan Lawrence was stripped of his commission in the Royal Navy. But his very public exploits as Englands Own Corsair, coupled with his rescue of HMS Durham from a Barbary Corsair sneak attack, forced the Crown to give him back his command. |
English |
|
HMS Durham |
|
|
Lawrence |
056 |
5 |
N/A |
Rare |
Pirates of the Barbary Coast |
Once per turn, one crew or ship within S of this ship cannot use its ability that turn. |
Active |
|
Crew
|
8709 |
3L |
4S |
5S |
|
|
|
3 |
Barbary Corsairs speak of this ship only in whispers, fearing that saying Le Loup-Garou aloud will rouse the dark forces that power her to steal their souls. |
French |
|
Jordan Dumas |
3 |
S+L |
Le Loup-Garou |
076 |
17 |
N/A |
Common |
Pirates of the Barbary Coast |
Schooner. Ghost Ship. |
Active |
|
Ship
|
8710 |
3L |
4L |
4L |
5L |
|
|
4 |
The Knights of Malta recruit French Corsairs to crew Le St. Denis so that they can fight the Barbary Corsairs on equal footing. |
French |
|
|
4 |
S+L |
Le St. Denis |
074 |
15 |
N/A |
Rare |
Pirates of the Barbary Coast |
Galley. As part of a move action, this ship may initiate a boarding party against a ship up to S away from her, without having to ram. The boarded ship may not use any boarding bonuses. |
Active |
|
Ship
|
8711 |
5S |
|
|
|
|
|
2 |
The Majestic has survived as long as she has by scouting for other Barbary Corsairs. The pay is so good that the crew doesnt even need to fight. |
Barbary Corsair |
|
|
1 |
S+S+S |
Majestic |
035 |
14 |
N/A |
Rare |
Pirates of the Barbary Coast |
Galley. Friendly ships within S of this ship get +1 to their cannon rolls. |
Active |
|
Ship
|
8712 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Maps of Alexandria |
101 |
0 |
N/A |
Rare |
Pirates of the Barbary Coast |
When revealed, turn all treasure on all wild islands face up for the remainder of the game. Remove Maps of Alexandria from the game. |
Active |
7,6,5,5,4,3,2,2,1 |
Treasure
|
8713 |
4S |
5S |
6S |
|
|
|
3 |
So great is their fear of Spain, this crew of former slaves has been known to panic when faced with a ship flying the colors of Spain. |
Barbary Corsair |
|
|
3 |
S+L |
Marrakesh |
017 |
6 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. Spanish ships get +1 to their cannon rolls against this ship. |
Active |
|
Ship
|
8714 |
2S |
3S |
3S |
|
|
|
4 |
Capitan Marcel, a former French privateer with a crew of ex-slaves, hunts the waters around French colonies, viciously attacking their naval support and merchant ships. |
Barbary Corsair |
|
|
3 |
S+L |
Meshud |
013 |
11 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. This ship gets +1 to her cannon rolls and boarding rolls against French ships. |
Active |
|
Ship
|
8715 |
3S |
3S |
3S |
|
|
|
3 |
The Minutemans crew is exclusively made up of former Barbary Corsair captivesespecially those with experience rowing their galleys. |
American |
|
|
3 |
S+L |
Minuteman |
089 |
11 |
N/A |
Common |
Pirates of the Barbary Coast |
Schooner. This ship gets +1 to her cannon rolls and boarding rolls against Barbary Corsair ships. |
Active |
|
Ship
|
8716 |
5S |
5S |
|
|
|
|
5 |
With contacts in every port along the Barbary Coast, Rais Oudah seems to know more about what ships are carrying than their own captains do. |
Barbary Corsair |
|
|
2 |
S+S |
Morocco |
030 |
8 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. Once per turn, this ship may look at one face-down treasure on any island. |
Active |
|
Ship
|
8717 |
|
|
|
|
|
|
|
Rais Murat was once a prisoner of the Barbary Corsairs, but he has since been granted his freedom and a ship. To make himself known to every sailor on the Mediterranean, Murat hunts every ship that does not fly the Barbary Corsair flag. |
Barbary Corsair |
|
Janissaries' Blood |
|
|
Murat Rais |
044 |
4 |
N/A |
Common |
Pirates of the Barbary Coast |
This ship gets +1 to her cannon rolls against any nonBarbary Corsair ship. |
Active |
|
Crew
|
8718 |
|
|
|
|
|
|
|
|
Barbary Corsair |
|
|
|
|
Musketeer |
119 |
3 |
N/A |
Common Treasure |
Pirates of the Barbary Coast |
This ship gains one S range cannon, with a rank of 3 that may not have its range or cannon roll increased. It can shoot from any mast (even an eliminated mast). |
Active |
1,2,2,2,3,3,4,4,5 |
Treasure
|
8719 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Musketeer |
125 |
3 |
N/A |
Common Treasure |
Pirates of the Barbary Coast |
This ship gains one S range cannon, with a rank of 3 that may not have its range or cannon roll increased. It can shoot from any mast (even an eliminated mast). |
Active |
1,1,1,2,2,2,3,3,4 |
Treasure
|
8720 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Musketeer |
126 |
3 |
N/A |
Common Treasure |
Pirates of the Barbary Coast |
This ship gains one S range cannon, with a rank of 3 that may not have its range or cannon roll increased. It can shoot from any mast (even an eliminated mast). |
Active |
1,1,1,2,2,2,3,3,4 |
Treasure
|
8721 |
|
|
|
|
|
|
|
|
French |
|
|
|
|
Musketeer |
127 |
3 |
N/A |
Common Treasure |
Pirates of the Barbary Coast |
This ship gains one S range cannon, with a rank of 3 that may not have its range or cannon roll increased. It can shoot from any mast (even an eliminated mast). |
Active |
1,1,1,2,2,2,3,3,4 |
Treasure
|
8722 |
|
|
|
|
|
|
|
|
American |
|
|
|
|
Musketeer |
128 |
3 |
N/A |
Common Treasure |
Pirates of the Barbary Coast |
This ship gains one S range cannon, with a rank of 3 that may not have its range or cannon roll increased. It can shoot from any mast (even an eliminated mast). |
Active |
1,1,1,2,2,2,3,3,4 |
Treasure
|
8723 |
3L |
3L |
|
|
|
|
2 |
Appropriately tagged Fish Food, cannonneers of the Niagara are flogged if they ever leave their posts, even if the ship were to go down. |
American |
|
|
2 |
L |
Niagara |
093 |
11 |
N/A |
Uncommon |
Pirates of the Barbary Coast |
This ship's cannons may not be eliminated (masts still may be). If derelict, she cannot shoot. |
Active |
|
Ship
|
8724 |
3S |
|
|
|
|
|
2 |
Rais Zaci is well aware of the Nimchas shortcomings, so he trained her oarsmen to fire cannons while rowing, all without missing a beat. |
Barbary Corsair |
|
|
1 |
S+S+S |
Nimcha |
037 |
10 |
N/A |
Rare |
Pirates of the Barbary Coast |
Galley. After this ship resolves a shoot action, she may move as a free action. |
Active |
|
Ship
|
8725 |
2L |
3S |
4S |
5L |
|
|
4 |
Rais Abba Quilon modified the Nubian Prince to draft deep, making her almost invisible in the waterand an impossible target for nearby ships. |
Barbary Corsair |
|
|
4 |
S+S |
Nubian Prince |
001 |
15 |
N/A |
Rare |
Pirates of the Barbary Coast |
Galley. This ship cannot be shot at by ships within S of her. |
Active |
|
Ship
|
8726 |
|
|
|
|
|
|
|
|
Barbary Corsair |
|
|
|
|
Oarsman |
120 |
1 |
N/A |
Common Treasure |
Pirates of the Barbary Coast |
If derelict, this ship gains a base move of S. This crew takes up no cargo space. |
Active |
1,1,1,2,2,2,3,3,4 |
Treasure
|
8727 |
3S |
4L |
3S |
|
|
|
3 |
Capitan Carral won the Pamplona in a game of dice, and he feels that with the goddess of luck on his side, he and his crew can meet any challenge. |
Spanish |
|
|
3 |
S+L |
Pamplona |
063 |
11 |
N/A |
Common |
Pirates of the Barbary Coast |
Schooner. Once per turn, you may reroll any die roll you make for this ship; you must use the second die roll result. |
Active |
|
Ship
|
8728 |
4L |
3S |
|
|
|
|
1 |
The colors flown by the Pashas Delight imply that shes nothing more than a harmless merchant vesselallowing her crew to take advantage of opponents not cunning enough to see through her deception. |
Barbary Corsair |
|
|
2 |
L+L |
Pasha's Delight |
026 |
9 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. L-range cannons cannot hit this ship. |
Active |
|
Ship
|
8729 |
3S |
4S |
5S |
|
|
|
3 |
Inspired by the ancient navies of Xerxes the Great, the Persian Victory and her crew oppose any foreign power attempting to control the Barbary Coast. |
Barbary Corsair |
|
|
3 |
S+L |
Persian Victory |
009 |
13 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. After this ship resolves a shoot action, she may move as a free action. |
Active |
|
Ship
|
8730 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Poseiden's Breath |
109 |
0 |
N/A |
Rare |
Pirates of the Barbary Coast |
Load this treasure face down. When this ship is given a move action, you may reveal Poseidons Breath: This ship may move her base move as many times as she has masts; no other special abilities may affect her movement. When the movement action ends, eliminate one of this ships masts, and then remove Poseidons Breath from the game. |
Active |
7,6,5,5,4,3,2,2,1 |
Treasure
|
8731 |
3L |
3L |
3L |
3L |
|
|
4 |
Since the President came to the Barbary Coast, she has become a target of the Corsairsand a welcome sight to American merchants. |
American |
|
|
4 |
S+L |
President |
087 |
14 |
N/A |
Uncommon |
Pirates of the Barbary Coast |
Schooner. Once per turn, you may reroll any die roll you make for this ship; you must use the second die roll result. |
Active |
|
Ship
|
8732 |
2S |
2S |
|
|
|
|
5 |
This once-great warship has started to show her ageit is a rare day when she enters port with plunder. |
Barbary Corsair |
|
|
2 |
S+S |
Queen of Sheba |
027 |
6 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. Eliminate one of this ships masts when she rolls a 1 on any cannon roll. |
Active |
|
Ship
|
8733 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Rats |
105 |
0 |
N/A |
Rare |
Pirates of the Barbary Coast |
Each non-unique treasure on this ship is worth 1 fewer gold when unloaded. Rats cannot be unloaded. |
Active |
7,6,5,5,4,3,2,2,1 |
Treasure
|
8734 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Relics |
102 |
0 |
N/A |
Rare |
Pirates of the Barbary Coast |
If one of this ships masts or crew would be eliminated by a ship, you may give Relics to the attacker instead, ending that ships turn. |
Active |
7,6,5,5,4,3,2,2,1 |
Treasure
|
8735 |
|
|
|
|
|
|
|
A French hero, Surcouf is the quintessential Corsair. His knack for hitting ships laden with treasure has ensured him the best crews, the best ships, and the wrath of every other nation. |
French |
|
|
|
|
Robert Surcouf |
081 |
7 |
N/A |
Rare |
Pirates of the Barbary Coast |
This ship may move and shoot using the same move action. As part of a move action, this ship may initiate a boarding party against a ship up to S away from her, without having to ram. The boarded ship may not use any boarding bonuses. |
Active |
|
Crew
|
8736 |
|
|
|
|
|
|
|
With rumors of a crime of passion swirling around him, Roderick left England as a sailor. Fighting alongside the Knights of Malta, he came to see them as the true protectors of the kingdoms of Europe. So he left the Royal Navy to become a warrior in the fight against the Barbary Corsair scourge. |
English |
|
Don Rafael Y de Teresa and Benoit de Marsilles |
|
|
Roderick the Pure |
057 |
4 |
N/A |
Common |
Pirates of the Barbary Coast |
This ship gets +1 to her boarding rolls. |
Active |
|
Crew
|
8737 |
2L |
2S |
|
|
|
|
4 |
After his old ship was sunk by the English, Rais Yahia vowed to pay the widows of his lost crew twiceonce with Englands blood and once with her gold. |
Barbary Corsair |
|
|
2 |
S+L |
Sahara |
028 |
10 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. This ship gets +1 to her cannon rolls and boarding rolls against English ships. |
Active |
|
Ship
|
8738 |
4L |
3S |
|
|
|
|
3 |
Trained by Sicilian sailors and taught warfare by the pashas soldiers, Rais Baha can estimate how long it will take to capture a ship, down to the minute. |
Barbary Corsair |
|
|
2 |
S+L |
Scorpion |
022 |
9 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. This ship gets +1 to her boarding rolls. |
Active |
|
Ship
|
8739 |
3S |
3S |
5S |
|
|
|
4 |
Uluj Ali has trained the crew of the Sea Dragon specifically to fight Spanish vessels: to board them, take prisoners, and then use the information they provide to attack their ports. |
Barbary Corsair |
|
Uluj Ali |
3 |
S+S |
Sea Dragon |
008 |
13 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. As part of a move action, this ship may initiate a boarding party against a ship up to S away from her, without having to ram. The boarded ship may not use any boarding bonuses. |
Active |
|
Ship
|
8740 |
|
|
|
|
|
|
|
|
Barbary Corsair |
|
|
|
|
Shipwright |
123 |
2 |
N/A |
Common Treasure |
Pirates of the Barbary Coast |
This ship may repair at sea or at any island. |
Active |
1,1,1,2,2,2,3,3,4 |
Treasure
|
8741 |
2S |
2S |
|
|
|
|
4 |
The Silent Death and her crew have honed the fine art of sneaking up on an unsuspecting enemy and personally waking her captain from his bunk with a sword at his throat. |
Barbary Corsair |
|
|
2 |
S+S |
Silent Death |
020 |
12 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. As part of a move action, this ship may initiate a boarding party against a ship up to S away from her, without having to ram. The boarded ship may not use any boarding bonuses. |
Active |
|
Ship
|
8742 |
|
|
|
|
|
|
|
|
Barbary Corsair |
|
|
|
|
Smokepot Specialist |
110 |
3 |
N/A |
Common Treasure |
Pirates of the Barbary Coast |
Once per turn when this ship is given a shoot action, you may declare that one of her cannons is shooting a smokepot instead of a cannon; you do not need to target a ship. Simply place the center of a fog bank within S of this ship; it may not touch an island or any ship docked at an island. Remove the fog bank at the beginning of your next turn. |
Active |
1,2,2,2,3,3,4,4,5 |
Treasure
|
8743 |
|
|
|
|
|
|
|
|
Spanish |
|
|
|
|
Smokepot Specialist |
111 |
3 |
N/A |
Common Treasure |
Pirates of the Barbary Coast |
Once per turn when this ship is given a shoot action, you may declare that one of her cannons is shooting a smokepot instead of a cannon; you do not need to target a ship. Simply place the center of a fog bank within S of this ship; it may not touch an island or any ship docked at an island. Remove the fog bank at the beginning of your next turn. |
Active |
1,2,2,2,3,3,4,4,5 |
Treasure
|
8744 |
|
|
|
|
|
|
|
|
English |
|
|
|
|
Smokepot Specialist |
112 |
3 |
N/A |
Common Treasure |
Pirates of the Barbary Coast |
Once per turn when this ship is given a shoot action, you may declare that one of her cannons is shooting a smokepot instead of a cannon; you do not need to target a ship. Simply place the center of a fog bank within S of this ship; it may not touch an island or any ship docked at an island. Remove the fog bank at the beginning of your next turn. |
Active |
1,2,2,2,3,3,4,4,5 |
Treasure
|
8745 |
|
|
|
|
|
|
|
|
French |
|
|
|
|
Smokepot Specialist |
113 |
3 |
N/A |
Common Treasure |
Pirates of the Barbary Coast |
Once per turn when this ship is given a shoot action, you may declare that one of her cannons is shooting a smokepot instead of a cannon; you do not need to target a ship. Simply place the center of a fog bank within S of this ship; it may not touch an island or any ship docked at an island. Remove the fog bank at the beginning of your next turn. |
Active |
1,2,2,2,3,3,4,4,5 |
Treasure
|
8746 |
|
|
|
|
|
|
|
|
American |
|
|
|
|
Smokepot Specialist |
114 |
3 |
N/A |
Common Treasure |
Pirates of the Barbary Coast |
Once per turn when this ship is given a shoot action, you may declare that one of her cannons is shooting a smokepot instead of a cannon; you do not need to target a ship. Simply place the center of a fog bank within S of this ship; it may not touch an island or any ship docked at an island. Remove the fog bank at the beginning of your next turn. |
Active |
1,2,2,2,3,3,4,4,5 |
Treasure
|
8747 |
|
|
|
|
|
|
|
|
Pirates |
|
|
|
|
Smokepot Specialist |
124 |
3 |
N/A |
Common Treasure |
Pirates of the Barbary Coast |
Once per turn when this ship is given a shoot action, you may declare that one of her cannons is shooting a smokepot instead of a cannon; you do not need to target a ship. Simply place the center of a fog bank within S of this ship; it may not touch an island or any ship docked at an island. Remove the fog bank at the beginning of your next turn. |
Active |
1,1,1,2,2,2,3,3,4 |
Treasure
|
8748 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Spices |
100 |
0 |
N/A |
Rare |
Pirates of the Barbary Coast |
Double the value of one non-unique treasure on this ship when unloaded at your home island or fort, and then remove Spices from the game. |
Active |
7,6,5,5,4,3,2,2,1 |
Treasure
|
8749 |
2S |
4S |
5S |
|
|
|
3 |
The captain of the Splendor cares little for captives, preferring to fill his hold with what really matters: gold. |
Barbary Corsair |
|
|
3 |
S+S+S |
Splendor |
016 |
10 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. Once per turn, this ship may randomly take one treasure from any ship she touches. |
Active |
|
Ship
|
8750 |
4L |
|
|
|
|
|
1 |
The Knights of Malta were trained by the Royal Navy to dodge cannon fire at close range, allowing the St. George to get up close and personal. |
English |
|
|
1 |
S+S+S |
St. George |
054 |
10 |
N/A |
Rare |
Pirates of the Barbary Coast |
Galley. This ship cannot be shot at by ships within S of her. |
Active |
|
Ship
|
8751 |
|
|
|
|
|
|
|
|
Barbary Corsair |
|
|
|
|
Stinkpot Specialist |
122 |
2 |
N/A |
Common Treasure |
Pirates of the Barbary Coast |
Once per turn when this ship is given a shoot action, one of her cannons may shoot a stinkpot at a target within S of her. You must declare which cannon will shoot the stinkpot before rolling the d6. If the stinkpot hits, do not eliminate a mast; instead, the target's crew cannot use their abilities on the targets next turn. |
Active |
1,1,1,2,2,2,3,3,4 |
Treasure
|
8752 |
4S |
5S |
6S |
|
|
|
3 |
Rumor says that Rais Jaziri doesnt even load the cannons of the Sultans Sword, so confident is he in the ships swift attacks and even swifter swords. |
Barbary Corsair |
|
|
3 |
S+S |
Sultan's Sword |
015 |
10 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. This ship gets +1 to her boarding rolls. |
Active |
|
Ship
|
8753 |
|
|
|
|
|
|
|
Tariq the Black uses his Moorish heritage to recruit Barbary Corsairs to sail for Spain as part of a deal he brokered with the Crown. He has been promised the kingship of Morocco as a reward for destroying the Corsairs. |
Spanish |
|
|
|
|
Tariq the Black |
068 |
5 |
N/A |
Rare |
Pirates of the Barbary Coast |
This ship may move and shoot using the same move action. Barbary Corsair crew may use their abilities on this ship. |
Active |
|
Crew
|
8754 |
3L |
4S |
5S |
5L |
|
|
3 |
Crewed by outcasts of Europe and the New World, the Terror of Gibraltar plies her unique brand of piracy in the waters near its eponymous outcropping. |
Barbary Corsair |
|
|
4 |
S+S |
Terror of Gibraltar |
004 |
10 |
N/A |
Rare |
Pirates of the Barbary Coast |
Galley. Pirate crew may use their abilities on this ship. |
Active |
|
Ship
|
8756 |
3S |
3S |
3L |
|
|
|
5 |
The superstitious first mate of the Tigers Eye keeps on his person a gem that he claims protects his ship from harm, and no one is willing to risk finding out if its true. |
Barbary Corsair |
|
|
3 |
S+S+S |
Tiger's Eye |
019 |
12 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. L-range cannons cannot hit this ship. |
Active |
|
Ship
|
8757 |
4S |
|
|
|
|
|
2 |
The Tripolis captain keeps a captured noble on board at all times. He uses them as an excuse for trade, getting close enough to bigger ships to surprise them with an attack. |
Barbary Corsair |
|
|
1 |
S+S+S |
Tripoli |
032 |
10 |
N/A |
Rare |
Pirates of the Barbary Coast |
Galley. This ship cannot be shot at by ships within S of her. |
Active |
|
Ship
|
8758 |
3S |
|
|
|
|
|
3 |
The value of knowing where treasure may be hidden is more valuable to Rais Taha than any shipping chart. |
Barbary Corsair |
|
|
1 |
S+S |
Tunis |
038 |
7 |
N/A |
Rare |
Pirates of the Barbary Coast |
Galley. This ship may dock and explore a wild island using the same move action. |
Active |
|
Ship
|
8759 |
|
|
|
|
|
|
|
An Italian by birth and a sailor by profession, Uluj rose to command Barbary Corsairs by ceaselessly attacking Spanish ships, holdings, and nobility. |
Barbary Corsair |
|
Sea Dragon |
|
|
Uluj Ali |
042 |
7 |
N/A |
Common |
Pirates of the Barbary Coast |
Marine. This crew gets +1 to its gun rolls against Spanish ships, forts, and crew. |
Active |
|
Crew
|
8760 |
2S |
|
|
|
|
|
2 |
This tiny vessel was actually named by the English for her ability to attack larger ships and leave them in disarray while she escapes. |
Barbary Corsair |
|
|
1 |
S+S+S |
Viper's Bite |
033 |
8 |
N/A |
Rare |
Pirates of the Barbary Coast |
Galley. This ship gets +1 to her boarding rolls. |
Active |
|
Ship
|
8761 |
|
|
|
|
|
|
|
Young, trained in modern naval combat, and given orders to follow Preble and learn from him, Nolan carries with him the weight of a new county and a modern military organization. |
American |
|
|
|
|
Wayne Nolan |
096 |
0 |
N/A |
Common |
Pirates of the Barbary Coast |
Limit, Ransom. Choose one American crew during setup; this crew is linked to that crew. Once per turn, you may reroll any die roll you make for this ship; you must use the second die roll result. |
Active |
|
Crew
|
8762 |
|
|
|
|
|
|
|
Rumors persist that Wesley is an English noble who has been denied his birthright because of his common mother. Taking to piracy, he has decided that he will buy his place with the gold of those who denied him. |
Barbary Corsair |
|
Algiers |
|
|
Wesley |
040 |
6 |
N/A |
Rare |
Pirates of the Barbary Coast |
This ship may move and shoot using the same move action. This ship gets +1 to her boarding rolls. |
Active |
|
Crew
|
8763 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Wet Gunpowder |
108 |
0 |
N/A |
Rare |
Pirates of the Barbary Coast |
This ship cannot be given shoot actions. Wet Gunpowder cannot be unloaded from this ship, but you may give this ship a repair action to eliminate Wet Gunpowder instead of repairing a mast. |
Active |
7,6,5,5,4,3,2,2,1 |
Treasure
|
8764 |
4S |
|
|
|
|
|
2 |
The greedy crew of the Whisper has been known to fill the ships holds with anything and everything they can get, even if it means crawling back to port. |
Barbary Corsair |
|
|
1 |
S+L |
Whisper |
034 |
6 |
N/A |
Rare |
Pirates of the Barbary Coast |
Galley. When this ship carries no cargo, she gets +S to her base move. |
Active |
|
Ship
|
8765 |
2S |
3S |
4S |
|
|
|
4 |
Rais Al-Kazar has decided that American ships are easy pickings, so he focuses the attacks of the Wicked Kareen almost exclusively on their merchant ships. |
Barbary Corsair |
|
|
3 |
S+L |
Wicked Kareen |
011 |
10 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. This ship gets +1 to her cannon rolls and boarding rolls against American ships. |
Active |
|
Ship
|
8766 |
|
|
|
|
|
|
|
Eaton was the American counsel to the Barbary States, and while Preble and Decatur lead the American forces at sea, he has begun his plan to invade the land at Tripoli. |
American |
|
|
|
|
William Eaton |
095 |
7 |
N/A |
Rare |
Pirates of the Barbary Coast |
Marine. This crew gets +1 to its gun rolls against Barbary Corsair ships and crew. |
Active |
|
Crew
|
8767 |
4S |
4S |
5S |
|
|
|
4 |
Mocked by other Barbary Corsairs, the crew of the Winds of Vengeance always press their attackeven if means the loss of ship and life. |
Barbary Corsair |
|
|
3 |
S+S |
Winds of Vengeance |
010 |
6 |
N/A |
Common |
Pirates of the Barbary Coast |
Galley. Eliminate one of this ships masts when she rolls a 1 on any cannon roll. |
Active |
|
Ship
|
8768 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Wine |
104 |
0 |
N/A |
Rare |
Pirates of the Barbary Coast |
This ship may dock at an opponents home island or fort; while there, you may exchange Wine for one treasure there of your choosing. This ship cannot shoot or be shot at if it is within S of an opponents home island or fort. |
Active |
7,6,5,5,4,3,2,2,1 |
Treasure
|
8769 |
|
|
|
|
|
|
|
|
Unaffiliated |
|
|
|
|
Wolves |
103 |
0 |
N/A |
Rare |
Pirates of the Barbary Coast |
No treasure may be loaded from this wild island until Wolves is eliminated. Wolves is eliminated if successfully hit once by either a Musketeer or a crew with the Marine keyword. |
Active |
7,6,5,5,4,3,2,2,1 |
Treasure
|